We’ve seen a bunch of new Black Templars models and 40k rules revealed so far, check out everything we know and all the rumors!
With the release of the new codex in the Black Templars army box, it’s time to get hyped for the new minis. This is one of the bigger updates they’ve done in a while, so there is a lot to go over.
All the Black Templars Models & Rules Revealed so Far
They revealed a ton of these at Gen Con, but have just constantly been releasing something basically every week for them, so don’t be surprised if we see another mini or two before the release actually launches. Let’s start with the rumors still hanging about then get into what we know for sure.
Black Templars Rumors
While we know the lineup of models in this set. We’ve seen a lot of these come true, so the remaining few might just fall in line before the final release as well. Check out these Black Templars release rumors from over one month ago:
- The Crusader kit will have options for a Sword Brother unit leader with cape, and there’s a 15″ AP-1 flamer.
- The Sword Brother kit will have plenty of CC options and the option to make a Marshal (like with the Custodes Warden kit that gives you the option of making a Captain).
- There will be two Crusader Squads: the old one that everyone knows and a new one made up exclusively of Primaris. The latter will be 5-11 Primaris Initiates, 4-8 Primaris Neophytes, and 1 Primaris Sword Brother. Neophytes will have 2W and 2A like other Primaris.
- There’ll also be a conversion/bits/upgrade sprue that will have Templar relics on it (so-and-so’s helmet, the sword of such-and-such, etc.), shotguns for Neophytes, and more customization options like extra arms (Neophyte holding a helmet), or backpack-mounted candles.
- There will also be a multi-melta which will become a BT vehicle option. It’ll replace the stubber on Primaris vehicles.
- Emperor’s Champion can give invul save through an Aura.
- Crusaders can deal lots of mortal wounds.
Black Templars Are Getting More Tools To Purge
Behold the Primaris Initiate with pyreblaster!
You might have noticed that the pyreblaster comes complete with a chain attaching it to the warrior’s wrist in the traditional manner of the Black Templars – perhaps that’s a hint at what else is on the way. Or maybe this particular chap is just prone to misplacing his belongings.
That’s not all with this new reveal though, they also showed off the new weapons statline.
This Pyreblaster looks sweet! Assuming it is only a slight point increase compared to normal flamers, it will be awesome! If a terminator squad can take these players will be very happy. Being able to deep strike in and shoot auto-hitting flamers without moving is a huge bonus. Even if we ignore that potential, extra range on a flamer is just good because ya know, who doesn’t like auto hits?
Black Templars Stratagems
You’d be able to utilize Wisdom of the Ancients to provide your massed infantry advance with Tactical Precision in the absence of a Primaris Lieutenant.
For one CP you basically get a reroll, but if you have multiple units within the 6″ then you can start getting more and more rerolls. Plus, this lets you use the normal reroll for something else.
Devout Push enables one unit that’s run out of heretics to stay on the front foot by moving back into Engagement Range and keep the momentum going.
For one CP this is another nice Stratagem to readjust your army around and get more dudes into the fight or tie up another unit.
New Black Templars Relic Bearers 40k Rules
By swearing vows to a Chaplain on the eve of battle, a Black Templar can become an honoured Relic Bearer. This commitment demonstrates the warrior’s unspeakable devotion to the Emperor, and it lets you field a powerful piece of wargear.
Well, this makes a Chaplain basically a must for every Black Templars army. Getting relics on 4 units in your game is just really strong, even if they don’t do that much, it’s better than nothing.
You may recall the tasty upgrade sprue we previewed when we introduced you to the rest of the Black Templars. If you want to go a step further – like every good Black Templar should – you can use one of these upgrades to single out your Relic-bearing miniature on the tabletop.
For those of you picking up the upgrade kit, this is just super sweet to be able to have the conversion bits to make all your relics. Just remember, if you do use them, be sure to put them in the right squads!
Holy Orb
Those who remember the earliest incarnations of the Black Templars will be familiar with Holy Orbs, masterpieces of arcane ordnance which combine explosives with the most sacred of ointments. When these Relics blow up in the face of a heretic, they’re getting more than a splash of holy water thrown at them.
