Help future-proof your hobby game and stay ahead of the 40k rules grind by taking just about any chapter tactic for Forge World’s Space Marines.
As of right now, Forge World has its own Space Marine Chapters. Now while they’re not the most popular options we see on the tabletops, they’re easily the most flexible Chapters. Check out what you can do with these armies in 8th edition Warhammer 40k.
Forge World Chapters Can Use Almost Any Tactic
There are actually quite a few Forge World Chapters out there, some of the more popular ones being:
- Red Scorpions
- Carcharodons
- Minotaurs
- Astral Claws
These Chapters (including tons more) have their own lore behind them and usually have a named character or two. The best part about taking a Forge World Chapter is the ability to bring almost any Chapter Tactic to the table you want.
Hidden within Forge World’s Imperial Armor: Astartes FAQ section, the rules team made a clear statement. Any Forge World Chapter can take any Chapter Tactic aside from Legion of the Damned and Grey Knights. While being able to bring BA, DA, SW, and DW rules and stratagems is cool, it’s not the hotness. As of right now, they don’t get Doctrines or Litanies and their books are starting to show their age.
Just to clarify further, since the Forge World named character’s datasheets don’t have a specific founding Chapter or Chapter Tactic, they can be used as a Successor Chapter character to one of the first founding. If you take a named character from a Forge World Chapter, you won’t be able to take the first founding character in the same detachment (I.e no Shrike and Culln in a Battalion) nor any of the Chapter’s relics (without CP).
What you can do, is select any relics from the Special Issue Wargear table that any Successor Chapters have access to. Or just spend a CP to unlock a relic from the first founding Chapter’s relic table.
New Characters & Codex Supplements Means New Opportunities
Looking at all the new hotness of the Space Marine Codex supplements, Forge World Chapters are having all kinds of new possibilities unlocked for them. From the Ultramarines, White Scars, Raven Guard, Iron Hands, Imperial Fists, and Salamanders, each book is full of Warlord Traits and Stratagems that all of the named FW characters have access to. You just have to sub out the named characters from the parent Chapters in for the named character of the Successor Chapters. (i.e You can’t take Carab Culln and Marneus Calgar in the same detachment).
Normally, you can’t choose your Warlord Trait for a named character (as they have a preset one in a table in the back of the book). But since the Forge World characters don’t appear in the supplement, they are free to choose any Trait.
For example, the Red Scorpions have a named Leviathan HQ that can be given the Forge Master Warlord Trait from the Salamanders book giving him +2 toughness (bringing him to T10).
Plus, with two full pages of Stratagems in each supplement, you can unlock powerhouse stratagems across the Chapters! It just depends on which book you want to roll with for your game.
Just keep in mind the only major change by taking a Forge World Chapter at the end of the day is a named character or two, however.
Did you know that you could take Forge World Chapters with almost any Chapter Tactic you wanted? What Chapter do you play? Have you come up with your own paint scheme to stay fluid with the rules?
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