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Beastclaw Raiders Rules Stomp into AoS 2.0

By Wesley Floyd | June 1st, 2018 | Categories: Age of Sigmar, Uncategorized

beastclaw

Beastclaw Raiders are stomping in on today’s latest rules teaser from Games Workshop. Time to take a look at what they’ll be getting in AoS 2.0.

Warhammer Community just revealed some of what Beastclaw Raiders will be doing on the tabletop.

Who are the Beastclaw Raiders?

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Hardy, hungry and ferociously strong, the Beastclaw Raiders are a vast clan of nomadic ogors who roam across the Mortal Realms. Pursued endlessly by a supernatural ice storm known as the Everwinter, they must constantly keep moving to survive – and woe betide any who get in their way.

To the Beastclaw Raiders, the cities and civilisations of the Mortal Realms are nothing but an obstacle to be crushed by their massive war-beasts. The wealth of nations is scavenged to maintain the ogors’ crude weapons and armour, and the civilians are consumed to satisfy the rapacious hunger of the ogors themselves. To battle the Beastclaw Raiders is to be battered down by an avalanche of muscle, horn and scrap iron, as gigantic monsters and ferocious riders smash all before them underfoot.

Beastclaws Raiders in 2.0

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Firstly, the GREAT news. The Beastclaw Raiders have seen some considerable points reductions across the board. All Thundertusk and Stonehorn units now cost a decent chunk less, allowing you to fit more into your army lists, while several warscroll battalions have likewise been discounted, making grabbing command points (not to mention all manner of handy bonuses) even easier.

Everything is getting a point reduction. Models across the board will cost cheaper. So you can still do 6 mortal wounds, but now it may be even easier.

beastclaw firebelly

If you don’t have a Firebelly yet, you’ll want to get one ahead of time. They are getting a point reduction and can heal your allies along with flinging a bunch of magical swords at the enemy. What better way to deal with a problem than by shooting swords at them with your mind?

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Quicksilver swords model

Artifact of the Beastclaw

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This artifact essentially says that the bearer becomes immortal for a turn. getting a 50/50 chance to ignore ALL wounds for an entire turn is crazy when you give it to a faction of big burly men riding snow beasts. These units are already tough to take down. Pair this with  Stonehorn’s Stone Skeleton ability and you’ll ignore wounds on a 4+ and take half damage. Talk about a tank.

Beastclaws will be no joke. It looks like their strength will lie in their point reduction. They were already good to start with and now they’re cheaper and can heal. Not to mention that artifact can absorb an entire combat phase from the opponent if you want it to.

Missed the other stuff we’ve covered? Look no further.

GW Teases Rules of The Realms For AoS 2.0

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In Aos 2.0, there will be realms to play on that will have different rules and effects game-wide. Let’s dive into the realms that they just GW teased!

 

GW Teases New Free Peoples & Beastmen Rules

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GW just gave us rules teasers on the Free Peoples, the former Empire faction, and the wily Chaos Beastmen for the new edition of Age of Sigmar.

New Artifacts Coming For Age of Sigmar 2.0

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Age of Sigmar 2.0 is bringing tons of artifacts to the table to represent the realms where they come from and give new effects to the game.

GW Reveals New Seraphon Rules For AoS 2.0

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It’s the Seraphon turn for some love, as GW revealed new rules teasers today for how they will fight and cast spells in Age of Simar 2.0

GW Teases Rules For Kharadons & Purple Sun!

AoS is heating up as Purple Sun is back! Plus GW previews Kharadon Overlords in today’s latest rules teasers for Age of Sigmar.

AoS 2.0 Rules Teasers: Skaven, Flesh-Eater Courts & Shooting

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Warhammer Community has given us a plate-full of information this holiday with teasers for Skaven, Flesh-Eater Courts, and new shooting rules. Now can get a better idea of how AoS 2.0 will pan out.

Age of Sigmar: New Sylvaneth Rules Preview

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Sylvaneth are up in Age of Sigmar’s 2.0 rules previews. Let’s take a look at what these spirits of the forest will get in the new edition.

Blades of Khorne & Command Points in AoS 2.0

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Blades of Khorne will be getting another reboot in the coming Age of Sigmar 2.0 so get those axes and skull-collecting bags ready.

Age of Sigmar Updates Magic Casting & Unbinding

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Age of Sigmar 2.0 is on the way and it looks like Magic will get a tweak! Come see the updated casting and unbinding phase of the game that may just be for the better.

Free Summoning & New Nagash Rules for AoS

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Legions of Nagash are getting some love, and it looks like summoning overall may be free in Age of Sigmar now.

New AoS Changes for Khaine, Tzeentch & More

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More changes are here for Age of Sigmar, as the spotlight is on the Daughters of Khaine, Disciples of Tzeentch and how to protect your characters in the new edition.

Fyreslayers Faction Focus: Age of Sigmar 2.0

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Prepare to see half-naked redheads running through your ranks with big axes and even bigger beards.

GW Teases New Slaves to Darkness, & Ironjawz Rules

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GW teased a ton of new Age of Sigmar 2.0 rules for both the Slaves to Darkness and Ironjaws factions. Don’t miss these updates.

What do you think about the Beastclaws artifact? How many Firebellies are you taking? What realm do you want to fight in the most?

Let us know over in the comments over on our Facebook Hobby Group.

aos 2.0

More on the latest of Warhammer AoS 2.0

 

About the Author: Wesley Floyd

Imperial fanboy, tabletop fanatic, King of sprues.