While this is once per game, this is pretty powerful. D3 Mortal wounds is nice, but forcing a unit to fight last is big. If you have a couple of units in combat and don’t want either of them to be hit before they can hit back, this solves that problem. Basically, you can pick one unit attack first, then your opponent can’t strike back with the other one before you get to.
Icon of Heinmann
Also among these Relics is the Icon of Heinmann. This symbol carried into battle by the late Castellan Heinmann represents his stubbornness in the face of utter defeat. On the tabletop, it reduces incoming Armour Penetration, allowing Characters to shrug off rending blows.
This is perfect for a unit you need to survive from smaller weapons with high volume. With all the weapons picking up AP, this becomes super strong and your opponent will have to focus more heavy fire on the unit, or just shoot way more -1 or -2AP weapons at them.
Crusader’s Helm
…Supported by a Marshal with the Crusader’s Helm (to ensure they’re all in range of his Rites of Battle aura ability), and a Primaris Ancient to keep them fighting to the last, is certainly an intimidating prospect.
Increasing the range of Auras is always strong and being able to buff up your units for combat is obviously also a plus, as the army is heavily geared towards smashing the enemy in combat.
Sigismund’s Seal
This can be super powerful, but it is a Relic Bearer’s item so it only applies to that one unit. Still, if you can get your unit into combat with the marked enemy unit, this is just insane. As you will be guaranteed to do a ton of damage.
It looks like some of these relics will be available in the new upgrade set that is rumored to be dropping in November along with the rest of the Black Templar kits, not in the Army Launch Box.
Litanies of the Devout
You’ll no doubt recognise the Litany of Hate, but what about the Litanies of the Devout? Well, Black Templars Chaplains have access to six bespoke litanies in the new codex supplement. We went with Psalm of Remorseless Persecution, and Fires of Devotion purely because they fitted our army’s theme of relentless aggression.
We really like that they have been giving the different chapters separate litanies, it’s a really flavorful way to change up the chapters. It looks like you’ll be able to grab a ton of attacks so the first one should be able to give you close to the maximum of 6 mortals pretty often. And who doesn’t like mortals? The second one is also strong, as adding 1 attack can really stack up on big units.
Lastly, there are two rumored rules we haven’t seen confirmed yet:
- Emperor’s Champion can give invul save through an Aura.
- Crusaders can deal lots of mortal wounds.
New Black Templars 40k Rules Stratagems
Devout Push enables one unit that’s run out of heretics to stay on the front foot by moving back into Engagement Range and keep the momentum going.
For one CP this is another nice Stratagem to readjust your army around and get more dudes into the fight or tie up another unit.
Vicious Riposte and Crusader’s Wrath are both also decent options going all-in on melee combat!
In the second column, the two Epic Deeds stand out as powerful tools. For the Emperor’s Honour serves as a fantastic way to force an enemy character to attack nothing else by one of your nearby characters. This can really screw up their plans by forcing something excellent at clearing chaff to instead waste efficiency hitting your character, saving what could have been a bunch of dead troops, resulting in potentially lost objectives.
Bombastic Delivery is another great option for getting a free guaranteed bonus litany, without counting as their litany per-turn! Getting two Litanys with one auto-passed can be extremely powerful in a pinch.
The third column has 5 more stratagems with Abhor the Witch and The Emperor’s Will standing out. Abhor the Witch serves as a great last-ditch effort if the opponent manifests a devastating psychic power and you fail to deny it. Getting a 1cp 50-50 shot at denying it is a great value and might just save some of your bodies or maybe the entire game for you!
The Emperor’s Will offers up a way for an infantry unit to advance and shoot at no penalty for that turn, making a unit much more mobile than they would be otherwise.
The fourth and final column has 4 stratagems. Each of these is of course situational, but Incendiary Shells seems exciting! We all know Black Templars love their melee, but double damage shotguns could be devastating in a round of shooting. Assuming you have a max squad with max shotguns, doubling their damage for a single CP is a small price to pay for potentially huge leaps in damage.
During the previews, GW also reminded us all of Wisdom of the Ancients, which is in the core Space Marine book and will fit nicely with the Black Templars.
You’d be able to utilize Wisdom of the Ancients to provide your massed infantry advance with Tactical Precision in the absence of a Primaris Lieutenant.
