GW revealed a few new Eldar Howling Banshees rules & Abilities after we saw a buff to their armor- here’s what they can do now!
While they don’t give a ton away, we’ve seen enough rumors to really start piecing everything together. There are some pretty nice rules, and it looks like they are really trying to make them more maneuverable and harder hitting.
Warhammer Community revealed all the rules, but let’s first take a look at some of the rumors we’ve seen and compare them. Let’s get into it!
So what’s waiting for you in the pages of this massive new 200-page codex? Let’s start with new ways to build the mixed-faction Aeldari armies of your dreams. Their race may be in decline, but they’re full of vibrant factions who can be called on for aid.
As well as rules for Asuryani Aeldari (that’s craftworlds to me and you), this new codex also has rules for fielding Harlequins – we’ll have more info on adding these deadly clowns to your armies later in the week. We saw the first Corsairs miniature at LVO, and you can also include them in an army. You can even dedicate yourself to the Aeldari god of death and take a Ynnari army – all using the same codex!
Eldar Aspect Warrior, Phoenix Lord & Exarch 40k Rules
Interesting rumors for sure which may have more implications for Asurman, and perhaps how he may or may not continue to buff other aspect warriors now. Phoenix Lords always seemed to be underpowered in the invul department too, so if they are getting a blanket save now we may see a lot more of them hit the tables in the near future.
Aspect warriors as well always needed “a little bit more” to make them worth taking outside of rangers for the most part in lists. So here’s hoping for the accuracy of these rumors.
Maybe these are the new aspect warrior rumors you have been waiting for? So for real strength 4 base (which is confirmed below) really ups the power level of all the aspects 100% plus with a rumored blanket save, as extra bonuses like exploding 6’s to hit and striking last for their opponents both these aspects are looking very well positioned in 9th!
40k Eldar Howling Banshees Abilities Revealed!
We’ve pretty much seen this in a few of the posts, still, getting a 5+ Invuln save on all the Aspect Warriors is pretty sweet.
These ritual war helms are equipped with psychosonic amplifiers, which augment the wearer’s battle cry into a harrowing aural assault. The shriek-that-kills disorientates and paralyses the enemy, even causing lasting damage to their nervous system.* Put simply, targets of a charge cannot fire Overwatch or Set to Defend – presumably too agonised trying to muffle the caterwauling.
This is a pretty classic ability, so it’s nice to see it make a comeback!
Whirling Death makes these dynamic warriors even more potent on the charge – with their Banshee blades bringing their attacks up to Strength 4, they’ll be wounding even Space Marines on a roll of 3+, and utterly shredding through ceramite. Not too shabby for a unit that already has three attacks per model.
With S4 and the +1 to wound, they should be wounding most units on a 3 or 2 a turn they charge. Meaning you might actually get way more wounds through than ever before. Plus, as long as they keep decent AP, they will really dish out the damage!
Then, on top of that, the enemy will be at -1 to hit them and striking last, so they should be much more survivable than ever before as well.
Use the links below to check out our other Aeldari Codex Rules coverage:
- 2021 ‘Eldar & Chaos Advent Calendar’ Previews From GW
- RUMORS: Huge List of New ‘Christmas’ Eldar Models & Rules
- More Eldar Rules & Model Rumors for 2022
All the Newest GW Model & Rules Previews
Are you excited about the new Eldar Aspect Warriors 40k Rules for Howling Banshees?
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