Total War has teased and teased. Now, the wait is over: Warhammer 2 is coming and there is there is a lot in it. Let’s take a look!
After much teasing, Total War has announced that Sept. 28th, 2017 is when Total War: Warhammer 2 will be released. There is even a fancy Collector’d Edition entitled “The Serpent God Edition” that comes with a ton of special items. There is also the early adopter bonus for those the pre-order the game or purchase it up to the first week after release. They will receive an as yet to be unreleased race pack for Total War: Warhammer 1. They will be announcing what the race is but it will be a completely reworked faction for the Old World, with new units including some unique new monsters, 2 new Legendary Lords each with unique skills trees, quest chains and unique starting positions. For any questions and a FAQ, be sure to check out the Total War: Warhammer 2 Blog.
Serpent God Edition: $149
As the twin-tailed comet arcs across the sky, those attuned to the Winds of Magic feel the air buckle with arcane energies. In torch-lit temple halls, fervent priests trace cobweb-threads of ancient geomancy, bowing their heads in fervent anticipation… All who know agree – a change is coming.
From the thundering clouds of battle, a new god rears its scaled head. Sotek, the deliverer, god of Serpents and of War, has arrived. Truly an edition fit for a god, or at the very least a devoted high-priest, the Serpent God Edition comes wrapped in faux lizard skin, replete with stone effect glyphs modelled on Lord Mazdamundi’s headdress, detailing the temple-cities of Lustria.
Within this Tome, the following artefacts lie, awaiting your discovery:
- Serpent God ‘Lizard Skin’ Tome Packaging
- Integrated Art Book
- Embossed Metal Case
- Exclusive Strategy Guide
- Sticker Sheet
- Canvas Map with Exclusive Lizardmen Artwork
- Stone Effect ‘Puzzle Sphere’
- Carved Bone Effect ‘Teeth’ Totems
- ‘Saurus Blade’ USB with Black Library E-Books
Also includes Early Adopter Bonus
Total War: Warhammer 2: $59.99
Millennia ago, besieged by a Chaos invasion, a conclave of High Elf mages forged a vast, arcane vortex. Its purpose was to draw the Winds of Magic from the world as a sinkhole drains an ocean, and blast the Daemonic hordes back to the Realm of Chaos. Now the Great Vortex falters, and the world again stands at the brink of ruin. Powerful forces move to heal the maelstrom and avert catastrophe. Yet others seek to harness its terrible energies for their own bitter purpose. The race is on, and the very fate of the world will lie in the hands of the victor.
Prince Tyrion, Defender of Ulthuan, guides the High Elves in their desperate efforts to stabilise the vortex as it roils above their home continent. Atop his palanquin-throne, the Slann Mage-Priest Mazdamundi directs his Lizardmen war-hosts as they surge northward from Lustria. He, too, is intent on preventing cataclysm, though the methods of The Old Ones must prevail. The Witch King Malekith and his sadistic Dark Elf hordes spew forth from Naggaroth and their labyrinthine Black Arks. He tastes great weakness in the vortex – and great opportunity in its demise. Meanwhile a fourth, secretive race stirs, their motives obscured by sinister plots and machinations. The time for revelation is nigh… Four races, four outcomes, a single goal: control of the Great Vortex, for good or ill.
The second in a trilogy and sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II brings players a breathtaking new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth and the Southlands. The Great Vortex Campaign builds pace to culminate in a definitive and climactic endgame, an experience unlike any other Total War title to date. Playing as one of 8 Legendary Lords across 4 iconic races from the world of Warhammer Fantasy Battles, players must succeed in performing a series of powerful arcane rituals in order to stabilise or disrupt The Great Vortex, while foiling the progress of the other races. Each Legendary Lord has a unique geographical starting position, and each race offers a distinctive new playstyle with unique campaign mechanics, narrative, methods of war, armies, monsters, Lores of Magic, legendary characters, and staggering new battlefield bombardment abilities.
Shortly after launch, owners of both the original game and Total War™ WARHAMMER II will gain access to the colossal new combined campaign. Merging the landmasses of The Old World plus Naggaroth, Lustria, Ulthuan and the Southlands into a single epic map, players may embark on monumental campaigns as any owned Race from both titles.
Total War will be giving their first E3 presentation at 11pm EST tonight on PCGamer’s Twitch page. The vod for that will be available afterwards on Twitch and Youtube.
For more information on Total War: Warhammer 2 and the Total War Franchise, visit Total War!