For one CP you basically get a reroll, but if you have multiple units within the 6″ then you can start getting more and more rerolls. Plus, this lets you use the normal reroll for something else.
Next up, all the warlord traits!
New Black Templars 40k Traits Rules:
Starting out with Warlord traits, we actually didn’t get to see any during the previews, meaning these are all brand new! As for our best picks… Master of Arms looks good, especially if you have a very killy-character like an Emporer’s Champion. Getting them to fight first is a huge boon, especially when they are already a melee fighting machine.
Front-line Commander also looks good giving a slight bonus to its own charge and everyone charging near their target! As a CQC-focused army, this is a lot more impactful than it looks on paper.
Now let’s move on to relics!
New Black Templars 40k Relic Rules:
The Crusader’s Helm was one of the previewed relics and WHC had this to say about it:
…Supported by a Marshal with the Crusader’s Helm (to ensure they’re all in range of his Rites of Battle aura ability), and a Primaris Ancient to keep them fighting to the last, is certainly an intimidating prospect.
Increasing the range of Auras is always strong and being able to buff up your units for combat is obviously also a plus, as the army is heavily geared towards smashing the enemy in combat.
The Aurillian Shroud also looks fantastic. Being able to give a bunch of units 4+ Invulnerable saves for a turn can be a clutch! If you face up against a ton of ranged threats, this in the first 2 or 3 turns can prevent troops from dying and in turn increase how many bodies will get into melee on your turn.
The biggest counter to melee lists is ranged firepower, and this helps prevent that threat from taking place.
As for the second page of regular relics, there seem to be some decent weapon upgrades, along with two great stat modifiers.
Tanhauser’s Bones can come in clutch, essentially forcing your opponent to use chaff weapons on your character, which usually have low AP. If they still use their high AP options, their extra damage is all forced to 1 making them much less efficient! However, if they are a swarm list, this won’t really change much as those usually want to use the volume of dice to get past high armor values instead of high ap/high damage.
Artificer Armour is of course also a great option. Giving a model a 2+ save with a 5+ invuln makes them extremely durable without having to pay the extra points for better wargear options.
With the regular relics done, it’s time to touch on the Black Templar Relic Bearers ability and options.
By swearing vows to a Chaplain on the eve of battle, a Black Templar can become an honoured Relic Bearer. This commitment demonstrates the warrior’s unspeakable devotion to the Emperor, and it lets you field a powerful piece of wargear.
Well, this makes a Chaplain basically a must for every Black Templars army. Getting relics on 4 units in your game is just really strong, even if they don’t do that much, it’s better than nothing.
Holy Orb is once per game but is still very powerful. D3 Mortal wounds are nice, but forcing a unit to fight last is big. If you have a couple of units in combat and don’t want either of them to be hit before they can hit back, this solves that problem. Basically, you can pick one unit attack first, then your opponent can’t strike back with the other one before you get to.
Icon of Heinmann is perfect for a unit you need to survive from smaller weapons with high volume. With all the weapons picking up AP, this becomes super strong and your opponent will have to focus more heavy fire on the unit, or just shoot way more -1 or -2AP weapons at them.
And finally, for good measure, Sigismund’s Seal can be super powerful, but it is a Relic Bearer’s item so it only applies to that one unit. Still, if you can get your unit into combat with the marked enemy unit, this is just insane. As you will be guaranteed to do a ton of damage.
Now let’s check out Litanies and Vows.
New Black Templars 40k Litanies Rules
The Black Templars are lucky enough to receive their own school of Litanies rules call the Litanies of the Devout. In typical psychic-hating fashion, these replace the usual psychic powers that new codexes usually see. We really like that they have been giving the different chapters separate litanies, it’s a really flavorful way to change up the chapters.
Psalm of Remorseless Persecution looks like you’ll be able to grab a ton of attacks so the first one should be able to give you close to the maximum of 6 mortals pretty often assuming you target units that will get a lot of swings in. And who doesn’t like mortals?
Fires of Devotion is also strong, as adding 1 attack can really stack up on big units.
Now let’s cover one of the unique Black Templar-specific mechanics, Vows. Starting with the previewed ones and closing with the final fourth Vow.
