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GW Revealed New 40k Kill Team Daemon & Eisenhorn Rules

daemonette close up chaos demon hor wal

If you’re a Daemon or Inquisitor fan you might want to look toward this month’s White Dwarf as your next rules supplement. They just got Kill Team support!

Daemons are the most versatile faction you can play from GW’s line. They’re decent in 40k, AoS, 30k, and now Kill Team. And if you’ve always been a fan of the lore behind Inquisitor Eisenhorn, you can play him in the scaled-down skirmish game as well.

Warhammer Community just dropped their own rules preview on these guys. However, we covered them from the White Dwarf previously.

Daemons Rules For Kill Team

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Bloodletters are geared around getting into combat and ripping apart whatever they touch. They’re only T3 with a 6+ save but do have the classic Daemonic 5++ which is nice. On top of that, they can add +1 attack to the model in a turn that they charge. If they’re taking icons and Instruments, the chances of Bloodletters getting into combat only skyrockets with rerolling charges and adding +1 to charge and advance.

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Daemonettes are also T3 with a 5++ invuln but get an extra attack on their base profile over Bloodletters. They also get to fight a little early (in the Hammer of Wrath section of the fight phase) with Quicksilver Swiftness. To add even more icing on the cake, they can proc mortal wounds from wound rolls of a 6+.

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Plaguebearers are still without a doubt the tankiest of all the Daemon Choices. They’re T4 with a 5+++ Disgustingly Resilient roll. Their Icons play on leadership (which is huge in Kill Team) and an Instrument helps them get into combat a bit quicker

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Finally, looking at Horrors, they’ve got a wall of text. They still split just like they normally do in all of the other 40k games but the main takeaways here are that they have a 4++/5++/6++ invuln save depending on what horror type is getting shot at. They can also attempt to cast and deny a Psychic power each turn.

Daemonic Wargear, Points & More

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Daemons are hovering on the low end of the spectrum in terms of points with a basic Horror costing 12. That’s pretty understandable since they can split apart and cast psychic spells. But if you’re wanting to gob up the board with Plaguebearers or charge a wave of Bloodletters at the enemy, you look to be in a pretty good spot. The Daemons are also keeping their same basic rules for all their weapons. You can melt armor and deal double damage with the Bloodletters or fight first with Daemonettes and hope for Rending attacks.

Daemonic Tactic Cards

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Daemons are getting an entire sheet dedicated to stratagems that are spread evenly across the board.  To go over a few, Mutating Fire for a Horror’s flame attack can have its AP boosted to -3 which can be the certain end for anyone hiding in a building. Cleaving Blow is especially good for tanky targets adding +1 damage to the Hellblade for Bloodletters. If they wound on a 6+ here, they’ll be dishing out a 3 flat damage attack. There’s not much that can withstand that many wounds in Kill Team.

Daemons are looking solid but now it’s time to check out Eisenhorn!

Eisenhorn Kill Team Rules

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Eisenhorn is only T3 with 1 Wound but he’s got some pretty sweet rules. He can reroll hit and wound rolls on just about anyone who isn’t Imperium and has a 6+++ FNP. The coolest rule he has is probably the Enforce Will psychic power. He can take over an enemy unit and shoot/fight with it as if it were a part of your Kill Team. Necrons have a Stratagem similar to this and it is brutal to play against.

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Looking at his Wargear, he’s got some primo tech compared to what most other units get in the game. Your main objective will be to play safe and keep him alive as long as possible. With gear/rules like these, he might have a big target on his back in-game.

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Eisenhorn is getting some love in Kill Team and in the film industry as well. He’s just been announced to be the main character in a proposed GW-made TV series.

With the latest rules making their way into Kill Team previewed, which Daemon units will you be playing with? Are you going to be Eisenhorn for this psychic power alone?Let us know in the comments of our Facebook Hobby Group, and sign up to get your free hobby updates newsletter each morning as well!

About the Author: Wesley Floyd

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Wesley Floyd

Job Title: Staff Writer

Joined: 2018

Socials: @RealmbrushPainting

About Wesley Floyd: Wes has been in the Warhammer hobby since 2015 and joined the Spikey Bits writing team in 2018. He is known for his satirist takes on trending topics and imaginative yet amazingly affordable hobby solutions to painting Warhammer miniatures.

Imperial fanboy, tabletop fanatic, and the self-proclaimed King of Sprues. He knows for a fact that Mephiston red is the best-tasting paint and is the commission painting equivalent of a Wendy’s 4 for $4.  If you like what he writes and want to contact him or have your tabletop minatures painted (to a mostly okayish standard), message him on Instagram.