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New 40k Drop Pod: Unplayable Garbage? & Death Guard Leaks Ep. 469

4_16 Long war 469

A new 40k Drop pod is on the way, but we have concerns about how it will even fit on the board, and we review the Death Guard leak rumors.

Another Long War Two-Fer is HERE: Keep those hobby muscles strong with this week’s webcast and the latest exciting podcast of table-top wargaming awesomeness mostly centered around Warhammer 40k.

New Warhammer 40k Drop Pod & Death Guard Rules Leaks

Show Summary:

This week brought some interesting news, including rumors about the Death Guard and significant changes to the drop pod. Here are the key takeaways:

  1. [07:42] Board Game & Hobby Industry News

    • They mention a Helldivers board game on Kickstarter and note that Army Painter lowered its free shipping threshold. Concerns are raised about the U.S. game manufacturing infrastructure being insufficient to meet hobby needs.

  2. [14:17] Support Local Game Stores

    • Emphasis on spending hobby money at friendly local gaming stores to support the industry amidst rising costs and limited product access.

  3. [19:34] Death Guard Codex Changes & Rumors

    • Discussion of upcoming Death Guard changes — including new models, improved Blightlord Terminators (T7, 2D melee), and the rumored removal of Mortarion’s modifier aura.

  4. [25:01] Death Guard Lore Critique

    • Some hosts dislike the Death Guard lore, calling it the “least badass” of Chaos factions, suggesting Nurgle could be more creatively written (e.g., causing psychological afflictions like eating disorders).

  5. [28:19] Drop Pod Model Design Issues

    • Original Drop Pod model is notorious for being hard to build and paint, with large surface area and annoying doors. Players often replaced them with DIY models (like spray-painted solo cups).

  6. [33:55] Drop Pod Rules: Concerns About Gameplay Impact

    • Questions arise around how the new Drop Pod rules will function with fixed terrain layouts. Rumors suggest rules might allow for terrain displacement or pre-placement similar to infiltrators.

  7. [39:53] Old Rules Flashbacks

    • Nostalgia for older editions where Drop Pods came down turn one, reshaping the game. Concerns about balance if that mechanic returns.

  8. [50:24] Disembarkation & Transport Rules Complexity

    • Discussion about potential complications for how units disembark from the new Drop Pod and how it will interact with fortification and transport rules.

  9. [58:35] Model Scale & Final Thoughts

    • The new model may be slightly upscaled, but it’s uncertain how different it really is. Skepticism that it’ll be just another cool-looking fortification with weak rules, like the Hammerfall Bunker.

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