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RUMORS: Knight Households & Warlord Traits Rules

a-lance knight wal horGW teased the rules for House Krast recently. Plus we have the Imperial Knights rumored rules and warlord traits for; Terryn, Raven, Griffith, and Vulkner.

The Imperial Knight’s rules were spotted on the Warhammer 40,000 Facebook page.

House of Raven Rules

Now reliably hitting on 3s and 4s after advancing is a nice touch when your Knight has something like a Chainsword/Battle cannon loadout. You can soften up the big stuff while you’re running down the table to use that Chainsword.

raven 1

Everyone knows you can paint your models however you want but for the people that want to follow their Household with the book, here’s the Ravens’ color scheme. They’re donned in red and black with hazard stripes and a split heraldry with a cog and a Mechanicum temple.

Raven warlords with their trait get +1 sv against -1 ap damage.

House Terryn

Rolling 3D6 when charging or 2D6, when advancing and discarding the lowest, is incredible. This is essentially a Descent of Angels stratagem for Blood Angels without any cost of command points. Pus this can happen more than once in a turn.

knight terryn

Painted in blue with a red and white secondary paint scheme, Terryn is the House of swiftness and speed. Favoring Knights that want to get into close combat. The heraldry shows their shield with the imperial eagle and a horse’s head surrounded by wings.

Terryn’s warlord trait is to re-roll failed charges.

House Griffith

How would you like an Imperial Knight Heroic intervening on you? Talk about a deterrent. This Household trait lets them behave as a character in the sense that they can make heroic interventions. On top of this they get +1 attack after a heroic intervention or charge. If you want to keep a model safe, put him underneath a Griffith knight. No one will want to charge them.

knight Griffith

Wearing Tan colors with a red and blue secondary paint job, the Griffith heraldry has a Dragon rampant with the Imperial Eagle on the other half. Two axes, wings, and a helmet crest on the top of the shield.

Griffth Warlords if they take their trait deal d3 mortal wounds on the charge to anyone within 1″ on a 4+. IMPACT HIT!

House Vulker

This household has a Captain built in the suit! Letting you reroll 1s with this is very nice so loadout your knights with dakka to get maximum value. The only trade-off is that you can only get the reroll when you shoot at the closest thing. Positioning is key.

house vulker

Clad with silver and red, this is a Mechanicus based knight. Showing Cogs on both sides of the heraldry, this Knight represents Mars and its’ wonders.

Rolls of 1,2 or 3 always fail to wound a house Vulker Warlord with this trait.

House Krast

You are a close combat beast with this household. Rerolling all failed hits that dare step up to you.

knight house Krast

Hailing from the Mechanicus, this knight is a melee tankbuster clad in mainly red. The heraldry of the household is a Mechanicum cog and a Serpent Rampant on a tower.

Krast Warlords with their trait can re-roll all 1’s to hit.

Knight House Rules Rumors

Houses abilities (presumedly working off a Faction Keyword system like other codex books) are:forgoten knight walpaper

Questor Imperial Houses

  • Terryn: extra d6 advance or change (Confirmed)
  • Cadmus: reroll wounds in CC on anything with less than 12w profile
  • Griffith:  +1A when charging, charged, or via Heroic Intervention. (Confirmed)
  • Mortan: +1 to hit when charging, charged, or via Heroic Intervention.
  • Hawkshroud: has double wounds for stat line purposes when damaged

The walking Baneblades are here! Come see the latest pics that were just spotted for the dual Valiant and Castellan Imperial Knight kit that look to be packing some serious heat. Imperial Knights 2018 Release We already know there are GIANT FREAKING ROBOTS on the way with their very own codex from the announcement at Adepticon this year. Knight Castellan  Rumors: Scanner has been hinting there may be a lot more meat to the Imperial Knights codex that people have been expecting. However, these are just rumors of what may be on the way rules-wise for the Imperial Knights in 8th Edition: TEN Knight datasheets Freeblades  4 new Knight kits coming!! Dual Dominus Class model kit is bigger than existing Knight. Codex fixes two problems with the Armiger 9 houses for the knights New Knight House Rules Rumors Knight Points Change Rumors Sir Hekhtur & Canis Rex Knight Character Rules Rumors Sir Hekhtur & Canis Rex Knight images New Armiger & Dock Pics Spotted   New Knight Images These were just spotted on imgur, and are already making the rounds.   Apparently the new dual kit will be bigger than the Knights we know now. From the hip joints, the positioning of the legs, and the forced perspective of these two knights it looks like the Valiant is indeed bigger than the Errant behind it. Is this the flame arm from the rumors we heard last week?  Ouch. if the rumors are true this harpoon packs a wallop with 10 damage 3+ improvable both INV & regular save, 28 wounds, T8 you can field 3 of these in an 1850 army (barely). If this pans out to be true that's a pretty HUGE rollout of the new Castellan kit. Wow, a walking Baneblade, who's in on this one? No "official" word on the release date for Imperial Knights, however, we know the new Rogue Trader box is on the horizon, as well as Age of Sigmar 2.0 for June.  Sources have told us the Knight Codex will drop by the middle of June. Are you looking forward to the upcoming Imperial Knight Codex and some GIANT FREAKING ROBOTS? Check out the latest on the Knights and what everyone is saying about these rumors over on our Facebook Hobbies Group. Latest News From Games Workshop & Beyond

Questor Mechanicus Houses

  • Raven: When they make Advance moves, treat Heavy weapons as Assault weapons. (Confirmed)
  • Taranis: 6+ FNP against Mortal Wounds.
  • Krast: RR hits when charging, charged, or via Heroic Intervention against TITAN keyword. (Confirmed)
  • Vulker: Rerolls 1’s when targeting the closest enemy unit during the shooting phase. (Confirmed)

These are all known houses with heraldry from the previous Knight Codex as well.

Exciting times for Imperium players in the days ahead. With enough Knights coming out it can make your head spin. There are only a few more Households to be previewed.

Which Knight are you going to be taking to the tabletop? Tell us what your loadout on your knight will look like in the comments on our Facebook Hobby Group.

 

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About the Author: Wesley Floyd

Imperial fanboy, tabletop fanatic, King of sprues.