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All The Chapter Approved 2022 40k Rules, Missions & Points

40k-new-rules-updates-chapter-approved-2022-nephilimHere are all the new Chapter approved Warhammer 40k rules updates, points changes, missions, and Secondary Objectives in the CA GT 2022 book.

We originally saw some of the new changes to Warhammer 40k missions and secondary objectives updates at the US Open Finals. Since then we’ve seen rules and points leaks, a new Chapter Approved GT 2022 book, changes to secondaries, and the introduction of seasons for Warhammer 40k.

chapter-approved-2023 rules grand tournament ark of omensUpdate: The new Chapter Approved 2023 Arks of Omen Grand Tournament Mission Pack is coming with rules updates, points changes, and Secondary Objectives! Find Out More HERE

So that will be a big change to how new and existing Warhammer 40k rules are balanced and how many updates you will have to keep up with as a player.

Chapter-Approved-40k-wal-hor

Keep in mind before July of 2020 the rules updates in the Chapter Approved book were published in December of each year, so technically hobbyists already bought TWO Chapter Approved books within six months of each other from Dec 2019 to July 2020. Now, that will be the norm.

Speaking of which looks like for the second half of 2022 we have the new Chapter Approved: Nephilim to buy…

Chapter Approved – War Zone Nephilim: Grand Tournament Mission Pack Retail Price: $30

Click here to get yours for less from these retailers: | Amazon | Dicehead Games | Gold Goblin Games | Frontline Gaming | Games Workshop’s Store Link

Chapter Approved – War Zone Nephilim Grand Tournament Mission Pack

Inside this 136-page softback book, you’ll find:

– Two mission packs, each comprising nine missions each for Incursion and Strike Force battles, each designed to offer a wide array of challenges to players
– Warzone Nephilim secondary objectives, featuring three default secondary objectives for this Grand Tournament Mission Pack, bespoke secondary objectives for every Warhammer 40,000 faction, and a host of general secondary objectives for common use
– Dynamic new rules for allocating and generating Command points, as well as changes to choosing Relics and Warlord Traits
– Guidelines for setting up and playing a matched play or Grand Tournament-level competitive game, including suggested battlefield size, time limit, and how best to determine secondary objectives
– A blank tournament scoring sheet for you to photocopy and use, with an annotated example of how to fill it out
– The full core rules needed for matched play games of Warhammer 40,000, including a glossary and explanation of rare rules, as well as an introduction to the Battle Ready standard of painting for your miniatures

Take your matched play games to new heights with a wide range of secondary objectives for every faction, new rules for Command points, and a range of balanced and competitive missions. Whether you’re a seasoned veteran or a newcomer to the exciting world of matched play, Chapter Approved: War Zone Nephilim has something for you.

All The Chapter Approved 2022 40k Rules, Missions & Points

Here’s the most up-to-date review of the new Chapter Approved 2022 Rules. Click on the gallery above to see the new Battleforged and Seconadries rules plus Missions!

One of the biggest changes found inside the book is easily the CP changes. If you missed it, GW also put out an image that clearly lays out the change…

Chapter Approved Changes

Perhaps the biggest shift comes with Command points. Players now start each battle with half as many as before – three for Incursions and six for Strike Force battles. What’s more, there are no freebies in Nephilim – players must now also pay a Command point for their first Warlord Trait and Relic, using two new Core Requisition Stratagems.

If you build your list as before and get one Warlord Trait and one Relic (not including extra traits or relics), you’ll be starting the game with 4 CP which is a huge rule change for matched play Warhammer 40k.

Compared to the current system is just insane as you’ll have a 3rd of what you could have now. This also forces players to build their lists around more troops (in theory).

Either way, it’s happening and might really reduce alpha strikes and make the games longer as you’ll get more points throughout the game.

It might be better for new players as instead of constantly having to search through their book for stratagems, they just won’t have the CP to do it.

44 - Chapter Approved 2022 40k GT Rules

Determining missions has changed slightly, but for the most part, everything here is the same. One nice change to balance out the starting CP nerf is that you can get a free Super Heavy Auxilarly if the faction keyword matches your warlord (except for Imperium, Aeldari, Chaos, or Tyranids)! 

43 - Chapter Approved 2022 40k GT RulesStep 10 (Reserves and Transports) sees a pretty big change! Transports MUST have at least one model inside them. If they do not, the model is treated as destroyed after deployment. This is mostly targeted at Wave Serpents and Raiders perhaps, but shouldn’t be too much of a hurdle.

