Get the full Warhammer 40k White Scars codex rules PDF breakdown and see why their new detachment has the need for speed!
Ready to blaze across the Warhammer 40k battlefields? New rules are here for the White Scars as the Spearpoint Taskforce Detachment will torch anything standing between Suboden Khan and his prize.
Packed with speed-soaked rules, brutal enhancements, and some downright nasty stratagems, this detachment is all about running circles around the enemy.
Here are our thoughts on the latest White Scars rules for 10th edition Warhammer 40k.
Ride the Lightning With New Warhammer 40k White Scars Rules
Updated on October 22nd, 2025, by Rob Baer with the latest rules.
From bikers carving figure-eights through the enemy line to jet-riding heroes firing on the move, the new Warhammer 40k White Scars rules are pure hit-and-run perfection. The Spearpoint Task Force detachment is built for maximum speed, flexible aggression, and more movement shenanigans than a jetbike conga line.
Here’s what makes this detachment the fastest thing on two wheels since Jaghatai Khan’s joyrides across the webway. And remember, these rules need the main Space Marine codex, so make sure you’ve got that ready to roll before you hit the gas.
Storm-Swift Onslaught: White Scars 40k Codex Supplement

All Adeptus Astartes units in your army can charge in a turn when they advance or fall back.
Yes, you read that right. Fall back, regroup, and still smash face. It’s the epitome of “hit fast, hit hard, disappear.” Mounted units get extra mileage here, but even infantry can pull off drive-by bayonets like pros.
And when Suboden Khan, the First Khan himself, leads the charge, he brings an extra trick called Wrath of the First Khan. If his unit wipes something out in the Fight phase and isn’t tied up afterward, they can make a Normal Move of up to 6”. Translation: hit one target, vaporize it, then ride off into the sunset like a boss.
Warhammer 40k White Scars Codex Enhancements:

- Spearpoint Paragon: +1 Strength and AP to melee weapons, or +2 after a Charge. Think thunder hammer results with the elegance of a power lance.
- Stormseers’ Wisdom: Re-roll Advance rolls for your unit. Because sometimes the wind just isn’t fast enough.
- Hunter’s Eye: Ranged weapons in the bearer’s unit gain Sustained Hits 1 and Ignore Cover, perfection for bikers raining hot lead from the saddle.
- Chogorian Huntmaster: If your mounted unit starts in Strategic Reserves, it arrives one round earlier. Surprise! The cavalry is already behind you.
Warhammer 40k White Scars Codex PDF Stratagems

- Armour of Contempt: Classic move. Toughen up your units by worsening incoming AP by 1.
- Spear Thrust and Sabre Swing: Choose between [Lance] or [Lethal Hits] for your melee weapons, or both if you’re on a bike. Dual-wielding chaos in motion.
- Mobile Lethality: Shoot even after Advancing or Falling Back. The ultimate “drive-by shooting” upgrade.
- Evasive Manoeuvres: Make your opponent’s shots -1 to Hit and -1 to Wound. That’s what happens when you try to shoot ghosts on wheels.
- Hunter’s Instincts: When an enemy unit moves nearby, react with a 6” Normal Move. Because the best defense is a preemptive reposition.
- Withdraw and Regroup: Pull your mounted or flyer unit off the board at the end of combat and drop it into Strategic Reserves. “Retreat” is just code for “flank again.”
40k White Scars Codex Rules: Suboden Khan

Armed with a Stormtooth lance that wrecks monsters and vehicles alike and an Onslaught Gatling Cannon that turns infantry into vapor, he’s equal parts duelist and gunner.
His rules turn speed into a weapon:
- Spear of Chogoris: His unit can shoot and charge even after Advancing or Falling Back. If it could already do that, add +1 to Advance and Charge rolls instead.
- Skilled Riders: Move through terrain like it’s not even there. Because the Khan doesn’t have time for traffic.
Between his 12” Move, 8 Wounds, and 4+ Invulnerable Save, Suboden Khan is the undisputed drift king of the 41st Millennium.
Waehammer 40k White Scars Rules: The Combat Patrol

The patrol itself leans hard into close-range aggression: bikes backed up by a tank and assault marines. Get the new combat patrol rules here.
Final Thoughts on The White Scars 40k Codex Supplement
The Warhammer 40k White Scars codex proves that speed really does kill, especially when it’s backed by precision and flexibility. The Spearpoint Task Force turns every movement into an opportunity and every retreat into a setup for a bigger strike.
Between Suboden Khan’s hyper-mobile heroics, hit-and-run tactics, and a suite of stratagems that scream “try to catch me,” this detachment is perfect for players who like to think three turns ahead and leave tire marks on the tabletop.
The Warhammer 40k White Scars codex PDF might not come with an engine roar, but it’ll sure feel like it when your entire army blitzes across the battlefield before your opponent even gets a chance to blink.
Download the New White Scars Codex Rules Here
Do you like the new White Scars Detachment?



