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New 40k Space Marines Chapter Tactics Codex Rules

new-rules-space-marines-40k-9th-editionCheck out what the new Space Marines 40k Chapter Tactics rules are looking like from the new codex that’s coming soon!

Warhammer Community revealed some upcoming Chapter Tactic rules details in the 9th Edition Space Marine Codex. Some Chapters stayed the same while others (like the Dark Angels) got an overhaul. Let’s jump into all the juicy details!

A Rumor Blast From The Past

GW space marine previewBefore we jump into the rules, does this pic look familiar?

primaris units rumor pic 1It turns out it was part of the 2019 rumor picture that set the community on fire when it made its first rounds. Looks like GW is in the business of leaking their own stuff!

New 40k Space Marines Chapter Tactics Codex Rules

collectors codex sm

Some Chapter Tactics stayed the same while others have been reworked. Of what’s been previewed so far we’ve got:

blood angels 9th edition chapter tacticFor Chapter Tactics that didn’t change, this is the Blood Angels Chapter Tactic from Blood of Baal. Still good, but Blood Angels didn’t get anything new.

space wolves 9th edition chapter tacticSpace Wolves got a slight tweak to their Chapter Tactic. They still add 1 to hit rolls. However, instead of Characters heroically intervening 6″, now all Space Marine units with this rule can Heroic Intervene (although just for 3″).

dark angels 9th edition chapter tacticDark Angels got some nice buffs as well. Now, they get +1 to hit if they didn’t move (sort of cutting down on the reliance of Captains) as well as auto-passing Combat Attrition. That means that only one Dark Angel will run away each time you fail morale.

Custom Chapter Tactics Have Changed

shadowspear primaris 3 eliminator

 

9th edition long-range marksmenWe know that Space Marines also have 19 different custom Chapter Tactics to pick from. However, it looks like GW may have gone back through some of the more popularly-chosen ones and tweaked them. Now Long-Range Marksmen took a NERF only applying 3″ bonus range to Rapid Fire and Heavy weapons (excluding heavy flame weapons). This essentially shuts down the Raven Guard Assault Centurion flamer combo that let them appear almost immediately and auto-hit everything off the board.

We don’t know of any other Chapter Tactics that have changed so we’ll have to keep our eyes peeled for more in the future. On that note, the Space Marine Codex is up for pre-order this weekend.

Get ready for more Space Marine hotness that’s just around the corner!

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What do you think about the new Dark Angels Chapter Tactic? Did Long-Range Marksmen need a nerf?

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About the Author: Wesley Floyd

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Wesley Floyd

Job Title: Staff Writer

Joined: 2018

Socials: @RealmbrushPainting

About Wesley Floyd: Wes has been in the Warhammer hobby since 2015 and joined the Spikey Bits writing team in 2018. He is known for his satirist takes on trending topics and imaginative yet amazingly affordable hobby solutions to painting Warhammer miniatures.

Imperial fanboy, tabletop fanatic, and the self-proclaimed King of Sprues. He knows for a fact that Mephiston red is the best-tasting paint and is the commission painting equivalent of a Wendy’s 4 for $4.  If you like what he writes and want to contact him or have your tabletop minatures painted (to a mostly okayish standard), message him on Instagram.