Yelling in your games might become more commonplace with the Orks new 40k WAAAGH! and weapon rules- check it out!
Warhammer Community just unveiled two new sets of rules, one of which actually lets you activate a true WAAAGH!, just be careful how loud you yell when pronouncing it! They also showed some new weapon rules, but it’s hard to not have those overshadowed by the others, don’t worry though, we’ll show you both!
Oh yeah, they also previewed the stats for the Squighog Boyz, so we have a lot to go over! If you haven’t been keeping up to speed, you can check out all the previous rules and minis previewed here.
Now, let’s get into the rules!
GW Reveals 40k Orks WAAAGH! & Weapon Rules
Just remember, they are going to release the codex early to people who buy the Beast Snaggas box, so if you want those sweet, sweet new rules, you’ll need to get that box! It has been allocated pretty heavily, so if you want it, be sure to get to your store or hop on the pre-order early!
Squighog Boyz
On the topic of Squighog Boyz, the Army Set includes three of these mounted warriors, who race across the battlefield and pin down their prey with crude rocket-propelled spears they call ‘stikkas’. Each model is packed with character and detail, from the motorcycle wheels attached in place of one squighog’s legs to the unusually brave Gretchin hitching a ride.
With a 10″ move, 5 Strength, 6 Toughness, 3 Wounds, and a 4+ save, these are going to hit hard and be very hard to kill! Small arms fire will have a very hard time taking them out, hopefully letting you get off a serious charge with them before they meet their end!
New Weapons
The squad Nobs have the option of swapping their choppa for a power snappa, a lighter variant of power klaw that doesn’t weigh down the user, ensuring that they’ll have no problems hitting their targets. Meanwhile, the rare Beast Snagga that’s content to stow away their choppa in favour of increased firepower can carry a thump gun – large-bore handheld cannons that fire huge explosive shells.
At +2 Strength, -2 AP, and D2, the Power Snappa can really be a Space Marine killing machine! The Thump Gun can pump out some serious damage against big units with Blast and D3 damage!
Orks WAAAGH! 40k Rules
For your Warlord’s galvanising warcry to be heard, they need to be on the battlefield during the Command phase – or at the very least, embarked on a Transport that’s on the battlefield. In the latter case, we assume he shoves his head out of a window before starting the shouting.
A Waaagh! or Speedwaaagh! can be called once per battle, and they both work in two stages. Stage 1 lasts until the start of your next Command phase. Then Stage 2 kicks in, which lasts until the beginning of your subsequent Command phase.
There will be three in the book, but they only previewed two today. Only Ghazghkull Thraka can call the third one, called the Great WAAAGH!, so we’ll have to wait to see what that one does.
Still, when they first call the WAAAGH! your Orks will be more enraged, then as the second turn rolls around, they are still better, just not quite as intense. This one is really sweet and will get you a ton of extra attacks and let you advance and charge, which is just super strong.
Orks SPEEDWAAAGH! 40k Rules
This one is all about shooting, and man it really gives you a ton of extra power. With extra attacks and AP!
Are you excited about the 40k Orks WAAAGH! rules shown so far? Will you be trying to get the Beast Snagga Box?
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