SN Battle Reports brings you a great report as finally the Space Wolves make their SN debut! Hold on to your seats this is going to be awesome!
Mission: Purge the Alien
Points: 1500pts
Deployment: Dawn of War
The pristine white landscape of Hyperborea shook to the thunderous, armoured tread of Skrolf and his pack as they loped through the unnamed ruins, the sound of squelching snow underfoot accompanied by the jackhammer thumps of his twin hearts. Though their movements were unhurried, such was the length of their stride that most unaugmented humans would have struggled to keep pace with the Grey Hunters as they ghosted through the remains of the colonnaded streets and gutted hab-blocks. Three hours they had tracked their prey. Prey: Skrolf felt the bile rise in his throat at the word. For three hours they had tracked them through the almost featureless white landscape though a blind fool could have done it just as well such was the trail of blood, viscera and discarded wargear that his quarry had left scattered in the pink stained snow. Even the amongst the Emperor’s finest the Sons of Fenris were famed for their acute senses, his keen sense of smell could pick up on traces of cordite, machine oil, voided bowels and the actinic taste of discharged las weaponry upon the air. The stench of battle. But the trail they had followed had not been one of war, but of slaughter that rivalled any he had seen in 200 years of unending war. Sadness and bitterness weighed heavily upon his hearts. The war on Hyperborea had been glorious, many songs would have been sung back at The Fang of the victories and noble deeds of the Space Wolves here… But alas, now the Sons of Russ would forever remain silent on the topic of Hyperborea, forced to turn their murdermake on their erstwhile brothers, on the Fallen Angels that even now butchered their Militarum allies in a berserk fury.
The war had begun well enough, a greenskin WAAAGH! barely contained, a plea for aid, a tumultuous first week of brutal melee against the Ork invaders in which the Space Wolves could not be broken but could do little more than contain the incessant violence of the greenskins. The deadlock had been broken from above. Upon blazing columns of fire the Sons of Sanguinius struck at the centre of the horde, a bloody celestial spear to the heart of the beast. Many links of friendship and oaths of brotherhood were forged by the storied first founding chapters as they prosecuted the war on Hyperborea with both falling seamlessly into roles that suited their way of killing and maximised those of their allies. The patient and cunning wolves became the anvil, the preternatural fury of the Angels casting them as the hammer. Countless xenos had dashed themselves against the granite grey armour of the Space Wolves like the storm tossed seas of Fenris upon the imposing cliffs of Asaheim. The Blood Angels swept down from above on wings of fire trapping the Orks between their irresistible force and the Space Wolves immovable object. A friendly rivalry had sprung between them and this spurned them on to ever greater victories and feats of martial prowess but as the Wolves became more cunning, the Angels became more daring to the point that their actions became foolhardy. In their near-suicidal assault on the greenskins mek workshops outside Manlon Hive, the Blood Angels suffered many casualties including their Chaplain, Menphael. The Sons of Sanguinius’ ferocity after seeing this paragon of nobility struck down knew no bounds and through sheer brutality and animalistic fury the Blood Angels forced the greenskins to break and flee. Skrolf still couldn’t believe that. Orks never ran from a fight but where before the Blood Angles had kept their bloodlust in check with steely determination and their ingrained noble bearing, now shorn of their spiritual guardian their darker sides began to manifest as one. Where once there was camaraderie now the Angels shunned the Wolves. Where once it was common to see brothers of both chapters revelling in their deeds together, now there was distant silence. When the Blood Angels communicated through operational necessity Skrolf had noted their excessively pallid complexion, their slightly slurred speech, their glazed expressions and above all, how they constantly tongued their prominent canine teeth.
Their fury unbound, the Blood Angels commenced independent operations, seemingly isolating themselves from all nearby Imperial aid and reinforcement. When forced by necessity to rejoin the Imperium’s lines to repel a massive Ork counter offensive, the Blood Angels were force changed from that which had arrived months before. Gone were the noble Sons of Sanguinius, replaced by psychopathic reavers intent on bloodshed with little thought of whence that blood came. Breaking the xenos in a charge of such staggering brutality and ferocity, the Angels had not stopped when every last greenskin had been butchered but had continued carving a trail of destruction through the nearest Astra Militarum units. A maddned whirlwind of savagery now tore the heart out of the Imperiums defences, accomplishing in hours what thousands of Orks could not in months. There! In the distance! Movement. Fast. Red. “Get ready for one hell of a scrap! They have brought the murder-make upon themselves! FOR RUSS AND THE ALLFATHER!”
+ Helm of Durfast
+ runic armour
+ thunder hammer
+ storm shield…
+ Thunderwolf mountRune Priest10 Grey Hunters
+ 10× close combat weapon
+ 2× plasma gun
+ wolf standard
+ Wolf Guard Pack Leader
+ combi-melta
• Drop Pod10 Grey Hunters
+ 10× close combat weapon
+ 2× plasma gun
+ Wolf Guard Pack Leader
+ combi-melta
• Drop Pod9 Grey Hunters
+ 8× close combat weapon
+ meltagun
+ Wolf Guard Pack Leader in Terminator Armour
+ thunder hammer
+ storm shield
• Drop Pod2 Thunderwolf Cavalry
+ 2× storm shield
+ 1 Thunderwolf Cavalry Pack Leader
+ storm shield4 Long Fangs
+ 4× missile launcher
+ 1 Long Fang Ancient4 Long Fangs
+ 4× lascannon
+ 1 Long Fang Ancient
Baal Strike force formation
Captain
+ Valour’s Edge
+ artificer armour
+ lightning claw
+ lightning claw
+ jump pack
Sanguinary Priest
+ power weapon
+ bolt pistol
+ jump pack
4 Tactical Marines
+ missile launcher
+ 1 Veteran Sergeant
+ power weapon
• Rhino
4 Tactical Marines
+ heavy flamer
+ 1 Veteran Sergeant
+ chainsword
+ combi-flamer
• Razorback
+ twin-linked assault cannon
4 Scouts
+ missile launcher
+ 1 Veteran Scout Sergeant
Command Squad
+ hand flamer
+ power weapon
+ 2× power weapon
+ thunder hammer
+ company standard
+ jump packs
+ 1 Company Champion
+ 1 Sanguinary Novitiate
9 Assault Marines
+ 2× meltagun
+ jump packs
+ 1 Veteran Sergeant
+ power weapon
+ melta bombs
8 Assault Marines
+ 2× meltagun
+ jump packs
+ 1 Veteran Sergeant
+ power weapon
+ combat shield
+ melta bombs
4 Devastator Marines
+ 2× missile launcher
+ 2× lascannon
+ 1 Space Marine Sergeant
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