A host of Death Korps of Krieg Forge World rules has been revealed today, get out your favorite trench coat, and let’s check it out!
With the Imperial Armour Compendium on the way, we expected to see some rules for the DKoK. Today Warhammer Community posted a few of the unit rules and some doctrines. Will the boys of the death World be taking over? We’ll just have to see.
While some of their units are going to legend status, they are at least bringing back a bunch of the core units. If you want to see what is going to legend, check out our post on it here. For now, though, let’s dive into the revealed rules.
Death Korps of Krieg Forge World Rules Revealed!

Several other Death Korps of Krieg units that are no longer in production will be getting Warhammer Legends rules in November. This means that they can still be used in matched, narrative, and open play games for those players who own the models and want to continue using them, though they won’t be considered a current part of the game for the purposes of official competitive events.
- Death Korps Marshall Karis Venner
- Death Korps Grenadier Squad
- Quartermaster Cadre Squad
- Death Rider Commissar
- Storm Chimera
Well… if you’ve been hoping to use those legend units in a tournament, think again. While GW doesn’t sponsor a ton of competitive events (yet but they trying soon), your TO may follow the guidelines and not allow the units.
Death Korps of Krieg Regimental Doctrine:

Combat Engineer Squad:

Death Riders:




This is just a teaser, so we’ll have to see how it all plays out! The Compendium goes up for preorder soon, so we may get more teasers soon!
What do you think about the rules revealed so far? How do you think they will fare in 9th?
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