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New Transports & Aircraft Rules For 10th Edition 40k

new-10th-rules-edition-warhammer-40kThese new Warhammer 40k rules for transports and aircraft look to dominate the tabletops for 10th Edition!

Here are the latest new aircraft and transport rules for Warhammer 10th Edition 40k core rules that arrived in June 2023. The new rules for transports include changes to firing and transport capacity, as well as alterations to the disembarking process. Meanwhile, the new rules for aircraft include changes to reserves, movement, and combat.  Click the links below for the latest on 10th Edition Warhammer 40k and the full articles!

10th Edition 40k Core Rules: Transports & Aircraft

The new Warhammer 40k 10th Edition rules were spotted over on Imgur, but we also have them all here.

10th Edition Transports RulesTo start, we’ve seen Firing Deck ‘X’ a lot, but simply, you can shoot with x number of models in the unit embarked in the transport. Then transport capacity is just how many models it can carry, and if you’re starting the game in the transport, you have to declare what unit is in what.

You can embark on a transport whether you are moving, advancing, or falling back, but the whole unit has to be within 3″ of the vehicle. For disembarking, you can either get out before the vehicle moves to charge, or you can get out after the transport moves, but you cannot charge.

Lastly, you cannot disembark if the vehicle advanced or fell back, and you cannot disembark if you cannot fit all models with 3″ as well.

10th Edition Transports Rules 2Now, you only suffer one mortal wound for each one rolled, not instantly killing a whole model. This makes transports far better right off the bat.

However, while you don’t take as many auto-deaths, you will be battle-shocked until the start of the next command phase. Lastly, the unit cannot declare a charge if you somehow get your tank destroyed in your movement phase.

10th Edition Transports Rules 3If you are surrounded and cannot disembark within 3″, you can make a move up to 6″, but you suffer mortals on a roll of 1-3 isntead.

New 10th Edition Core Rules: Aircraft

10th Edition Aircraft rulesMaybe the biggest change off the bat, you have to start aircraft in Reserves; they then come on as Strategic Reserves.

Aircraft can move any amount of distance now and must make a minimum move of 20″ (but cannot advance, fall back, or charge), so fly them wherever you want! However, you do have to make a straight line move and can rotate 90″ at the end.

You can also hover your models, which means they don’t have those other aircraft rules but can start the battle on the board. But you have to declare this at the beginning of the game.

10th Edition Aircraft rules 2Aircraft obviously don’t hinder troops on the ground for movement, and only units that can fly can charge them. However, even in combat, they cannot pile in or consolidate.

They also don’t count as being the closest model for other units.

10th Edition Aircraft rules 3Just a quick picture of how you can fly aircraft now.  Overall, these new Warhammer 40k 10th Edition core rules for transports and aircraft have brought about some significant changes to the game.

Check out the latest Warhammer 40k rumors for the rest of the 9th and even 10th Edition, new releases, and more!

Here’s the most up-to-date list of new Games Workshop bits from preview models that we should watch out for. Click on the gallery above to see dozens of Rumor Engines with new models still to be revealed!

    All the Latest Warhammer Rules & Model Rumors

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    About the Author: Travis Pasch

    Travis Pasch

    travis pasch writer headshot profile bioJob Title: Head Writer & Editor

    Joined: 2019

    Socials: @paschbass 

    Bio: Dark Eldar Dracon and Warhammer 40k hobbyist since the third edition in 1998. He also loves camping because you can only paint so much! He joined the Spikey Bits team in 2019 and has been the main daily writer since 2020.

    Maybe one day, he’ll finish converting all his Ad Mech models and turn into a true tech enjoyer, complete with sad and happy robot noises!