42 - Chapter Approved 2022 40k GT Rules cropped

Playing and ending the game is pretty much exactly the same.

Also a side note, this book contains the core rules in the back, which is super convenient in case anything needs to be double-checked!

All the New Warhammer 40k Chapter Approved Missions

Chapter Approved – War Zone Nephilim Grand Tournament Mission Pack

The first looks also seem to indicate the missions in the new Nephilim GT book are the same as the ones from Nachmund, below.

Terrain Set-Ups & Explanation of Types:

Terrain Setup 1 chapter approved 2022 GT Mission pack

Terrain Setup 2 Terrain Setup 1 chapter approved 2022 GT Mission pack

Terrain Piece 1 elements will almost always be “true” line-of-sight blocking pieces (i.e. obstructed windows, solid walls, few lines of sight drawable through the physical terrain pieces themselves). 

For Terrain Piece 2 elements, the opposite is true – the physical terrain elements are themselves quite porous, so while Obscuring makes the entire piece line-of-sight blocking, this benefit largely dissipates once your units enter the terrain. 

Nerf Halo MA40 pricing and avialabilityThe Best NERF Guns To Buy: Pricing & Availability

For Terrain Piece 3 elements, the terrain will be fairly broken up, reflecting their Dense Cover rules.

terrain explanation chapter approved 2022

They also added an interesting note on objective placement for terrain:

A Note on Objective Placement: For the US Open events, following the guideline of the Grand Tournament Mission Pack 2021, no Objectives may be placed on any of the physical terrain elements. However, there is an “otherwise noted” caveat that they may end up on top of the area-terrain bases for some elements in certain missions. Where this occurs, it has been considered in the overall terrain layout and selection of mission/deployment according to layout.

Mission 1:

mission 2 chapter approved 2022

mission 2 chapter approved 2022 setup deployment

Mission 2:

 

Tear Dwon the Icons

 

Tear Down the Icons 2In this mission, you really want to get into your enemy’s zone and blow up your explosives! The more explosives you can have in your opponent’s zone, you’ll rack up the points at the end.

Mission 3:

Data Scry

 

Data Scry 2This has a cool mechanic that you actually can control objective markers even if you aren’t in range with a unit. Obviously, it can still be taken by the enemy, but just very interesting for fast armies.

Mission 4:

Abandonded Sanctuaries

 

Abandonded Sanctuaries 2This mission is all about taking the center of the table and destroying your opponent there!

Mission 5:

conversion

 

conversion 2A lot of the new missions are focused on getting objectives in the other player’s zone. Then, you only get CP if your Warlord is on the table, don’t let them die!

Mission 6:

The Scouring

 

the Scouring 2Scanning objectives is nothing new, so this feels like a fairly standard mission.

Mission 7:

Tide of Conviction

 

Tide of ConvictionThis is another mission all about getting into your opponent’s zone and taking the objectives away from them! Just remember though, you only get CP if you control an objective in your own zone.

Mission 8:

Death and Zeal

 

Death and Zeal 2This one is all about destroying your enemy and grabbing as many objective markers as you can!

Mission 9:

mission 1 chapter approved 2022

mission 1 chapter approved 2022 setup deployment

All the New 40k Grand Tournament 2022 Secondary Objectives (secondaries) Nephilim

We cleaned up the new product preview image from GW and you can clearly see who is getting what, along with the overall table of contents as well.

Chapter-Approved-Nephilim-Secondary-opjectives

First up, secondary objectives have received an overhaul. No more flipping between books – all the secondary objectives you can pick from are revised and collated here. That includes faction-specific objectives – there are even secondary objectives for factions that haven’t yet received their newest codex, such as the bold Astra Millitarum or frenzied World Eaters. Each player starts with three generic secondary objectives – Assassination, Grind Them Down, and Behind Enemy Lines – which they can swap out ahead of deployment. Another change – there are no limits when it comes to faction secondary objectives. If you want to pick two objectives specific to your faction, or even all three, go right ahead – so long as they’re all from a different category.

So it looks like there will be about 40 pages of new Secondary Objectives, followed by another 40 or so pages of missions, etc.

There is every major faction and sub-faction in the game listed, so while we’ve included them all for you to check out, we will only break down some of the biggest players.

