We saw both the character cards already, so we’ll include those below the new tactic cards!
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These should be a fun addition to the game with some cool rules, especially considering there will be six Tactic Cards in the set, perhaps a whole new run of faction-specific cards like we saw with Nick Fury Jr
If you want to see all the recent expansions, check those out here!
Rival Panels: Weapon X Program Tactics Cards & Rules For MCP
These come from AMG’s Twitter.
Being able to modify all your rolls is pretty awesome, but remember, you can only do it against the person holding the dossier!
Next up, being able to get better defense rolls and then advance toward the enemy is sweet. Call the Pack is also cool, as it lets you launch forward with most of your team!
Sabretooth, Apex Predator Character Card & Rules
Some things never change, and Victor’s Claw Slash attack is the one to worry about when he enters the tabletop. As per usual, it’s a Range 2 Strength 5 attack that generates Power equal to the Damage dealt. It also keeps its signature single Wild trigger, from which it gains Pierce (costing the target one of their successes in the defense roll) and inflicts the Bleed special condition.
But some things DO change, and this Apex Predator has developed an all-new attack: Bloodthirsty Onslaught! This Range 3, Strength 6 attack only costs him 2 Power. After resolving the beatdown, he will Place himself within Range 1 of the target character. And because he’s a man of specific tastes, it has the same single Wild trigger for Pierce and Bleed that can be found on Claw Slash.
It’s good to see Claw Slash still being nice and strong. Bloodthirsty Onslaught is also pretty good, with a range of three and a place one that will hopefully rip through enemies! Lastly, with his normal healing factor of one, he’s shaping up to be quite a pain in the neck for your opponent.
And just to remind everyone who should really be watching out for him, Sabretooth gets to use his favorite nickname for Logan with Catch, Runt! This 3-Power Active superpower will send any enemy of Size 3 or less sailing Medium away from him with a powerful Throw. Then to follow it up, Sabretooth can spend another 3 Power to use Primal Pounce and close the newly-opened distance, by Throwing himself Medium. He’s more dexterous than he looks, and won’t suffer any Damage from this maneuver.
If the rest of his abilities were not enough to signal that his primary goal is murder, he can drop 4 Power on the Active superpower Stop Squealing and Die to add 3 dice to the next claw-related attack on his turn.
He’s not a very subtle character, as it should be! All his attacks are made to rush headlong in and just tear people up. For four power, it’s expensive, but Stop Squealing and Die will add three dice, which will push both his attacks over the top.
New Logan, Wolverine MCP Character Cards & Rules
The new Logan, The Wolverine Marvel Crisis Protocol rules come from the Oct 24th, 2022, AMG Transmission.
Logan’s not exactly a standard detective when it comes to finding out what he wants to know. Clocking in at 6/6 Stamina, 4/4/2 Defense Stats, Healing Factor [2], and Immunity to Stun, this guy is ready to get in close and make it personal. He can open with the brutal X-Slash attack from Range 3 at Strength 5. In addition to gaining Power for Damage dealt, he always ends this feral lunge by Placing himself within Range 1 of the target. And thanks to a thick coating of unbreakable Adamantium on his retractable claws, a single Wild result will score him Pierce; negating one of the ill-fated defender’s hard-rolled successes.
He has a really strong statline, and with his range and stamina, he should be able to get into combat and start slashing. Even his normal builder attack is quite strong, but when you add that with on the hunt, he can really dish out the damage with two free re-rolls.
The man looking for the missing pieces of his mind is not exactly in the mood to negotiate. He’s a little on-edge, and if you push him over, you might be treated to a full-on Tornado Claw. It hits at Strength 7, with a single Wild result triggering both Pierce and inflicting the target with Bleed. This attack costs him 4 Power, but since he’s not in the mood to be discriminate, it hits everyone in a Range 3 Beam before giving him another Place at Range 1 of his final target.
Those who have played the previous version of Wolverine might recall that he is “the best there is at what he does”. This new version would like to remind you that “What I Do Isn’t Very Nice”. This Active superpower costs 3 Power and an Action, to grant him an X-Slash attack with the added bonus of Throwing any target Size 3 or less. Which is admittedly extremely rude.
Then with Healing Factor and immunity to stun, he is hard to put down! Tornado Claw is quite insane as a beam attack and just smashes through the enemy, and then places within range one even!
And that is when the fun will start…
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