fbpx JOIN LOGIN JOIN

Explore A New World of D&D With The Book of House!

By Tim Roberts | March 15th, 2019 | Categories: Dungeons & Dragons, RPG, Tabletop Gaming Products

The Book of House

See the World of D&D through a new set of eyes with this new supplement available now from the DMs Guild. Let’s take a look.

Follow the great adventuring Wizard named Sr House as he chronicles the great society and friends that he has encountered in this new supplement release at The Dm’s Guild.

The Book of House: (PDF): $14.99

The Book of House

 

 

A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he’s encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight.

The Book of House is a 5th Edition Supplement for Dungeons & Dragons that provides a bird’s eye view on lore old and new. It’s jam packed with a variety of new player and rule options. You’ll find:

Playable Races: (Clons Are Free!)

The Book of House

  • a thorough exploration into the society of clonns, a clown-y race of people just trying to succeed
  • four new playable race options, including clonns, gnolls, sprites, and a spider-y young race called the tula
  • five new subclass options, featuring the Bardic College of Culinary (chef), the Monk-y Way of the Caretaker (butler), the Mind Trapper ranger, the Merchant rogue, and the Residual Magic sorcerer
  • new rules for playing a lycanthrope adventurer, including new options for weresquids, wereoctopuses, weresharks, and werewasps
  • new feats and backgrounds, allowing players to become cowboys, mimes, and even juggalos
  • 10 new magic items and 12 new spells
  • new rules for enhancing combat, including striking specific parts of the body, scaling effects, new actions everyone can take, and throwing rocks really good
  • 12 new monster modifiers and 12 new monster stat blocks to go with them
  • 3 legendary enemies to make for a thrilling capstone to your campaign

Sub-Race Options:

The Book of House

Amid the book’s details, Sir House has left his notes and observations throughout the pages. The mystery of his scattered birdbrain may never be solved!

“The contents of The Book of House are unique and seriously inspired. It’s not just a rehashing of 5e mechanics that we’ve seen before or one or two new things added into the mix. Everything is new, completely different, but at the end of the day, still feels like D&D 5e.” – Eldadres, Dungeon Solvers


“All in all, Willy Abeel, Natalie Barillaro, Steve Barrett, Max Churak and Chris Diggins have surprised me and perhaps all of us with The Book of House. It feels like a contender. This purchase is a supplement that I can see DMs recommending to each other. I can see this download inspiring encounters and perhaps whole scenarios.” – Andrew Girdwood, Geek Native

You can grab the races and classes you want from the book individually!

This new will add a lot of unique new options to your D&D 5E games. Make sure you visit The Dm’s Guild and secure your copy today!

About the Author: Tim Roberts