Here are the ones for the Imperium:

35 - Chapter Approved 2022 40k Secondaries & Missions

A few minor tweaks happened here, but nothing too insane.

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Black Templars see a few nice changes which will hopefully help them out.

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Death From Above got a bit easier to score and is possible to get a solid 5 VP in a turn, making for a decent update to the option.

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Dark Angels saw some NERFs, but overall they probably aren’t too big and should still be pretty comparable to the past.

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Deathwatch didn’t have many great options before and for the most part that’s still sadly true.

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Imperial Fists and Iron Hands saw a single adjustment each.

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Raven Guard and Salamanders both saw a single adjustment.

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Most of the Space Wolves’ options are much better than before, so hopefully, the faction sees a nice boost in viability.

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White Scars got one option, but it is insanely strong. There’s a mix of VPs for killing on the charge, killing after advancing with shots, and killing a character or monster after charging.

The great thing about this is you’ll already be doing all of this naturally with a White Scars list, making this a very easy choice for players.

26 - Chapter Approved 2022 40k Secondaries & Missions

Sisters see a nice boost here with Slay the Heretic getting simplified allowing for shots throughout a turn to score VP and allowing multiple weapon types to score points simultaneously.

Defend the Shrine also got better now that you can choose the obj to mark for the mission, making for an easy 9-12 points in most missions.

25 - Chapter Approved 2022 40k Secondaries & Missions

Custodes lost Stranglehold and To the Last, so hopefully their new tweaked options are good enough.

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Unfortunately, Ad Mech didn’t get much help in the secondary department.

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The imperial guard got a suite of new options, all of which seem a little bit interesting to test out.

22 - Chapter Approved 2022 40k Secondaries & Missions

Imperial Knights are mostly unchanged.

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Grey Knights saw minor adjustments but are mostly the same.

List of 40k Chapter Approved Chaos Secondary Objectives

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The 3 big options for any CSM list seem ok for the most part.

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Alpha Legion and Black Legion both have one option, but the Alpha Legion one is incredibly on theme and even better looks decent to use.

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Creations of Bile and Emperor’s Children also have one option a piece.

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Iron Warriors and Nightlords each have a single option in the book.

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Red Corsairs and Word Bearers each saw a single adjustment.

14 - Chapter Approved 2022 40k Secondaries & Missions

World Eaters got a single option in the book.

13 - Chapter Approved 2022 40k Secondaries & Missions

Death Guard got some better secondaries, which most likely means they got a boost in competitive play. Fleeing Vectors and Spread the Sickness are both much better now!

12 - Chapter Approved 2022 40k Secondaries & Missions

The Thousand Sons saw two big changes with a large nerf to Wrath of Magnus and a buff of relatively equal size to Sorcerous Prowess making for a hopefully equally good faction that could contend with the top dogs.

11 - Chapter Approved 2022 40k Secondaries & Missions

With the removal of Stranglehold, the Chaos Knight’s Ruthless Tyranny is looking like a much better option!

10 - Chapter Approved 2022 40k Secondaries & Missions

 

9 - Chapter Approved 2022 40k Secondaries & Missions

Chaos Daemons get a full three options.

List of 40k Chapter Approved Xenos Secondary Objectives

8 - Chapter Approved 2022 40k Secondaries & Missions

Eldar didn’t see too many changes here.

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Dark Eldar saw improvements to both Purge the Enemy options and got a nerf to Herd the Prey which was pretty warranted.

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Harlequins were good and will continue to be as they saw a few buffs in their secondary options.

5 - Chapter Approved 2022 40k Secondaries & Missions

Even though Tyranids got their codex recently, Cranial Feasting actually got a pretty significant buff here!

4 - Chapter Approved 2022 40k Secondaries & Missions

All Genestealer Cults options saw improvement!

3 - Chapter Approved 2022 40k Secondaries & Missions

Necrons also saw some buffs across the board!

2 - Chapter Approved 2022 40k Secondaries & Missions

Orks saw a few changes, but are mostly improved.

1 - Chapter Approved 2022 40k Secondaries & Missions

Tau is more or less unchanged.

Chapter Approved Grand Tournament 2022 Points Changes

It looks like all the new Chapter Approved Points changes have leaked in the 40k app already, but dont forget there will be a free PDF download accessible for everyone upon release of the book on June 25th, 2022.

