These are some very spicy rumors about how the 40k 10th edition codexes will have fewer rules than we do currently and be very streamlined!
The rumors have been flying for 10th edition Warhammer 40k, but these are some of the most interesting yet. Obviously, these are rumors, so take them with as much salt as you need!
That said, this could make the game easier for newer players and make playing a little faster. There will be drawbacks as well, but let’s jump into the rumors, and you can decide for yourself!
RUMORS: New 40k 10th Edition Codexes Will Have Fewer Rules
The latest was spotted on Auspex Tactics, but goes long with a lot of the current 10th edition Warhammer 40k, rumors as well.
We’ve all heard the rumblings of too many rules, stratagems, and a lot of rules bloat in 9th edition.
This might make more sense when you start looking at how many books there are and how many rules are in each book. This also lines up with another rumor about smaller Space Marines chapters being just Armies of Renown sheets. If the main Space Marine codex is going to be super toned down, then it would also make sense for the chapters just to be armies of renown (at least at first, potentially due to a crowded release window for the new edition).
Obviously, this would have a huge impact on the game, but very similar to what they have done for the past two editions, cut down on the rules, and then they slowly grow over time.
We’ve also heard tons of rumors about how the World Eaters codex is somewhat small, right down to the number of units they have inside.
This would also make sense if Games Workshop is writing it to be more compatible with 10th edition. Basically, every book has had all kinds of sub-faction rules; these don’t seem to have that, tons of the points and upgrades are missingATM, and the Stratagems and Warlord Traits that have been leaked are smaller than something we would expect in 9th edition.
This codex could, indeed, be a good idea of what to expect with the newer codexes in the 10th Edition 40k
So, would this be good for the game? It really depends on the type of player you are. Friendly games will probably be more fun, as it’s not so difficult to know what your opponent can do, and you can just throw the minis down and play!
However, if you’re more competitive, this could put a much bigger onus on just list-building and take away some tactical advantages. Either way, it will be interesting to see if this is true!
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What are your thoughts on more streamlined codexes for 10th Edition Warhammer 40k?
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