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Necron Indomitus Models: 40k Rules Datasheets & Sprues!

Indomitus Plasmancer & CryptothrallsDon’t miss all the 40k 9th Edition rules datasheets and sprues for the Necron units that are coming inside the Indomitus Box Set!

After seeing sparatic rules dumps on the web from a few days back to eventually seeing official previews on 9th Edition datasheets, we’ve got the clearest look at Necrons yet. Here is everything we know on the Necron half of Indomitus. Some of these datasheets were pulled from official previews pitting Necrons against the Marines inside the Indomitus box.

Necron Indomitus Models: 40k Rules Datasheets & Sprues!

Indomitus box armiesHere’s the list of character and non-character datasheets coming for the Necron side of Indomitus!

Overlord

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overlord statsOverlords now come with a standard-issue Tachyon arrow, which is a once per game S12 shot that is perfect for punching through armor. Even a list with three Overlords can take down something like a Leman Russ in the shooting phase. Plus, with 120″ range, they are relevant anywhere on the battlefield.

As for their weapon options, it looks to have gone down to a single melee weapon, the hyperphase glaive. Currently, in 8th, they can take a hyperphase sword, warscythe, voidscythe, or voidblade.

Another thing to note is that My Will Be Done is a 9″ aura and only adds 1 to the hit roll either in shooting or melee. You have to declare this ability in your Command Phase and this lasts until the start of your next Command Phase.

Relentless March is a new rule that is the second half of the old My Will Be Done rule. However, it’s only a 6″ aura.

Royal Warden

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royal warden datasheetThe Royal Warden is looking to be a solid T5 backbone character to seed into the ranks of your blobs of Warriors and Immortals. He’s got a solid four-shot 2-damage gun up close and will let your dudes around him become extra slippery in-game.

Adaptive Strategy has a 9″ aura and lets a unit fall back to shoot and charge later that turn. This is essentially the Raven Guard’s Chapter Litany (which can only go off on a 3+). However, this guy does it for free and has a 9″ range. Big Pimpin.

Overall, the Necron character package inside of the Indomitus Box Set is looking like a heavy buff to the characters at our disposal currently.

Plasmancer

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plasmancer datasheetThe Plasmancer is a new Cryptek model that has no torso. Looking at his profile, he’s got a decent statline but with one attack and a 4+ Save, don’t ever let this guy see melee. His lance is pretty sweet in shooting and can be useful on just about any target. There’s some kind of aura on this dude that lets him do a Mortal Wound to everyone within 6″ is cool, but not why you’d take him.

Harbinger of Destruction is a slightly better rule than the “… Lightning” rule. You can potentially do 3 Mortal Wounds to something within 18″. It’s basically the army’s way of having a D3 Mortal Wound mechanic similar to smite.

Cryptothralls

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cryptothralls datasheetCryptothralls are the butter to the Cryptek’s bread. These guys are the definition of a support/bodyguard unit for your Crypteks. Being T5 and two wounds, they can take a decent amount of small-arms punishment. With that said Crypteks can take them in a detachment without having the unit take up a slot. Plus, at PL2, these guys shouldn’t be expensive at all points-wise.

Protectors really makes these guys super appealing for Cryptek-heavy lists as enemy units just outright CAN’T target a Cryptek within 3″ of Cryptothralls. That means that these guys get around all the Eliminator spam we’ve been seeing recently. You’ll have to kill the Cryptothralls first. But hey, if they’re in the bottom floor of a building, good luck with that.

Finally, the Systemic Vigour is just a little cherry on top letting them become slightly more deadly with +1 WS/BS as well as giving them an attack characteristic of 6.

Don’t forget Szeras is a keyword Cryptek too.

Skorpekh Lord

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skorpekh lord datasheetThe Skorpekh Lord is the character version of the Skorpekh Destroyers. Looking at his statline, he is one chunky boy you do not want to stumble across. Even though he’s one thick lad, you still can’t target him under normal conditions because he’s not been put over that 10-wound hump (if that is even a thing anymore). That means he can be a nearly-untargetable T6 wrecking ball that can comfortably move right up to your front line.

As for his weapons, the Enmitic Annihilator leaves something to be desired. The Hyperphase Harvester is definitely the better weapons for killing Primaris or chipping wounds off of armor as it’s basically a thunder hammer profile with an extra AP. Meanwhile, the Flensing Claw is designed to help keep this guy from getting bogged down by fearless screens.

He’s coming with a 4++ invuln and a reroll 1 rule (for himself only). But for his Destroyer keyword friends closeby, he’ll be acting as a Lieutenant.

Skorpekh Destroyers & Plasmacyte

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Skorpekh destroyers statsSkorpekh Destroyers are going to be the Necron hotness in the days ahead. The leader of the unit is coming with the Hyperphase Reap-blade that’ll be a S7 3-damage wrecker. The other models in the unit will come with the slightly weaker Hyperphase Threshers, however, you do get an additional attack with the weapon. Overall, all their wargear is multi-damage which is fantastic.

You can take a Plasmacyte, who will inject its Necron goods into the plating of the Destroyers unit giving them +1 Strength and Attack.

In total, one unit of three could have up to 8 multi-damage attacks at S9/S6 while rolling 1’s to hit by themselves. Plus, with an 8″ movement, these dudes will be deceptively quick on the battlefield.

There you have it! We’ve got a deep look into the much-needed overhaul of the Necron line. This is just a taste of the new models that are ahead for the Necrons in 9th Edition but of what we’ve seen, things are looking great so far!

Canoptek Reanimator

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canoptek reanimator datasheetThis is another support unit that will be great for lists running massive hordes. Being T5 with 6 Wounds, it’s an okay backbone unit for your list. But lacking an invuln save could make this a squishy target for your opponent.

The main reason why you’d take this guy is for his Nano-Scarab Reanimation beam. You trigger this in the Command Phase and a unit within 9″ gets to add 1 to their Reanimation Protocols.

Canoptek Scarab Swarms

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Scarab swarm statScarabs are still super fast and can have up to six models in a unit. Getting 4 Attacks apiece, you’ll be fishing for 6’s to hit as they auto-wound no matter the toughness.

Necron Warriors

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Necron warrior statWarriors have the same basic statline as before but are coming equipped with a new weapon. The new Gauss Reaper is only 14″ max range, however, at S5 and -2 AP, if you’re running a fast melee list, these dudes will be a great supporting fire option to keep closeby.

Their Number is Legion lets them reroll 1’s for reanimation protocols as well. Pairing Warriors with the Canoptek Reanimator, you could be getting more models back from the dead than ever before.

At the end of the day, GW looks to have done Necrons right. Any kind of support that they could’ve gotten would be a step up. However, they’re about to be completely overhauled with new model hotness and Indomitus is just the start!

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What do you think the best Necron unit out of Indomitus is going to be? Is the Royal Warden a secret powerhouse? 

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About the Author: Rob Baer

Virginia Restless, Miniature Painter & Cat Dad. I blame LEGOs. There was something about those little-colored blocks that started it all... Twitter @catdaddymbg