Long-time competitive players will notice that the Munitorum Field Manual is absent – fear not! This season brings with it our first free points update. The entire points update document will be available to download in a digital format from this very website, so players who want the latest points changes for their matched play games will have free and easy access. 

There are a ton of threads going with everyone chiming in about various faction updates. The first one below for Space Marines comes from Reddit.

However keep in mind these have not been verified, and the complete list of Chapter Approved 2022 Warzone Nephilim points changes are available for download now.

 SM Codex 

Land Speeder Storm -5 = 50 needs 40pt Voidsmen or 70pt Scout Squad to use now

Razorback -10 = 100

Reivers -0 = 18 Grapnel or Grav-chute both down to 1ppm, were 2ppm

Land Speeder Typhoon -10 = 100

Land Speeder Tornadoes -5 = 70

Assault Squad -0 = 18 Jump Packs now free instead of +2, most melee/pistol/special weapons down 5pts or free now

Outriders -5 = 45

Centurion Devastator Squad -0 = 55 all weapons are -5, so 65 with 1x Grav, 75 with 2x HB, 85 with 2x Las

Eliminators -0 = 75 Las-Fusils now free instead of +5

Firestrike Servo Turret -10 = 80 Twin Las-talon also down 10 to 30

Gladiator Lancer -15 = 150

Gladiator Reaper -15 = 180

Gladiator Valiant -15 = 200

Land Raider -20 = 245

Land Raider Crusader -20 = 245

Land Raider Redeemer -20 = 245

Predator Annihilator -15 = 115

Predator Destructor -10 = 130

Repulsor -25 = 270

Repulsor Executioner -35 = 300

Vindicator -10 = 120

Stormraven Gunship -30 = 260

 Forge World 

Javelin Attack Speeder -10 = 115 Still never seeing play, costs 1CP to take each

Land Speeder Tempest -5 = 110

Land Raider Achilles -30 = 270

Land Raider Proteus -15 = 220

Astraeus -50 = 550

Cerberus -30 = 370

Falchion -50 = 550

Mastodon -50 = 750

Spartan -40 = 420

Typhon -30 = 320

 Dark Angels 

Azrael -10 = 160 Absolute steal with his +2CP

Ezekiel -10 = 115

Deathwing Knights -4 = 43 Same as a Hammer/Shield Termie now, lose ObSec but hit on 2’s vs 4’s

Ravenwing Black Knights -0 = 35 Corvus Hammers now 0pts instead of +5

Darkshroud -10 = 120

Land Speeder Vengeance -10 = 110

Blood Angels

Astorath -10 = 140

Baal Predator -10 = 110

Death Company Intercessors -2 = 20 ** Corrected

Death Company Marines -2 = 21 inc Jump Pack, 36 with Hammer

Sanguinary Guard -2 = 30

Tycho the Lost -5 = 95

Space Wolves 

Arjac Rockfist -10 = 110

Canis Wolfborn -10 = 110

Harald Deathwolf -10 = 130

Ragnar Blackmane -10 = 120

Hounds of Morkai -2 = 20

Skyclaws -2 = 18 and Pistols/Special Weapons on the regular guys all -5pts (so some now free and others 5pts), Pack Leader stuff all the same except maybe the Power Fist which has conflicting pts costs of 5pts and 10pts

Stormfang Gunship -30 = 250

Stormwolf -30 = 250

Ultramarines 

Marneus Calgar -30 = 180

Sergeant Telion -20 = 50

Victrix Honour Guard -10 = 60 for 2 models

Roboute Guilliman -80 = 300

 Salamanders 

Adrax Agaton -15 = 130

Vulkan He’stan -15 = 120

 Imperial Fists 

Captain Lysander -10 = 130

Tor Garadon -10 = 135

Iron Hands 

Iron Father Feirros -15 = 145

Deathwatch 

Kill Team Cassius -20 = 260 for the unit

All Kill Team Specialisms are down 5pts

Haven’t checked all the Vets wargear options etc so may be some changes there

Black Templars 

Primaris Crusader Squad -0 = 16 (Scout) / 19 (Intercessor) Wargear changed as below:

Auto Bolt Rifles now free instead of 1ppm

Pyre Pistol free instead of 5pts

Pyreblaster 5pts instead of 10pts

Power Axe or Power Sword on Sword Brother now free instead of 5pts

2 models per 10 can take a Power Fist for free instead of 10pts each

Raven Guard 

None

White Scars 

None

Here are the latest roundups from Reddit that we could find as of this writing.

