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AoS General’s Handbook Rules REVEALED

By Rob Baer | June 26th, 2016 | Categories: Age of Sigmar, Warhammer 40k Rumors

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They are all here, one lucky hobbyist has the new Generals Handbook for Age of Sigmar, and he’s sharing! Come see the future of the mortal realms!

Source: TGA

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Ben says:

Ive had this for a little while but am only just allowed to share it.

I have a full review coming soon but in the mean time feel feel free to ask me anything.

2 caveats.

1. Release date is ‘Soon’

2. I’m not going to look up and list every point value!

genral-handbook-jervis age of sigmar

There’s some new unit names lists.

Sylvaneth, Bone Splitterz and Beastclaw Raiders.

 

There are 3 main campaign types.

Path to glory, Map, matrix and ladder.

 

PTG is a narrative army building campaign with ability upgrades and a race to most glory points

Map show how to play for area with location bonus in games.

Matrix is similar to the old iPad/digital campaign sets where 1 game effects the next.

Ladder is like a tournament style league system.

 

It’s 169 pages.

No such thing as relics.

There are Artifacts and comment traits to go with Allegiance abilities.

Some cool old hammer throwbacks here! Chaos Runeblade, talisman of protection, clook of mist and shadows and cursed book. And lots more.

 

Points structure is similar to clash/SCGT. You buy a unit of models. You can duplicate them up to a max size per unit.

e.g. Judicators are 160 points for 5

Your unit size can be 5 to 20.

So you pay 160 for 1-5

320 for 6-10 and so on

if you only had 7 Judicators you can still field them but would pay for 6-10

 

There’s a really cool house rule section that basically says you can use this book as a guide and do what you like with is.

Tournaments make tweek things or your own gaming group may prefer to introduce own house rules.

They site measuring to bases as one of these.

 

Points structure is similar to clash/SCGT. You buy a unit of models. You can duplicate them up to a max size per unit.

e.g. Judicators are 160 points for 5

Your unit size can be 5 to 20.

So you pay 160 for 1-5

320 for 6-10 and so on

if you only had 7 Judicators you can still field them but would pay for 6-10

 

Army builds are similar to SCGT but you have restrictions on unit types.

At 2000 points.

1-6 leaders

3+ battleline

max 4 of each artillery and behemoths.

Some units are only battleline if whole army is in a single faction.

 

Army builds are similar to SCGT but you have restrictions on unit types.

At 2000 points.

1-6 leaders

3+ battleline

max 4 of each artillery and behemoths.

Some units are only battleline if whole army is in a single faction.

 

Once you have 1 leader and 3 battle line you can spend anything anywhere (so no max 50% style limits like in 8th)

 

Summoning.

set aside xxx points at the start.

Spend these on units you add during the game via summoning or similar.

Flesheater courts style reinforce units is free. But can’t exceed starting side.

You don’t need to declare your ‘summoning pool’ SCGT style.

 

Only formations in GA books and Battletomes seem to have points.

What We Know about the new General’s Handbook

Source: GW (Facebook)

new age of sigmar competitive

Now look closer:

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Tactics Strategy and careful army selection are the keys to victory? That sounds a lot different than the Age of Sigmar most of us are used to right?

Checkout this snippet from their Facebook post as well:

This event will make full use of the upcoming General’s Handbook,using the points values, warscrolls and battlefield roles listed theirin.

The Warlords is designed to make full use of the upcoming book, so careful army selection, strategy and battle tactics willl be key to winning the event.

Is this the Age of Sigmar you’ve been waiting for?

New Age of Sigmar Roundup

About the Author: Rob Baer

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Rob Baer

Job Title: Managing Editor

Founded Spikey Bits in 2009

Socials: Rob Baer on Facebook and @catdaddymbg on X

About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.

Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of Lost Souls. 

Every year, along with his co-hosts, he helps host the Long War 40k Doubles Tournament at Adepticon and the Long War 40k Doubles at Las Vegas Open, which attracts over 350 players from around the world.

Rob has won many Warhammer 40k Tournaments over the years, including multiple first-place finishes in Warhammer 40k Grand Tournaments over the years and even winning 1st place at the Adepticon 40k Team Tournament.

With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.

While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.