Here are all the new Tyranids 40k Codex rules for their Wargear, Points, and Secondaries- check out what they will do for your army in 9th Edition!
The internet has struck once again with some big leaks from the upcoming codex! If you play Tyranids these rules are a great way to decide what to build your new army around from the upcoming codex book!
The leaks come from Reddit and are quite robust. Let’s first check out what we’ve seen so far, then jump into all the new rules!
Here’s the most up-to-date review of the new Tyranids rules. Click on the gallery above to see all the new 9th Edition rules from the Tyranids codex!
GW Confirms New Tyranids 40k Codex Rules With Preview
Inside the book you’ll find fully updated rules for the Tyranids and their key hive fleets, as well as background information leading from their first contact with mankind right up to the present day’s apocalyptic Octarian War. Despite the Imperium’s best efforts, Hive Fleet Leviathan runs rampant, and it seems that not even the largest Ork empire in the galaxy can stop them.
As befits a new codex, there’ll be a wealth of rules content from Stratagems and Warlord Traits to Hive Fleet adaptations and the return of Synaptic Link abilities. You’ll also be able to take your fleet on a Crusade campaign of its own, and while we can’t say anything about the specifics just yet, it’s safe to say you’ll be doing the complete opposite of any local T’au Empire players.
The new art is actually pretty cool we have somewhat of an expectation from this book, however, don’t judge too soon as we need to see how everything works together rules-wise.
Plus don’t forget to check out all the new Tyranids Crusher Stampede rules they just got as well by clicking here.
Tyranids Wargear
We’ve been seeing rules for a while now for the weapons and it looks like the Devourer and Fleshborer rumors are true- meaning you’ll be getting all kinds of shots with potential rerolls to hit and exploding 6’s even!
Again, just like with the shooting weapons, we’ve been seeing rumors for melee weapons while now, so it’s good to see all this confirmed! Rending Claws with +1 Strength and -4 AP is just pretty awesome to have from the get-go. Then, the Bonesword seems to be keeping the profile from the rumors, so super strong overall.
Tyranids Points
The unit size of Genestealers being capped at 10 was expected, but still hurts a little. With their upgrades in rules, the Warriors at 25 seem like a pretty good deal. Venomtropes preventing fallbacks for only 35 points, and Pyrovores with tons of solid shooting are a value too.
There were rumors Carnifexes were moving to elite or another slot, and going way down in points to like 60, so it looks like those aren’t coming true this time around. Still, not terrible points-wise overall for the Nids.
Secondaries
Considering you have so many units with Synapse, you should be able to score the Insight one without too much trouble, just be sure to save those last few wounds or models for them to finish off!
This should be doable for big armies moving forward throughout the battle, so nothing too hard.
Either way, exciting times are on the way for Tyranids along with rules and models via all the latest rumors and reveals. Here’s all the latest on the upcoming rules updates and points changes for Warhammer 40k.
- Tyranids 40k Rules & Models Rumors
- Tyranids Codex Biomorphologies & Synaptic Imperatives Rules!
- New Tyranids Codex Hive Fleet 40k Rules
- Tyranids 40k Codex Warlord Traits, Relics, Psychic Powers, and Stratagems Rules
- New Tyranids Wargear, Points, & Secondaries Rules
- New Tyranids Datasheets, Synapse, & Character Rules
- Tyranids Crusher Stampede Rules
Here’s the most up-to-date review of the new Tyranids rules. Click on the gallery above to see all the new 9th Edition rules from the Tyranids codex!
All the Newest GW Model & Rules Previews For 2022
What do you think about all these new Tyranids codex rules (like the points) that are out there?
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