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AMG Reveals How Missions Work For Star Wars: Shatterpoint

By Travis Pasch | February 21st, 2023 | Categories: Atomic Mass Games, Star Wars, Warhammer 40k Rumors

shatterpoint-star warsAMG just previewed the rules for how Star Wars: Shatterpoint missions will actually play out on the tabletop- check it out!

We’ve seen the unboxing of the new Star Wars Shatterpoint starter set, and a few small rules, but this is probably the biggest reveal up until this point from AMG. As playing the missions is basically what makes the game and seeing some mechanics is great.

If you want to see what the models look like and where you can grab yours, you can check that out here.  For now, though, let’s check out the new rules from Atomic Mass Games.

AMG Reveals How Missions Work For Star Wars: Shatterpoint

Star Wars Shatterpoint Missions

Before we talk too much about the Missions themselves, let’s talk about the Struggle. There is a dashboard for players to track the Struggle – a sort of tug-o-war between the players. At the end of each player’s Turn they will score points, moving the struggle token toward their end of the track. If the Struggle token ever reaches the end of that player’s track, they win the current Struggle!

When a player gains a Momentum token, it is added to the end of their track.

But, unlike the old school-yard game, Shatterpoint throws a monkey wrench into the works. Momentum tokens are added to a player’s side of the track as certain actions are performed – most notably wounding enemy characters, but there are character special rules and other ways to gain momentum as well. Momentum moves the end of your track toward the center making it easier for you to achieve victory and is an important part of any strategy!

This is an interesting way to play the game, as you score at the end of your turn, and can just set up the win. However, the Momentum tokens are also a cool idea to move you further along without doing actual objectives.

Phase Cards

Star Wars Shatterpoint Missions 2

Once the game has begun, you’ll flip over a randomized Phase 1 card with a map to show you what objectives are active for the first Struggle. You’ll be fighting with your opponent to control these objectives by claiming them with characters. Be prepared to climb, jump, and hurdle over terrain to get there – the action starts quickly and doesn’t let up! As mentioned above, you’ll be scoring points at the end of each of your turns, pushing the Struggle token toward victory on your end of the track. Too much sitting back and your opponent will quickly overwhelm you! But worry not. Even if your opponent wins the first Struggle there is still hope (and what would any Star Wars game be without HOPE?) Once a player wins the first Struggle (By moving the Struggle token to the end of their track), phase two begins with a new set of randomized Struggle Cards.

With randomized cards, the games really should be quite different each time. This also changes the map of each game with different terrain. Then, after the struggles are won, you switch to a new one throughout the game.

Star Wars Shatterpoint Missions 3

While Phase 1 cards present the players with no choices in what the struggle is, Phase 2 cards will give an option between two maps, chosen by the player who lost the last Struggle, as to which objectives they want to be active, these new active objectives replace the current Phase 1 active objectives. Should the same player win the Struggle in Phase 2, they are the winner of the game! If both players have won a Struggle after Phase 2, the game continue into Phase 3.

After the first phase, you get a little more of a choice for what happens next. Still fairly randomized, but you seem to be able to lead the game where you want it to go.

Winning the Game

Star Wars Shatterpoint Missions 4

Now, some people may assume “Oh, I’m playing best out of 3! That’s pretty cool!” And you wouldn’t be wrong, kind of. Between each phase, nothing in the game resets – damage, injuries, wounds, conditions… It all stays on characters. Positioning your characters to capitalize on the ever-shifting objectives and planning for the future are a huge part of any successful strategy in Shatterpoint and will tax even the greatest characters and players alike!

This is interesting because no damage or anything changes, so if you go all out to win the first phase, your characters might just be too damaged actually to bring home the overall victory!

Star Wars: Shatterpoint Core Set & More Sets Hit Pre-Order

shatterpoint-star-wars-starter

If you read this after June 2nd, 2023, the starter set and first expansions should be fully released and available from your favorite store!  To order one for yourself, you can click here or click the header below. 

Star Wars: Shatterpoint Core Set: $164.99

Click here to order yours from | Amazon | Asmodee Website |

Star Wars Shatterpoint Core Set

Iconic characters from across the Star Wars galaxy clash in this new miniatures skirmish game! Star Wars: Shatterpoint invites players to collect, assemble, and paint their own squads of heroes, villains, and their allies and pit them against one another in tense duels to control key battlefield objectives. Focusing on dynamic fights between key characters and a unique combat system that brings the feel of epic Star Wars duels to the tabletop, Star Wars: Shatterpoint gives players 16 characters to begin building their squads along with a selection of terrain to begin constructing their battlefields. Rounding out the set are all the cards, dice, movement tools and accessories players need to leap into the tactical combat of Star Wars: Shatterpoint!

Star Wars Shatterpoint Core Set 2As we said, this comes with a decent amount of models, a bunch of terrain, and everything you need to play!

Star Wars Shatterpoint Core Set 3For the price, we expect plenty of people to grab this, and it should be a pretty big launch. The game will officially launch on 6/2/2023, so really not that far away now!

Click Here to Get Your Star Wars: Shatterpoint Core Set

Are you excited about the Shatter point starter set? Will you be picking this up?

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About the Author: Travis Pasch

travis pasch writer headshot profile bio

Travis Pasch

Job Title: Head Writer & Editor

Socials: @paschbass 

About Travis Pasch: Travis has been a Warhammer 40k hobbyist since the 1990s, playing the game since Third Edition. Through extensive traveling, he’s seen a lot of the miniatures hobby from across the world, giving him a unique perspective on the latest gaming topics and trends.

Travis’s brother even owns a commission painting studio, where he’s picked up a lot of good advice and techniques for painting Warhammer and tabletop miniatures over the years, as well. Travis joined the Spikey Bits team in 2019 and has been the lead writer since 2020.

Currently, he’s working on converting all his 40k Adeptus Mechanicus models and becoming a true tech enjoyer, complete with both sad and happy robot noises!