Death Guard:

Malignant Plaguecaster -5ppm.
Deathshroud -5ppm.

Morty -40 Points
MBH -10(!!!)ppm.
FBD -15(!!!)ppm, mower +5 (was free).
Chaos land raider -20.
Chaos predator annihilator -15.
Destructor -10.
Achilles -30.
Proteus -15. PBC -15(!!!).

Black Templars:

Crusader squad, -1ppm initiate, 0 cost power sword??
Landspeeders tempest -5.
Land speeders tornadoes +5??
Typhoons -10.
Outriders -5ppm.
Centurions downgrav cannon -5ea, Las cannon -25 ea. I think.
Firestrikes down 20?
Tanks seem to be down 10-15, cbf checking all wargear etc to make sure.

Blood Angels:

Astorath down to 140

Tycho the Lost down 5 to 95

Lemartes staying the same

Mephiston staying the same

Dante staying the same

Sanguinary Guard down 2 to 30

Death Company down 2 to 18 each

Death Company intercessors down 2 to 20 each

Gabriel Seth down 15 to 145 (let’s go boys)

No change to any dread

Baal Predator down 20 to 110

Adeptus Mechanicus

All units come with “F”s in chat for free.

Seriously though

14ppm for the electro priests.

18 for Rust Stalkers

Fulgurites -1ppm
Corpuscarii -1ppm
Ruststalkers -1ppm
Raiders -2ppm

Adeptus Custodes

Custodes points

TRAJJAN UP TO 200 POINTS WOOW

Achilles up 10 to 170

Galatus up 10 to 180

Venetari did not change in points. leaks wrong

Bikes didn’t change in points. Salvo didn’t go up. Leaks wrong

mystery-box-banner-$80

Sisters of Battle

Sacrosancts back down to 14 points from 16pts

Triumph down 20pts to 200pts per

Celestians down 1pt to 12pts per

Seraphim down 2pts to 12 pts per

Zephyrim down 2 pts to 15 pts per

Castigator down 15pts to 135pts per

Exorcist down 10pts to 150pts per

Penitent Engine down 5pts to 50pts per

Immolator down 10pts to 110pts per

Space Wolves

Arjac 110 (-10)

Canis 110 (-10)

Harald 130 (-10)

Hounds of Morkai 20 (-2)

Skyclaws 18 (-2)

Stormfang 250 (-30)

Stormwolf 250 (-30)

Necrons

Lord psycomancer and other cryptek went down 5

Nightbring is down 50 pts to 320

Void dragon is 300 pts now from 350

Lychgaurd went down 3ppm

Immortals went down 1 ppm

WARRIORS DIDNT CHANGE WHYYYYYYYYY!!

Tomb blades went down 5ppm

Praetorians down 3ppm

Both destroyers down 5 ppm

Nightscythe down 10 120

Doom scythe down 15 to 165

Gauss pylon down 25 to 450

Monolith down to 300pts down 30

Silent king down 20 to 400

Seph heavy construct down 50pts to 600

Tesseract vault down 50pts to 400

points changes warhammer 40k pdf free

You can download all the changes for yourself and comb through all the changes or wait and get the printout that will be inside the next White Dwarf magazine.

Don’t worry if you still prefer having a physical copy around to flick through – there will be a printed edition of the Munitorum Field Manual 2022 MkII included inside White Dwarf 479. 

Download the free PDF with all the points changes for Warhammer 40k here.

Any way you look at it, big changes are coming for Matched Play in the new Warhammer 40k Chapter Approved Nephilim book.

Here’s the most up-to-date review of the new Chapter Approved 2022 Rules. Click on the gallery above to see the new Battleforged and Seconadries rules plus Missions!

All the Newest GW Model & Rules Previews

Are you excited about the changes to warlord traits, command paints, relics, and secondary objectives in the new Warhammer 40k Chapter Approved? 

Let us know in the comments of our Facebook Hobby Group, or our new Discord server, and make sure you enter the latest monthly giveaway for FREE today! 

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About the Author: Rob Baer

Virginia Restless, Miniature Painter & Cat Dad. I blame LEGOs. There was something about those little-colored blocks that started it all... Twitter @catdaddymbg