Black Templars Vows Rules
Every unit in a Black Templars army (minus Unaligned ones) that has the BT keyword, Combat Doctrines ability, and in a BT detachment gets one of the vows abilities below. The vow is chosen at the end of the Read Mission Briefing step of playing a game.
Long-term squires of the Chapter may remember these from when the heirs of Sigismund first burst onto the scene in Warhammer 40,000’s third edition. Well, Templar Vows are back and more binding than ever! Let’s learn a bit more about them.
The vows feel pretty flavorful with a drawback that comes with each one. Let’s check out what they can do.
If you want to channel the unrelenting aggression of the Black Templars, choose to Accept Any Challenge, No Matter the Odds. The ability to ensure that your units are always gaining an additional attack and improving the AP of their melee weapons by 1 is a formidable combination. You may lose the tactical flexibility of being able to Fall Back, but that’s less of an issue when your enemies all lie in pieces at your feet.
Always grabbing the Combat Doctrine when you’re in melee is really sweet. Then, on top of that, you get an extra attack, which makes them quite the powerful combat army. Not being able to Fall Back though is honestly a pretty big disadvantage.
Maybe if you just go full combat and no tanks, this might be the way to go. It could be annoying though to have a unit tied up for multiple rounds. This feels pretty fair with a decent drawback.
Abhor the Witch, Destroy the Witch
A throwback to the classic ability to rush towards the nearest Psyker at the start of the game, this Templar Vow enables you to close the distance on your chosen quarry at a terrifying pace. That’s a Move characteristic of 17″ for an Outrider Squad, which could well be the edge they need to get a turn-one charge. And if there’s a Psyker in the way, even better!
We’re not sure how much play this will see (unless against a couple of armies), just for the fact it’s only once per game, then a Psyker can stop your actions. While running your Outriders into combat on the first turn is sweet, it doesn’t do much after that.
Well, unless you’re playing something like Grey Knights or Tzeentch, you will be rerolling a whole lot of ones in combat! So if your opponents always play those armies, you’re going to love this one.
Suffer Not the Unclean to Live
It’s the most unapologetically hostile as its Passion element obliges your Black Templars to charge the nearest enemy at all times. Purging heretics is like cleaning stairs – you start at the top and work your way down, rather than picking which to clean one at a time.
This will get you a ton of auto hits through and when you combine it with the Litany from above, this will become seriously strong. The drawback is a little annoying, but it just generally will mean you might have to charge multiple units. Because it says as a target, not the only target.
Final Vow: Uphold the Honour of the Emperor
Unlike the previous Vows, this one takes a defensive turn. Getting 5+ Invulns can be seriously strong, especially on a unit that might be getting targetted by opposing ranged threats. Additionally, wound rolls of 1 or 2 auto-fail against your Vow-ed models.
Lastly, this Vow is also nice because the Passion drawback shouldn’t really come into play much at all, if you are constantly charging up the board you shouldn’t care too much about running to and from cover. Even if you would, this passion makes it so you don’t even have to consider it at all! But it really does force you into a fully melee focus list.
Now let’s switch over to the Wargear, Points, & Secondaries.
New Black Templars 40k Wargear Rules
As far as the new Black Templars Wargear rules are concerned, all of the options seem to have their place. Of course, the Black Templars are a close-range faction, so those weapons are more exciting! Namely, the Pyreblaster and the character’s melee weapons!
New Black Templars 40k Points
All of these Black Templars points seem very fair in comparison to the other Space Marine chapters. Helbrecht went up 35 pts, but he also received the primaris update and all of its associated buffs like extra wounds and an attack, plus a much better weapon profile, making the change seem very worth the increase in points.
Another notable point value is for the Primaris Sword Brethren sitting at 22 pts/model, which is quite a bit cheaper than Bladeguard vets. Granted, the vets are more durable, however, the similarity in damage output makes these very attractive as an elite melee threat.
New Black Templars 40k Secondary Objectives
Out of these 3 new options, Bathe Your Blade In The Blood Of Your Foe looks the most interesting by far. This secondary works by essentially having one of your characters challenge an enemy character(of your opponent’s choice) then get a suite of points if they are able to take them out. If your model takes them out personally in melee you get a gigantic 15 points!
