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All the New Chapter Approved 2022 40k GT Rules

40k-new-rules-updates-chapter-approved-2022-nephilimHere are all the new Chapter Approved Warhammer 40k 2022 updates to GT rules and procedures in the Nephilim book.

We originally saw some of the new changes to Warhammer 40k missions and secondary objectives updates at the US Open Finals in January. Since then we’ve seen rules and points leaks, a new Chapter Approved GT 2022 book, changes to secondaries, and the introduction of seasons for Warhammer 40k.

So that will be a big change to how new and existing Warhammer 40k rules are balanced and how many updates you will have to keep up with as a player.

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Keep in mind before July of 2020 the rules updates in the Chapter Approved book were published in December of each year, so technically hobbyists already bought TWO Chapter Approved books within six months of each other from Dec 2019 to July 2020. Now, that will be the norm.

Speaking of which looks like for the second half of 2022 we have the new Chapter Approved: Nephilim.

Now let’s dive into the GT Rule changes

The New Nephilim Chapter Approved 2022 40k GT Rules

Here’s the most up-to-date review of the new Chapter Approved 2022 Rules. Click on the gallery above to see the new Battleforged and Seconadries rules plus Missions!

One of the biggest changes found inside the book is easily the CP changes. If you missed it, GW also put out an image that clearly lays out the change…

Chapter Approved Changes

Perhaps the biggest shift comes with Command points. Players now start each battle with half as many as before – three for Incursions and six for Strike Force battles. What’s more, there are no freebies in Nephilim – players must now also pay a Command point for their first Warlord Trait and Relic, using two new Core Requisition Stratagems.

If you build your list as before and get one Warlord Trait and one Relic (not including extra traits or relics), you’ll be starting the game with 4 CP which is a huge rule change for matched play Warhammer 40k.

Compared to the current system is just insane as you’ll have a 3rd of what you could have now. This also forces players to build their lists around more troops (in theory).

Either way, it’s happening and might really reduce alpha strikes and make the games longer as you’ll get more points throughout the game.

It might be better for new players as instead of constantly having to search through their book for stratagems, they just won’t have the CP to do it.

44 - Chapter Approved 2022 40k GT Rules

Determining missions has changed slightly, but for the most part, everything here is the same. One nice change to balance out the starting CP nerf is that you can get a free Super Heavy Auxilarly if the faction keyword matches your warlord (except for Imperium, Aeldari, Chaos, or Tyranids)! 

43 - Chapter Approved 2022 40k GT RulesStep 10 (Reserves and Transports) sees a pretty big change! Transports MUST have at least one model inside them. If they do not, the model is treated as destroyed after deployment. This is mostly targeted at Wave Serpents and Raiders perhaps, but shouldn’t be too much of a hurdle.

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Playing and ending the game are pretty much exactly the same.

Also a side note, this book contains the core rules in the back, which is super convenient in case anything needs to be double-checked!

Updates in general for any game are just good business. That being said it also seems like in 2022 GW will have their hands full trying to monetize these updates while getting hobbyists to adopt their new DLC style pay-to-play path to market without a reliable digital delivery option or platform.

Here’s the most up-to-date review of the new Chapter Approved 2022 Rules. Click on the gallery above to see the new Battleforged and Seconadries rules plus Missions!

    All the Newest GW Model & Rules Previews For 2022

    Are you excited about the changes to GT rules in the new Warhammer 40k Chapter Approved Nephilim? 

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    About the Author: Andrew Schrank

    College student, Lord of fluff, and Master of Ice Hammer