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Heads Up: Games Workshop Paying For a New iOS Techmarine

Games-Workshop-hiring-to-wants-youGames Workshop is hiring a new Techmarine with iOS experience to help them grow their new and existing apps- do you have what it takes?

Obviously, iOS might be a little rudimentary for a Techpriest, but if you have the skills, you can join the GW team and help them develop their apps for the future. They have hired a decent amount of developers in the past, but this time, it’s for a mid-level developer, so it doesn’t look like they are making any giant changes within the team.

Either way, will you be the one to get the iOS apps on point? 

This is a home-based position, with some visits to the GW headquarters in Nottingham, UK. The job opening closes on Sunday, 17th September 2023.

Let’s take a look at the details!

GW Paying For a New iOS Techmarine

Warhammer 40k App Army Builder for 10th Edition

Let’s hear about who Games Workshop is looking for and what they expect from this position: 

As an iOS Developer, you will be working on new and existing mobile native apps that support our Warhammer hobby. Such apps enable our customers to build armies, lookup rules or redeem additional digital content. The successful candidate will be involved with commercial products such as subscription based apps, as well as those which help them engage with our physical products such as apps that help you paint our miniatures.

  • Working with Scrum, Product and other delivery functions to efficiently deliver quality solutions to business requirements.
  • Upholding and raising the quality of team output through code reviews and feedback.
  • Identifying technical debt, and areas of process improvement, which can deliver value to the business.
  • Engaging in Agile processes and ceremonies with the delivery teams.
  • Collaborating with other developers and test analysts to develop robust testing processes which facilitate rapid delivery of high quality software.
  • Continuously seek to gain and share knowledge on development best practices.
  • Efficiently resolving highly technical problems
  • Keep up to date with the latest language and platform features

Requirements

leviathan-starter-set

  • Proven experience in developing native iOS applications in Swift.
  • A strong understanding of the following principles/ methods:
  • Agile/Scrum delivery methods
  • Unit & integration testing
  • SwiftUI
  • Sqlite data layers
  • Reactive programming with Structured Concurrency (async/await) and Combine
  • Modular app architecture with SwiftPM
  • Dependency injection
  • Be a strong communicator/collaborator and the ‘go to’ person who drives positive outcomes.

How to Apply

warhammer-40k-10th-Edition-app-army-builder-battlescribe

  • To apply, please send us a letter or a video telling us why you want this job.  This is a great opportunity for you to let us know that you understand what we are looking for.
  • Please include an up-to-date CV to support your application.  When you’re ready, please click apply, below.
  • Location: This role is home-based, with occasional visits to our head office in Lenton, Nottingham.
  • Closing Date: Applications must be received by midnight, UK time on Sunday 17th September 2023.

Working at GW

At Games Workshop we are looking for people who will do their best to understand the needs of the company and to put those needs first when they are at work.

Because of this we believe that what you are like, hence the attitude you show to work and the way you choose to behave is even more important than your skills or experience.

Click Here To Apply For This Job

Will you be applying for this job? Do you think you could get their apps on point for iOS?

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About the Author: Travis Pasch

Travis Pasch

travis pasch writer headshot profile bioJob Title: Head Writer & Editor

Socials: @paschbass 

About Travis Pasch: Travis has been a Warhammer 40k hobbyist since the 1990s, playing the game since Third Edition. Through extensive traveling, he’s seen a lot of the miniatures hobby from across the world, giving him a unique perspective on the latest gaming topics and trends.

Travis’s brother even owns a commission painting studio, where he’s picked up a lot of good advice and techniques for painting Warhammer and tabletop miniatures over the years, as well. Travis joined the Spikey Bits team in 2019 and has been the lead writer since 2020.

Currently, he’s working on converting all his 40k Adeptus Mechanicus models and becoming a true tech enjoyer, complete with both sad and happy robot noises!