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Leaked Emperor’s Children 40k Rules – Hot or… Not? Ep. 463

2_26 long war 463

The Emperor’s Children 40k rules leaks are out—are they a Chaos powerhouse or a disappointment? Here’s everything you need to know.

Another Long War Two-Fer is HERE: Keep those hobby muscles strong with this week’s webcast and the latest exciting podcast of table-top wargaming awesomeness mostly centered around Warhammer 40k.

Show Summary:

In this episode, the hosts dive into the newly leaked Emperor’s Children 40K rules, discussing their strengths, weaknesses, and community reactions, while also exploring a thought experiment on time travel and engaging in some classic hobby banter.  Here are the key takeaways:

  1. Time Travel Thought Experiment
    • (12:32) Discussion about going back to 1960 with modern knowledge—no items allowed except period-appropriate clothing.
    • (16:05) Speculation on altering history, e.g., saving JFK, and how that could unintentionally lead to worse outcomes (e.g., nuclear war).
    • (22:55) Idea of investing in young George Lucas, meeting Tolkien and C.S. Lewis, and avoiding the Vietnam draft.
    • (34:47) Pricing and release details:
      Emperor’s Children box: $230 (~$160 savings).
      Eldari Combat Patrol: $170 (~$80 savings).
  2. Leaked Emperor’s Children Rules Analysis
    • (42:15) New detachments and mechanics:
      Six detachments, including Mercurial Host, Rapid Evisceration, Peerless Bladesman, Carnival of Excess, Chosen of Slaanesh, and Warlord Pride.
      Some detachments feel underwhelming compared to existing Chaos Space Marine (CSM) options.
    • (44:18) Lord Cacophanus rules:
      Toughness 5, 2+ save, 4+ invulnerable save, 6 wounds.
      Can lead Noise Marines and Terminators but removes their deep strike ability.
    • (47:06) Faction rule critique:
      Emperor’s Children rules require players to “call their shots” for battle results, penalizing mistakes.
      Compared to other factions, they get more conditional benefits instead of static bonuses.
    • (50:08) Pact Points mechanic:
      Gain bonuses based on unit kills (1, 3, 5, or 7 required).
      Strong benefits (rerolls, lethal hits, sustained melee) but locked behind a challenging mechanic.
    • (55:52) Limited anti-tank options:
      Slaanesh Daemons can be included but don’t fully benefit from Emperor’s Children army rules.
      Feels more restrictive compared to other Chaos factions like World Eaters and Thousand Sons.
    • (1:01:02) Overall community feedback:
      Many Emperor’s Children players find the rules disappointing due to limitations and inefficiencies.
      Some feel regular Chaos Space Marines perform better in similar roles.
  3. Closing Thoughts & Community Engagement
    • (1:06:30) Frustration over unnecessary rule complexity that restricts playstyle.
    • (1:08:17) Would You Rather submissions encouraged via email for prizes.
    • (1:10:11) Discussion shifts to movie meddling (Highlander sequel, Alien 3).
    • (1:11:34) Promotion for The Long War’s exclusive content and early-access videos.

This week’s podcast covered all things Emperor Children Rules and their leaks plus analysis. 

Emperor’s Children 40k Rules

 

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