We’ve seen the models. But now, it’s time to take a closer look at the 40k rules for the Hammerfall turret and Necron Dominion of Convergence.
Coming from Warhammer Community, they’ve just given us more insight on the faction terrain coming to the Space Marines and Necrons. We had a rough idea of how the Hammerfall Drop Turret would play. However, this is the first time we’ve ever seen rules on the Dominion of Convergence.
Hammerfall Drop Turret & Dominion of Convergence Rules Revealed
Let’s start with the earlier rules previews on this bad boy first.
This gorgeous chunk of weaponised death is a Hammerfall Bunker. There’s a strong clue in the name as to its purpose… yep, when the Adeptus Astartes need a fortified emplacement in a hurry, these are dropped in from orbit to provide a beachhead or secure a landing zone.
This was all seen last week as Warhammer Community showcased the Hammerfall Bunker with two different loadouts to pick from. You’ve got flamers or Heavy Bolters to roll with on the side of the model. Seeing that this thing looks pretty stationary once you place it, you’ll probably get more longevity out of the Heavy Bolters.
So what about the missile rack on the top?

Hammerfall Turret Go BRRRRT

These rapid-deployment bastions are the ultimate area-denial assets, as their automated guns blaze away at EVERY ENEMY UNIT WITHIN RANGE. Approach this murder-bunker of doom at your peril!
It looks like you don’t want to come ANYWHERE near this thing as in the shooting phase, it can shoot against every eligible unit. That means that if there are five different units within range of the flamers, those flamers can shoot at every single unit back to back. During Overwatch, it can only shoot at what’s charging it. Notice also, that the profiles are changing for the heavy bolter and flamer array when it overwatches. We don’t know exactly what the baseline stats will be for the weapons, but the HBs are going to Heavy 6 and flamer array to Heavy 2D6.
Necron’s Dominion of Convergence
Necrons haven’t been left out either. We saw a teaser on their rules earlier, however, now we’ve got an even closer look at some official stats.



Bonus Leadership & Mobile Zaps

If you’ve got a Convergence of Dominion nearby, your Necrons needn’t worry much about Combat Attrition, as they’ll be adding 2 to their Leadership characteristic within 6″ of any Starsteles


A Cryptek in your army is capable of moving these things around. He’ll have to start the process at the end of the movement phase. Then, at the reinforcement step of your next Movement phase, you can bring a Starstele outside of 9″ away from enemy models. If you’ve got the resources, you can leapfrog these things around the board and harass multi-wound models.
The biggest weakness we can see so far is that it’s only a random shot S4 weapon.
With all of this now in the open, how do you feel about the strength levels of the Hammerfall Turret rules compared to the Necrons? Do you think these will be an auto-include for every list?
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