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Top 10 Rules That Tau Needs! – Long War Episode 15

By Rob Baer | August 28th, 2015 | Categories: Long War TV, Top 10, Videos, Webcast

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Checkout these fresh ideas for how to make Tau better in 7th Edition.

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How would you like to power to decide if you opposed is a cheesy ass hat, or a stand up player who wants to play with you rather than against you? In our newest podcast we go over some great idea on how we can make this happen. Question is, will the community embrace this change, or will the fragmentation of the 40k tourney scene continue?

 

Another Long War Two-Fer is HERE – Checkout our fantastical webcast and new and exciting podcast of table-top wargaming awesomeness.

Our webcast is always happening every Wednesday night at 9pm over on the Long War Google Plus page. It’s time to bring the hobby back to wargaming BABY! The Long War is HERE, come celebrate the hobby in a hangout with us! We cover everything hobby wise from table top war games like Warhammer 40k, and X-wing.

Whether it’s building, converting, painting or playing with your models, the Long War has you covered. Don’t miss our brand new podcast too. The Long War is streaming strong, all day long!

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Join us for our ‘After Hours’ tournament talk, hobby insights, and more!  We’ll also be discussing new army lists, submissions, and YOUR questions as well via the Wednesday night webcast. Tabletop Market Watch, Tournament Talk with Juice, and Listener Q&A from the Wednesday webcast.

The Long War Podcast Page

The Long War on iTunes

Here’s the abridged list of our Top 10 Rules for the Tau that we discuss on the podcast below.

  • Gargantuan Creature Version of the Riptide
  • Triple Vehicle Bonus (similar to Space Marines)
  • “Tempest Ability” Any unit hit by weapon with this special rule -1WS and/or Disorganized Charge
  • Greater EMP ability to counter grav. Frying Synapses and Elextronics alike with a haywire ability
  • Farsight 8 formation or detachment
  • Strenght 10 Weapons back
  • Decurion style formations that would allow greater emphasis on all suit, or armor company builds
  • Death From Above formation that lets Tau pin point descent.
  • Torrent of Fire – formation that lets Tau overwatch on normal BS if they take specific units to fill out said formation, but not fire next turn (note not player turn)
  • Give Tau Grav maybe at a reduced weapon profile like 2 shots or normal 3 shots gets hot?

Top 10 Rules That Tau Needs! – Long War Episode 15

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About the Author: Rob Baer

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Rob Baer

Job Title: Managing Editor

Founded Spikey Bits in 2009

Socials: Rob Baer on Facebook and @catdaddymbg on X

About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.

Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of Lost Souls. 

Every year, along with his co-hosts, he helps host the Long War 40k Doubles Tournament at Adepticon and the Long War 40k Doubles at Las Vegas Open, which attracts over 350 players from around the world.

Rob has won many Warhammer 40k Tournaments over the years, including multiple first-place finishes in Warhammer 40k Grand Tournaments over the years and even winning 1st place at the Adepticon 40k Team Tournament.

With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.

While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.