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Would You like To Know More?- Tau Rumors + Editioral

By Rob Baer | March 12th, 2013 | Categories: Editorials, Tabletop Gaming News, Warhammer 40k

The chatter is gradually increasing over the last week or so, and Tau seems to be the topic of it all. Someone out there obviously knows something (or is doing a really good job making it up).

Either way it makes for a fun read about what just could be.  Plus Faeit dug up some old UK games days pics from last fall that may prove to be relevant as a new release seems to be imminent. (see below)

I just wanted to take a hot minute and summarize what I think are some of Tau’s inherent weaknesses since their last book, and the two edition changes. That being said this is just my tactical report, and may or may not reflect what you see in your games.  So take both my summary and these rumors with a grain of salt 🙂

  • 1. Hand to Hand, while not the best at combat, some suits are higher strengths which helps fend off against scouting forces, but doesn’t seem to do much against main force attacks.
  • 2. That being said they have no true hand to hand troops (unless you count Kroot), which to me seem to be more of a hybrid scouting force than dedicated assault troops.
  • 3. Marker-lights are a inherent part of their overall battle-plan, but once negated the overall force seems to be regulated back to just a normal shooty army with no benefits (besides maybe suit’s jump moves).  I don’t feel like they have the rear end to recover from that with their low BS and twin linked weapons.
  • 4. No flyer. ‘Nuff said.

Now with that being said, it seems that the current Tau rules can be extremely augmented by using “40k Approved” Forge World Tau models like the Tetra skimmers, Hazzard Suits, and or a Barracuda strike fighter.  Even some of the FW HQ’s are pretty good as well.

By why should current Tau players have to rely on expensive imported models to compete at the top events?

It’s obviously time for GW to get a proper 6th Edition rules set on-board for the Tau!

From Faeit, reposting GD UK 2012 Pics


These were sent to me and linked by several people that are getting excited for an upcoming Tau release. Now these pics were from Gamesday last fall, but I figured that since people are rediscovering them, they were worth posting up again. I think people are thinking that these might all be new models for an upcoming release, but I am very certain they are from Gamesday last year.


The site these are coming from is in Hungarian, so I cannot tell if they are proclaiming these as new or who actually took the pics. Anyhow, take a look at the other pics, but please remember that these are at least 6 months old.




New Broadside Rumors

Here is a set of Tau rumors that includes quite a bit of information. Its hard to qualify the source since I have not seen him post up before on Warseer, but rumors are rumors. Take a look…… Tau are getting closer.
Please remember to take a little salt with this, These are Rumors.
via superawesomeraptorman on Warseer
Heard a couple of things through the grapevine. They COULD be complete tosh, they could be awesome insights. I’d say the usual dosage of salt.
HQ
– New firewarrior leader – can give certain squads special abilities
– Ethereal have auras – apparently they are ok, nothing to write home about
– no honor guard
– New tank commander special character – has preferred enemy imperial guard (?), use on a hammerhead apparently (best tank to use)
– no HQ alters FOC apparently
Elites
– Crisis suits no new sprue, getting repackaged into 3. This seems to contradict people hearing about a new recut – apparently commanders sprue (special issue weapons) will sneak in here?
– no stealth on stealth suits, will have something to make them harder to shoot still (maybe?)
Troops
– fire warriors 9 points – no idea about new upgrades etc
– kroot lose one point of strength (really that sounds lame)
Fast
– Pathfinders don’t take devilfish anymore
– piranhas are cheaper, but not much different
– flyers go here – apparently one is anti air. Not really much news, but apparently dual kit but neither version amazing (more like a dark angels rather than necron flyer kit)
Heavy Support
– Submuntions purchased for hammerheads
– Broadside have strength 8 rail guns -_- BUT can buy skyfire (expensive) but cannot buy A.S.S
– Giant new walker here – pretty tough to kill, apparently his weapons are interesting. I wanted more details, couldn’t get them
New abilities
– Single squad gets charged – every unit within 6″ can overwatch into the charging squad
– Squad ability from commander (can’t remember which one). If unit does not move AT ALL (no relentless, S&P tricks) every model gets extra shot. I got the impression that you can’t use jet pack move with this either
– Two marker light hits = NO cover at all (not a marker light hit per -1 cover). Usual BS upgrade
– Seeker missiles can skyfire
– Multi-trackers come standard on crisis suits (or free? dunno which)
General Stuff
– Haven’t heard anything about new kroot or vespid stuff
– Haven’t heard anything about ANY new race, but wasn’t exactly told no new race as opposed to nothing was mentioned
Honestly all I can remember, it might fly in the face of everything we know, and a plastic kit seems to be missing (fire warrior HQ, Flyer, Big Suit plus something?)

About the Author: Rob Baer

Virginia Restless, Miniature Painter & Cat Dad. I blame LEGOs. There was something about those little-colored blocks that started it all... Twitter @catdaddymbg