FFG Previews Movement In Star Wars: Legion

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Fantasy Flight Games has another preview for Star Wars: Legion that focuses on how we will move our Rebels or Troopers on the battlefield!

The latest preview for Star Wars: Legion from Fantasy Flight Games focuses on the movement mechanics from Rebels and Troopers to speeder bikes and At-STs. Movement begins when a unit is activated and every unit in the game receives two actions when it activates. Moving your unit is one of the most common actions that you can take and it is fast and organic as you use the game’s jointed movement tools to quickly send your squads sprinting across the battlefield.

Star Wars Legion stat card

Every unit has a speed shown on the right side of its unit card. This speed determines the length of movement tool that you will use. You align your unit’s movement tool with any point on the base of the unit leader, adjusting the direction of the movement tool however you choose. Once your unit leader has been moved, you simply pick up the rest of the unit and move them to the leader to maintain cohesion. Cohesion is maintained by placing your models within a Speed 1 move of the unit leader.

Star Wars Legion movement

For vehicles, movement is different. Every vehicle base has a notch at the front and back of the vehicle, and when you’re moving this vehicle across the battlefield, you must insert the movement tool into one of these two notches. So, whether you have a hard hitting AT-ST or a fast moving Speeder, your movement will still be cumbersome and rigid compared to infantry.

Star Wars Legion vehicle movement

Another part to movement is Duck and Cover. You may devote one of your actions to hunkering down and avoiding enemy fire by taking a dodge token. Dodge tokens can be spent during combat to negate a single hit that would have targeted your unit! Your units may also choose to spend their actions rallying their spirits or preparing for enemy movement. The recover action allows you to remove all suppression tokens from your unit and ready all exhausted upgrade cards. Lastly, By taking a standby action, your troopers gain the power to move or attack when it’s not their activation, reacting to any enemy unit within Range 1-2 taking an action!

Duck and cover Star Wars legion

Star Wars™: Legion: $89.95

Star Wars Legion box

Warfare is an inescapable part of the Star Wars universe, from the Rebel Alliance’s defeat in the Battle of Hoth to a few elite Rebel strike teams taking on a legion of stormtroopers on the Forest Moon of Endor. You can seize your chance to get your boots on the ground and lead your troops to victory with Star Wars™: Legion, a miniatures game of thrilling infantry battles in the Star Warsuniverse!

Star Wars: Legion invites you to enter the ground battles of the Galactic Civil War as the commander of a unique army of miniatures filled with troopers, powerful ground or repulsor vehicles, and iconic characters like Darth Vader or Luke Skywalker. While innovative mechanics for command and control simulate the fog of war and the chaos of battle, the game’s unpainted, easily assembled minis give you a canvas to create the Star Wars army you’ve always wanted to lead into battle—whether you fight for the monolithic, oppressive Galactic Empire or the ragtag Rebel Alliance.

That wraps up the Movement preview for Star War: Legion, which is available now for pre-order online and at your FLGS. Unit Expansion are also availble for pre-order as well.

For more on Star Wars Legion and other great tabletop games, visit Fantasy Flight Games!

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  • KCKitsune

    OK, does anyone else think that this movement system is just plain silly. You’re infantry and you can’t move backwards or sideways? I had such great hopes for FFG and Star Wars Legions. I mean honestly I was hoping they would make an awesome game and help chip down the price of GW stuff, but nope… FFG had to come up with a clunky system of movement.

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