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Forge World Fire Raptor Gets Rules!

By Rob Baer | October 16th, 2013 | Categories: Chaos Space Marines, Forge World, Horus Heresy, Space Marines

Apparently not only does it look good but this thing IS good in the game as well.  Checkout the new “experimental rules” for the FIRE RAPTOR.

Pretty much all the experimental means is that it’s not in a book yet, however they have been known to tweek things from time to time before including rules in a book!

I was a little late on this, because we were out at Feast of Blades over the weekend, but here it is for all to see!  So buying this -MBG

Courtsey Apocalypse 40k and Forgeworld
Rules Summary

Heavy Support Flyer with Hover mode  

220 points for loyalists (All chapters, including BA, and the Tyrant’s Legion list from IA9), 200 for chaos
Armour 12/12/12, 4 HP
Avenger Bolt Cannon – S6 AP3 Heavy 7
2 Independent Turret-mounted quad heavy bolters – S5 AP4 Heavy 6 Twin-Linked
4 Hellstrike missles – no profile given
Machine Spirit (Loyalist only)
extra armor

Special rules:

Deep Strike
Strafing Run
Independent Turret Fire (described below)
Relic of the Armoury (Non-HH Legion lists only)

Can take Armoured Ceramite

Chaos and Horus Heresy Legion armies can replace quad bolters with Reaper battery – S7 AP4 Heavy 4 twin-linked – 10 points

Blood Angels can replace Hellstrike Missiles with Large Blast blind/locator beacon missles for free

Non-Chaos(Marines, Wolves, Dark Angels, Blood Angels, Vangaurd assault armies and Tyrant’s Legion) can replace the quad bolters with twin linked autocannons for free

As long as you’re normally able to shoot, the turret weapons (quad bolters, reaper battery or autocannons depending what you take) can each fire at their own target independently, and don’t count against the number of weapons the Fire Raptor is able to fire in the shooting phase(hence why having Machine spirit, and paying 20 points for it seems sort of pointless).

Chaos raptor can take daemonic possession for 20

‘Relic of the Armoury’   A primary detachment can have one model with that rule normally. If you wish to take a second model with ‘Relic of the Armoury’ in your primary detachment, the detachment must include a Master of the Forge, Interrogator-Chaplain, Recluisarch, Rune Priest with Beastslayer, or Warpsmith, specific codex dependant, obviously. This represents the rarity of the vehicle requiring the blessing of some ‘keeper of relics’ to oversee their use.

About the Author: Rob Baer

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Rob Baer

Job Title: Managing Editor

Founded Spikey Bits in 2009

Socials: Rob Baer on Facebook and @catdaddymbg on X

About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.

Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of Lost Souls. 

Every year, along with his co-hosts, he helps host the Long War 40k Doubles Tournament at Adepticon and the Long War 40k Doubles at Las Vegas Open, which attracts over 350 players from around the world.

Rob has won many Warhammer 40k Tournaments over the years, including multiple first-place finishes in Warhammer 40k Grand Tournaments over the years and even winning 1st place at the Adepticon 40k Team Tournament.

With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.

While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.