Check out these new rules for Wargear, Points, & Secondaries from the Black Templars Warhammer 40k codex that’s part of the Army Box set.
With the Black Templars Army box in hobbyists’ hands and rules previews aplenty from Games Workshop, we can get a better picture of what all the new rules are looking like for crusaders of Dorn.
These rules are collected from all the following reviews on YouTube, and Warhammer Community alike, so be sure to watch your favorite presenters talk about their take on the book at the links below!
- The Glacial Geek
- Bell of Lost Souls
- Sprues & Brews
- SkaredCast
- StrikingScorpion82
- Guerrilla Miniature Games
- Tabletop Tactics
Similar to the Sisters of Battle, Lumineth Realmlords, and Beast Snagga Orks rollouts, this codex will first be available inside a new Army Box. In the future, it will be available separately. If you are curious about the Black Templars Army box, you can check the contents and values here.
New Black Templars 40k Wargear Rules
As far as the new Black Templars Wargear rules are concerned, all of the options seem to have their place. Of course, the Black Templars are a close-range faction, so those weapons are more exciting! Namely, the Pyreblaster and the character’s melee weapons!
New Black Templars 40k Points
All of these Black Templars points seem very fair in comparison to the other Space Marine chapters. Helbrecht went up 35 pts, but he also received the primaris update and all of its associated buffs like extra wounds and an attack, plus a much better weapon profile, making the change seem very worth the increase in points.
Another notable point value is for the Primaris Sword Brethren sitting at 22 pts/model, which is quite a bit cheaper than Bladeguard vets. Granted, the vets are more durable, however, the similarity in damage output makes these very attractive as an elite melee threat.
New Black Templars 40k Secondary Objectives
Out of these 3 new options, Bathe Your Blade In The Blood Of Your Foe looks the most interesting by far. This secondary works by essentially having one of your characters challenge an enemy character(of your opponent’s choice) then get a suite of points if they are able to take them out. If your model takes them out personally in melee you get a gigantic 15 points!
If you just kill destroy the character with another model you still make it out with 5 points, making this a great objective with little risk and a massive upswing if you are able to take full advantage of a great melee character. Luckily, Black Templars have plenty of options for melee-focussed character-slaying machines!
Overall it’s a great time to be a loyalist and an even worse time to be a heretic! Need more on everything Black Templars?
Here are the latest rules updates for these crusaders!
- Black Templars Stratagems
- Litanies & Vows Rules
- Wargear, Points, & Secondaries
- Black Templars 40k Datasheets
- Traits & Relics
All the Latest on the New Black Templars
What are your thoughts on all these rules? Which is your favorite new option?
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