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Wild New Chaos Relics, Psychics & Stratagems 40k Rules

new chaos rules space marines codex warhammer 40kHere are all the new Chaos Space Marines 40k codex rules for Relics, Psychic Powers, and Stratagems that are looking pretty spicy…

Let’s start off by looking at the new releases for the Chaos Space Marines and then dive into how to play all the new codex rules for Warhammer 40k.

Codex: Chaos Space Marines Retail Price: $55

 Click here to get yours for less from these retailers: | Amazon | Dicehead Games | Gold Goblin Games | Frontline Gaming | Games Workshop’s Store Link

Codex Chaos Space Marines

 The new Codex: Chaos Space Marines is bursting with evil, covering all the rules you need to let the galaxy burn. Included are eight subfactions, plus datasheets for 44 units, as well as Relics, Stratagems, Crusade rules, prayers, psychic powers, Marks of Chaos, and other vile articles of blasphemy.

2 wound Chaos marines are finally coming… finally… Along with other changes! It will be exciting to see what the Chaos Space Marines will be able to do as the newest updated faction! Will they shake up the meta?

These unique faction rules are collected from all the following reviews on YouTube, and Warhammer Community alike, so be sure to watch your favorite presenters talk about their take on the book at the links below:

Here’s the most up-to-date look at the new Chaos Space Marines rules- click on the gallery above to see all the new 9th Edition 40k rules from their codex!

Chaos Space Marines Psychic Powers

CSM psychicWe actually haven’t seen a lot of rumors about the psychic powers, so there’s not too much to compare these to.

CCSM PsychicThere are some classic powers in here with some new ones that are pretty buffed up.

Chaos Space Marines Relics

 

 

relics

 

Reilics CSM

 

Relics 3These were the previous rumors for the relics for you to compare and contrast:

Night Lords Relics

  • FLY relic (Daemon Prince only it seems): moving over or charging units causes d3 MW on a 2+
  • Claws of the Black Hunt are back but have been renamed, S+1 ap3 D2, does not gain reroll wounds instead gains enemies cannot use rules that ignore wounds
  • Vox Daemonicus is 12″ no deepstrike & enemies must pass a leadership test or cannot perform actions or psychic actions; infantry only
  • Flayer is still there and seems to be exactly the same
  • Stormbolt plate, infantry only, 2+ save, and untargetable beyond 12″

Alpha Legion Relics

  • One turn per battle: enemy strats cost +1cp on a 4+
  • Power sword with dd3 and causes -1 to hit (GONE)
  • Bolt weapons wounds on +2(except vehicles and titanic), ignores cover
  • The combi bolter relic must be gone since no way for HQ to get combis (GONE)
  • +2 armor, and transhuman
  • Armor with 3d6 movement that can “ghost walk” through units (still there)

Stratagems

 

 

Stratagems CSM

 

Stratagems CSM 2

 

Stratagems CSM 3

 

Stratagems CSM 4These were the previous rumors for the Stratagems for you to compare and contrast:

Night Lords

  • Vox scream: cancels AURAS
  • Units in deepstrike or strategic reserves count themselves as 1 turn earlier. 1cp for infantry & bikers; 2cp for Daemonkin
  • No fallback strat
  • Fall back and charge
  • -1 to hit if fired upon
  • Rerolls to hit if Ld is higher than the enemies (used to be +1 to hit)
  • There are no more stratagems that influence moral
  • Lost the stratagem that gives +2 to the charge and +1 to hit in melee from terrain
  • If you slay the enemy warlord, +1 CA to enemies for the rest of the game

Iron Warriors

  • 5+++ vs MW
  • -1 damage for core infantry & daemonkin.
  • Reduce incoming ap strat is GONE
  • Cultist bodyguards are still there

Word Bearers

  • No more strat for possessed +1d
  • The auto pass psyker spell is still there
  • The autosave strat has been changed to take 0 damage instead
  • They have 2 strats that affect daemonkin or possessed

Black Legion

  • Strat that lets you change a unit’s legion for a turn.
  • 1 unit can be considered destruction/massacre/slaughter at the same time, core units only

Alpha Legion

  • The sabotage strat is now auto explode
  • Fall back and shoot
  • 12″ deepstrike denial
  • Shoot a unit that deepstrikes nearby
  • Forward operatives, pregame move
  • Conceal is replaced with untargetable beyond 12″

Emperor’s Children

  • Honour the Prince is still there
  • The sonic weapons strat does mortal wounds now, no longer +1s +1d

The question is what else will we see for the followers of the dark gods this year besides just new rules…?

Here’s all the latest on the upcoming rules updates and points changes for Warhammer 40k.

Some of those are super spicy for sure, and some are not. Either way, Chaos Space Marines are finally getting the new rules they have been waiting for since summer of 2020. Check out all the pages of the new Chaos Space Marine Codex rules in our review above!

All the Newest GW Model & Rules Previews For 2022

What do you think of these new Chaos Space Marines 40k codex rules for Stratagems, Relics, and Psychic Powers that are looking very spicy…

Let us know in the comments of our Facebook Hobby Group, or our new Discord server, and make sure you enter the latest monthly giveaway for FREE today! 

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About the Author: Travis Pasch

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Travis Pasch

Job Title: Head Writer & Editor

Socials: @paschbass 

About Travis Pasch: Travis has been a Warhammer 40k hobbyist since the 1990s, playing the game since Third Edition. Through extensive traveling, he’s seen a lot of the miniatures hobby from across the world, giving him a unique perspective on the latest gaming topics and trends.

Travis’s brother even owns a commission painting studio, where he’s picked up a lot of good advice and techniques for painting Warhammer and tabletop miniatures over the years, as well. Travis joined the Spikey Bits team in 2019 and has been the lead writer since 2020.

Currently, he’s working on converting all his 40k Adeptus Mechanicus models and becoming a true tech enjoyer, complete with both sad and happy robot noises!