New rules for Warhammer 40k Blood Axes are here in War Zone Octarius for some of your favorite sneaky and Kunnin’ Orks!
With the Warzone Octarius supplement in hobbyists’ hands, we can get a better picture of what all the new rules are looking like for factions focussed on in the book.
These rules are collected from all the following reviews on YouTube, Imgur, and Warhammer Community alike. So be sure to watch your favorite presenters talk about their take on the book at the links below!
Get Your War Zone Octarius Here
Since the Octarius Critical Mass 40k rules supplement works a little differently than a standard faction codex or supplement, we’ve included the introduction below in case you are curious about how exactly the rules are applied to each faction.
In this post, we will focus on the new tools available to the Blood Axes, so let’s start by diving into their new Warlord Traits.
New 40k Blood Axes Warlord Traits:
Of the three new Traits, Extra Kunnin’ looks to inch ahead. There are plenty of good Strategic Ploy Stratagems, meaning it’s pretty reasonable to get at least 3CP worth of discounts with this trait which isn’t half bad.
However, all of these trait options are in contested slots already available to Orks it seems like.
New 40k Ork Blood Axes Relics:
While new stuff is always exciting the most enticing option here is clearly the Fight Detecta. What this does is let you immediately charge deep striking units within 12″ of this relic bearer, choosing a friendly unit within 6″ of your character and charging in on a +2!
Technically your opponent can easily play around this by being careful with deep strike locations, but if they aren’t you are sure to put some huge holes in their plans.
New 40k Blood Axes Octarius Rules Stratagems:
As for Stratagems, Blood Axes are getting 8 brand new options. Young Bloodz is interesting because it offers up a certain amount of combo-ness to anyone willing to run max squads of Stormboyz.
Blood Axe Warbosses have keen minds, and can pull off brilliant schemes in the heat of battle. Their well-drilled Boyz can surround an enemy unit and hack it apart in a deadly coordinated assault, while Kommandos range out beyond friendly lines to identify targets for their comrades in an unlikely display of discipline.
These rules are looking super fun to play. The Got’ em Trapped Stratagem is extremely helpful for those “smash face” armies. You want hits, and this stratagem helps you do that at the cost of Two CP.
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However, the current meta seems to like the extra flexibility of minimum squads. Additionally, Gloryboyz gives storm boyz even more tools by giving them access to a +2 to charge, making them even more reliable to get into melee.
Our last pick is Taktical Awareness which lets your unit that wants to perform actions do so with much less penalty, such as performing an action after advancing or making ranged attacks without the action failing!
Overall it’s a great time to play Orks in 40k! Need more on everything Warhammer in 9th Edition? Here are the latest rules updates!
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What are your thoughts on all the new 40k Octarius Blood Axes rules for Orks?
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