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Ad Mech Codex Unit & Point Cost Changes

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The Adeptus Mechanicus Codex does bring some unit and point cost changes to the table. Let’s take a look at the Martian’s new rules!

Winters SEO got his hands on an advanced copy of the Ad Mech Codex. While his review was a bit salty, we were able to see some point cost changes and datasheet changes as well for several units. However, it is important to mention that no new Ad Mech units were added with this codex. So, what is out there now for Ad Mech is what you get. With that said, let’s dive in!

Belisarius Cawl datasheet

First change we noticed is with Belisarius Cawl. He has the Forgeworld <Mars> keyword instead of having an open keyword. He will only be able to benefit other <Mars> units. His Master of Machines will only be able to heal Imperium units by 1 wound. Since Imperial Knights have the <Imperium> keyword, he can repair them. The Tech-Priest Dominus and Engineseer’s Master of Machines ability does contain the <Questor Mechanicus> keyord and not the <Imperium>. Thankfully, the Tech Priest Enginseer has been made into an HQ choice. So, you can invest in a few Engineseers and Domini since they have an open <Forge World> keyword. Engineseers will be the best options at 40 points per model.

Sicarian Infiltrators changes

Skitarii Rangers and Vanguards have a slight point reduction. Rangers have dropped from 10 to 8 points per model. Vanguards have dropped from 10 to 9 points per model. Sicarian Rustalkers so a one point increase in power level, 5-6 but no point change per model. Sicarian Infiltrators, sadly, have lost an attack. They now have 2 attacks and their Princeps has 3. This is down from 3 and 4 that were originally seen in the Index Imperium 2. Kataphron Breachers have also seen a reduction in Power Level, from 9 to 8 but no change to points per model.

Sydonian Dragoon changes

Sydonian Dragoons have a change to their Taser Lance. It now has -1AP in its profile. Fulgurite Electro-Priests have seen a 1 point increase in points per model, from 16 to 17. The Onager Dune Crawler has had an increase in Power Points from 6 to 7 but no change in points cost.

Soldiers of machine god

Lastly, with the Soldiers of the Machine God Trait, all Ad Mech detachments gain the use of Objective Secured. Or they can choose to use a Forge World Dogma.

That is all we have seen that is different from what we have seen in the Index Imperium 2. So far, what we have seen from this codex is that Ad Mech players may need to take multiple detachments, with each detachment taking the advantage of a unique Forge World Dogma. This may change once we get this codex in our hands and explore it more thoroughly.

What do you think of these Traits, Dogmas, and Relics so far? What were you hoping to see? Let us know in the comments below!

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About the Author: Juan Lopez