YESSS!!!! The rules. The model is as big as Nagash, and standing on a celestrial fulgrim that looks more like the top of a Numinous Occulum. He is wielding the Ghal Maraz in his right hand, with wings fashioned after the prosecutor models, but bigger. One picture shows him towering over the glottkin model.
The Celestant Prime move 12″, save 3+, 8 wounds, bravery 10 Can fly Two weapons Ghal Maraz R2″ Attacks 2 Hit 3+ Wound 2+ Rend -3 damage 3 The Commetstrike Sceptre- calls down a comet from the heavens. Pick a point on the board within 24″ and roll a die; any model within the die’s range of the point takes d3 mortal wounds. The Celestant Prime does not start the battle on the table. Instead he is in the Celestial Realm drawing additional power into Ghal Maraz. Each round decide whether or not he will enter the battlefield during the movement phase. For each round he stays in the Celestial Realm, he gains 2 additional attacks with Ghal Maraz. When he comes on, set him up outside 9″ from enemy models anywhere on the board. He can’t move any further, and any enemy models within 12″ lose 2 bravery until the next hero phase. Once per round, the mystical energies that swirl around his feet, grant him insight. You can change one die roll of your choice for the Celestant Prime before modifiers.
Wow, so Sigmars got a great daemon that can deepstrike onto the table, and can put the hurting on some of the bigger warscrolls out there too!
The Celestant Prime model sounds pretty good initially, Nagash is very good looking and if we got another character model on that same level, it would go far to recruiting player for the game like Nagash did for End Times.
About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.
Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of LostSouls.
With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.
While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.