Dutch Vander is leading Tala Squadron on a mission to take down the Empire. Get ready to take down the big fish with the humble Z-95 swarm!
Dutch Vander is leading his squad on a bombing run in X-Wing 2.0! Dutch is an impressive Y-Wing pilot at initiative 4 that is ready to support his fellow wingmen with targeting help.
After Dutch performs a target lock you may choose 1 friendly ship at range 1-3 of him and those ships may acquire a target lock on the same object. There is no range restriction, so get those ships ready to launch some ordnance!
Since Dutch loves those target locks, give him the ability to grab more! An R3 Astromech on board allows Dutch to maintain 2 target locks. Once he performs a target lock action, he may perform an additional lock. This combined with his ability will give his Z-95 wingmen the targeting coordinates they need.
Dutch will be flying with Tala Squadron. With 3 or more Tala Squadron Pilots in your squad, there will be no shortage of munitions to fire off at the Empire. These plucky little ships will get into prime positioning to deliver a coordinated attack using Homing Missiles.
Homing Missiles is a munitions upgrade that requires a target lock to fire. Once you have your target, spend 1 charge to fire 4 dice at range 2-3. The defender may choose to suffer 1 damage to cancel the Attack and Defense Dice steps, but every hit adds up. With 3 or more Tala Squadron Pilots firing off their Homing Missiles, tough choices will be presented to your opponents. Perfect for Dutch and the Tala Squad!