
We’ve been seeing some teaser rules from GW about the new Blood Angels, like the Death Company, but the internet has a way of finding out more! We found these images on Imgur containing all kinds of stuff about the new book.
If you want to check out the rest of the new Blood Angels rules for 9th Edition click on one of the article links below:
- Datasheets & Points
- Stratagems & Secondaires
- Relics & Special Issue Wargear
- Detachment Abilities & Special Rules
- Death Company Rules
- Psychic Powers & Warlord Traits
Today though, we’ll start with the psychic side of things then move on to the new Warlord Traits. Let’s jump into the rules!
Blood Angel 40k Psychic Rules: Sanguinary Discipline

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Next, they have a couple of nice buff abilities. One giving extra hits on unmodified 6’s and one for an Invuln save. For the last set of powers you get two to take out enemy units. They both have the potential to do a decent amount of mortal wounds, both in different ways than Smite, so that’s always nice.
Warlord Traits

It’s also nice they give you some Fleshtearers specific ones as well! You can charge your Warlord in first without fear of Overwatch and then move in the rest of your units once he’s in. Or give him, even more, combat potency.
What do you think about these new rules? Are there any traits or abilities that you think will be OP?
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