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AMG Drops New Marvel Crisis Protocol Rules for Agent Venom!

Agent Venom Marvel Crisis Protocol rules featureAMG revealed the Agent Venom character cards and rules for Marvel Crisis Protocol; here is the latest and where you can order him!

The Agent Venom expansion has hit pre-order, so it’s good to know what he can do before you buy! First, check out the new expansion, then jump into the latest rules from AMG’s Transmission!

If you read this after February 10th, 2023, this expansion set should be fully released and available from your favorite store!  To order one for yourself, you can click here or click the header below. 

New MCP Agent Venom & Spider-Woman: $39.99

Click here to order yours: | Amazon | Asmodee Website |

MCP Agent Venom 2While they won’t be here until February next year, that’s not that far off now!

Here’s what they have to say about the new set:

Two spider-enhanced characters join Marvel: Crisis Protocol in this new pack! Once a high school bully to Peter Parker, a matured Flash Thompson is now designated Agent Venom and carries out the most dangerous missions while bonded to Venom Symbiote. Meanwhile, Jessica Drew’s espionage training and spider-venom strikes make her a fighter to be reckoned with as Spider-Woman, no matter whose side she’s on.

MCP Agent Venom 4

This pack adds beautifully sculpted miniatures of both characters to players’ teams and also provides four new Team Tactic cards that give them even more options when fighting alongside other spider-themed heroes, the Guardians of the Galaxy, and more!

AMG Reveals New Marvel Crisis Protocol Rules for Agent Venom!

Agent Venom Marvel Crisis Protocol rules

Take a look at his three attack options. First up, Klyntar Firepower is a Physical attack with decent range. Agent Venom snaps off a volley at his target at Strength 5, with the potential to inflict a bleeding injury on them if you roll any wilds. For more of a sure thing, he can pay 1 Power to toss an Incendiary Grenade at the target, an Energy attack that lights its target on fire after dealing damage.

Last but not least, Agent Venom has an amazing crowd-control attack in the form of Symbiote Special Forces. A whirlwind of lead and flesh in the form of a Beam 3 Strength 7 attack, this volley has the potential to provoke the symbiote into a storm of Lashing Tendrils, dealing 1 damage to any enemy character within Range 2 of Agent Venom!

His Klyntar Firepower is actually a pretty decent long-range attack and causes Bleed, but that’s just the start of it. The grenade is pretty sweet for just one power and will cause Incinerate. Lastly, Symbiote Special Forces have the ability to deal a ton of damage, and it can deal damage to a bunch of characters.

Then, when you combine all the attacks with Symbiotic Instincts, they get even better!

Agent Venom Marvel Crisis Protocol rules 2

But his attacks are just a part of what Agent Venom brings to the table. Symbiote Web Swing is an affordable Active superpower that allows him to ride a line of webbing to a point within Range 3—which pairs well with his Wallcrawler innate superpower, if he’s looking to scamper into position. He can also draw on the conditioning of Project Rebirth 2.0, an Active superpower that lets him remove any one special condition he is currently suffering.

He is also super maneuverable, can remove special conditions, and can throw terrain! Overall, just a lot of cool rules, and he should be a fun addition to your list.

Click Here to Get Yours!

Do you like the new rules for Agent Venom in Marvel Crisis Protocol? Will you be picking the mini up?

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About the Author: Travis Pasch

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Travis Pasch

Job Title: Head Writer & Editor

Socials: @paschbass 

About Travis Pasch: Travis has been a Warhammer 40k hobbyist since the 1990s, playing the game since Third Edition. Through extensive traveling, he’s seen a lot of the miniatures hobby from across the world, giving him a unique perspective on the latest gaming topics and trends.

Travis’s brother even owns a commission painting studio, where he’s picked up a lot of good advice and techniques for painting Warhammer and tabletop miniatures over the years, as well. Travis joined the Spikey Bits team in 2019 and has been the lead writer since 2020.

Currently, he’s working on converting all his 40k Adeptus Mechanicus models and becoming a true tech enjoyer, complete with both sad and happy robot noises!