If you just kill destroy the character with another model you still make it out with 5 points, making this a great objective with little risk and a massive upswing if you are able to take full advantage of a great melee character. Luckily, Black Templars have plenty of options for melee-focussed character-slaying machines!
Finally, let’s cap it off with the new Datasheets!
New Black Templars 40k Datasheets Rules
First up is High Marshal Helbrecht rules, who is is coming out swinging!
Just as before, his new has a fantastic stat line for a melee king. As he isn’t the most expensive model around, he does have his own weaknesses like a low toughness at only 4.
Luckily he also has a 2+ save and a 4+ invuln, plus if you play him right, he should get the first say when it comes to dealing damage on your turn in melee! The star of the show for him in melee is of course his sword. With two profiles, it has good flexibility and a devastating two-handed profile. 6 Attacks at 8 Strength, -3 AP, and 3 Damage is nothing to scoff at, especially when you consider the different buff options to stack on top.
As the High Marshal, he also has a few good auras that give +1 Strength and re-rolls of 1 to hit for Core units within 6 inches of him. Finally, he has the Chapter Master ability allowing him to select a single Core or Character within 6 inches to re-roll all hits for turn rotation!
Chaplain Grimaldus Rules
Grimaldus has a decent stat line, but his main value comes through his special rules! His Spiritual Leaders Aura essentially makes all core units within 6″ leadership 9, making them much more unlikely to retreat. The servitors that accompany him also soak wounds for him thanks to his Mindless Followers ability.
His Indomitable Resolve ability is a little more unique, giving him a one-time use 50% chance to survive death and return to 3 wounds at the end of the phase. He of course is also a Priest giving him full access to litanies including the new set available to Black Templars.
The Emperor’s Champion Rules
There’s not much to say about the Emperor’s Champion, other than he is an absolute brick house in the fight phase. 5 Attacks at S7, -3AP, and 2 damage is great. In addition to his profile, he also is -1 to hit in melee, has a 4+ invuln, full re-rolls to wound and hit against characters, AND fights first in melee when an enemy character is nearby!
Upgrade Your Impulsor for Less!
All-in-all this is a monster at taking out opposing characters that might be a little too close to their front lines. The only downside is he can’t take relics, but thanks to his stellar sheet, he might not ever wish he had some.
Primaris Crusader Squad Rules
This update also introduced a Primaris rework of the old Crusader Squads (which can still be fielded if you prefer). Just like other Primaris upgraded squads, these will be a little more expensive, a little more elite, and offer some new weapon options such as the Pyreblaster!
The Pyreblaster looks sweet! Assuming it is only a slight point increase compared to normal flamers, it will be awesome! If a terminator squad can take these players will be very happy. Being able to deep strike in and shoot auto-hitting flamers without moving is a huge bonus. Even if we ignore that potential, extra range on a flamer is just good because ya know, who doesn’t like auto hits?
Primaris Sword Brethren Rules
The fifth and final new Datasheet is the Primaris Sword Brethren. These are very straightforward elites. They are all in on the melee plan and as such have a wide array of melee options. In addition, they also get to ignore the negative effects of the Vow’s Passion that is active! Assuming these act similarly to Bladeguard Vets, they could be an absolute menace on the tabletop.
New Black Templars Primaris Emperor’s Champion!
Wreathed in divine light, descending from the cold darkness of space with righteous fury, please be upstanding for the living miracle himself – the Emperor’s Champion.
Well, this is definitely Primaris sized, just like we had hoped. The new mini is honestly really cool without totally changing the look and feel of the original. Plus who doesn’t love them a tactical rock too boot!
Emperor’s Champions also wear the Armour of Faith and an Iron Halo, artefacts of such sacred power that the Black Templars have been known to launch entire crusades to recover them if a Champion falls in battle. This is a Chapter that does not mess around.
They definitely added a lot of detail this time around as this venerable character is not part of the primaries lineup.
Black Templars High Chaplain Grimaldus
Grimaldus earned his title during the siege of Helsreach, when a millions-strong Ork horde fell upon the hive city. After months of intense fighting, the survivors fell back to the Temple of the Emperor Ascendent where they held the Orks at bay until the building itself collapsed around them.
