The new Death Guard codex and Mortarion are almost here. Come take a look at the new warlord traits and abilities that will be available to them!
Today we’re getting a preview look at the Warlord Traits that will be available in the new Codex: Death Guard. Let’s see what the new book holds.
Any Death Guard Detachment gets the following benefit:
Infantry and Hellbrutes gain no penalty for moving (including advancing) and firing heavy/assault weapons. In addition to that rapid fire weapons fire twice at 18″. All battleforged troops gain Objective Secured as well.
Mortarion if you haven’t head yet gets Arch-contaminator, and Typhus gets the Living Plague!
Games Workshop already previewed three of the six new Warlord Traits, so let’s show you those and fill in the rest for you.
3. Tainted Regeneration: So blessed is this Warlord with Nurgle’s foetid restorative powers that his body heals itself as fast as his enemies can harm him. Your Warlord regains one lost wound at the start of each player’s turn.
4. Hulking Physique: This Warlord’s body has become swollen with Nurgle’s Divine blessings, and stands all but inviolate as a veritable behemoth of rancid flesh. Add 1 to your Warlord’s Toughness characteristic.
5. Rotten Constitution: Nurgle’s favour takes many forms, and this Warlord’s flesh has become so rot-infested that vast chunks of it can be torn free without risk of lasting harm. Reduce all damage inflicted on your Warlord by 1 (to a minimum of 1). For example, if your Warlord Failed a saving throw against a weapon that inflicts 3 Damage, he will only lose 2 wounds.
The new Warlord Traits coming out of the Death Guard Codex open up a lot of options for Death Guard generals. The Death Guard are looking even more deadly with every update we get, and we’re far from done.
New Mortarion Stats & Points Full Reveal
Check back in with us later when we reveal even more new content for the Death Guard!
What do you think about the new Death Guard Warlord Traits? Which one will are you most looking forward to?
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