The new mini is pretty sweet and they really just took the old sculpt and really updated it. He still has plenty of relics, seals, and skulls everywhere! Black Templars are really going to be one of the first armies to more or less go all Primaris.
New 40k Black Templars Helbrecht Kit
Amazing, right? All jazzed up in his artificer suit of Mark X armour, he looks every bit the no-nonsense crusader that we know and love. The new Helbrecht model faithfully reimagines this classic piece of atmospheric artwork, with the Chapter Master of the Black Templars standing triumphantly over the body of an Ork, the fabled Sword of the High Marshals lodged in its chest.
They definitely kept the feel of the old model and just updated it in both size and detail for the new edition. They did a great job with him and he really looks ready to lead your crusading forcing against the enemies of the Emperor!
New Black Templars Army Launch Box Revealed!
The Army Set contains 13 miniatures, including 12 new Black Templars – a Marshal, the Emperor’s Champion, and a 10-man Primaris Crusader Squad with a ton of build options. You’ll also get a Redemptor Dreadnought, for targets which require a more forceful elimination.
The new box will cost $200, and the value is basically identical to the Orks Beast Snagga box minus $20 for a supplement codex book instead of the main one at $50 (you still need the Space Marine codex book to use).
Here’s our review of the new miniatures and the box itself, you can get more on the value in our latest pricing post here.
A solid force for sure that includes the new Primaris Emperor’s Champion that has been previewed already. Also included is a very cool-looking new Marshal model very similar to the limited-edition one that came in the 3rd Edition army box over 20 years ago!
It will not have escaped your notice that the Crusader Squad is mixed. Those lads with the snazzy pudding-basin haircuts aren’t Scouts, though – they’re Primaris Neophytes, raw recruits who act as squires to the Initiates they accompany into battle. The kit also allows you to assemble a veteran Sword Brother to oversee the squad.
Upping the Primaris game are new Neophytes models as it looks like Firstborn and their Neophytes’ days may be numbered for hobbyists…
Also rounding out this set is the new Pyreblaster model along with a Sword Brother who both look to be part of the Crusader Squad that comes in the box.
Speaking of 3rd edition 40k, it looks like the cover of the Limited Edition Codex features that starter set’s iconic John Blache artwork. Plus for Maximum purging, new army data cards will be included in the launch box as well.
Rumors say look for this to hit pre-order very soon with the rest of the army to follow in November/ December of this year! Overall it’s a great time to be a loyalist and an even worse time to be a heretic!
Black Templars Full 40k Army Reveal
Overall we have to say this update is pretty awesome and just full of really cool minis. Looks like we’ll be seeing a lot of new BT armies out there soon!
Here we have the Castellan – effectively a fancy-pants Black Templars lieutenant – based on an inimitable piece of Black Templars art, providing a radically different look to your average Space Marine thanks to his skeletal pauldrons, all that piping, and the unconventional armour design.
We really like that they’ve been using the older artwork to base new characters on, as the old art is just so Grimdark! With him being a fancy lieutenant, we don’t expect the rules to be too crazy for him but who knows.
New Black Templars Sword Brethren
The Sword Brethren have also had an almighty glow-up. This elite squad can wield a diverse array of melee weapons, including thunder hammers and lightning claws, to beat and slash some faith into the most formidable opponents.
This looks like a really big upgrade compared to the old set and the with the number of different bits they show, we expect this to be a beefy kit, and probably expensive.
These guys look like they are ready for some serious crusading and with so many options, this kit will be super fun to build and paint up. That’s not everything either, they’ve also released an upgrade kit to make your normal marines look more the part.
Black Templars Upgrade Kit
To represent this look across all of your army, you can get your hands on an upgrade frame packed full of details you can add to your regular Primaris Space Marines.
Outfit any Adeptus Astartes squad with custom pauldrons, cover your Assault Intercessors with honorific ribbons, and equip a Repulsor with a multi-melta – a weapon that the Templars favour for its ferocity.
Honestly, this is a pretty decent upgrade kit, you can even use it to turn marines into Neophytes. With all the heads, shoulder pads, and weapons, this can take your existing force pretty easily into the new book.
Let’s just hope it’s not too expensive because you might have to grab a few of them. If you’re curious about the contents and value of the new Army box we have that for you below as well!
New 40k Black Templars Army Box: Pricing & Value
The product listing for this limited release has the following contents:
The Army Set contains 13 miniatures, including 12 new Black Templars – a Marshal, the Emperor’s Champion, and a 10-man Primaris Crusader Squad with a ton of build options. You’ll also get a Redemptor Dreadnought, for targets that require a more forceful elimination.
These could all change, but we think the values below are pretty spot-on:
- Primaris Crusader Squad $60 (Based on other Space Marine Intercessors)
- Redemptor Dreadnought $65 (existing kit)
- Emperor’s Champion $40 (based on recent character releases)
- Marshal $35 (this could be on the low end, might go up to $40)
- Codex: $30 (supplement)
- Datacards: $25
Total MSRP: $255
Estimated Value: $55
The new box will cost $200, and the value is basically identical to the Orks Beast Snagga box minus $20 for a supplement codex book instead of the main one at $50 (you still need the Space Marine codex book to use).
Looks like GW likes that price point for both value and pricing.
It’s not the craziest box ever, but you do save some money, get the rules early and grab a bunch of new minis. However a key takeaway here for us is that you get about the same value from this as any of the combat patrol boxes, but end up paying $60 more at the register for the Army box configuration.
Free Black Templars Mini & Coin Promotion
These coins are only available from your local Warhammer store while stocks last, so mark your calendar for the 2nd of October and ask your local Warhammer store manager how to snaffle yours before your fellow faithful claim them.
Let’s hope this is a bit of a giveaway that the Templars stuff goes on order this weekend. Because if not, it means you’ll have to spend the $100 on stuff that isn’t new Black Templars minis to grab it. The coin itself is pretty sweet and would be fun to throw down with your new forces.
They said the promotion would run for a year, if that’s true it means we’re coming close to the end of the promotion.
October’s Miniature of the Month is perfect to practice highlighting for all of that black armour. This month we’re celebrating the Black Templars’ rather direct way of waging war with an Assault Intercessor, fresh from the forges and ready to deliver Astartes-style chainsword justice to the face of an unsuspecting heretic.
As with all the free minis, they just open up a box and build them. So you won’t necessarily be grabbing the above mini. Still, just asking and grabbing a free mini is always nice.
This is also while supplies last, so if you really want one, be sure to get to your local GW store in October!
Black Templars Combat Patrol Box: $140 (Rumored)
This image was spotted on Reddit, depicting what appears to be the contents of a new Black Templars Combat Patrol box from their codex book.
Considering every one of the boxes has been $140 so far, we’re going to be using that as the baseline for the pricing. The contents of this are pretty useful for either veteran players or novice alike because it has actually useful units inside.
Upgrade Your Impulsor for Less!
From the looks of the image above this box may also come with the upgrade sprues set as well based on the bits show on the Impulsor and some of the regular intercessors. Unfortunately, the top of the Impulsor is cut off and we cant see if it has the Multi-melta upgrade that all their grave tanks were rumored to be getting.
Let’s get into the value.
- 5 man Primaris Combat Squad $35 ($60 for 10)
- 10 Man Crusader Squad $60 (estimated)
- Black Templars Marshal $40
- Terminator Librarian $35 (estimated)
- Upgrade Sprue kit x1 $25 (estimated)
Total MSRP: $195
Total Value: $55
From this, the value seems to be lining up with what we would normally expect to see from a Combat Patrol Box offering.
Overall it’s a great time to be a loyalist and an even worse time to be a heretic! Need more on everything Black Templars? Here’s the latest news and rumors for these crusaders!
- All The Emperor’s Champion Models Through the Years
- New Black Templars Primaris Helbrecht Model SPOTTED!
- Black Templars Getting More 40k Rules & Model Kit!
- Black Templars Emperor’s Champion Goes Primaris!
- Grimaldus Revealed!
- Full Black Templars Army Release: Sword Brethern & Upgrade Kits
All the Latest on the New Black Templars
Are you excited about the new Black Templars?
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