
Iron Hands have been a meta stomper since the time of their release. In fact, they’re probably the faction that has kept their power the longest.
With the 2020 LVO concluding and multiple copies of the exact same Iron Hands list finishing near the top, there has to be something done.
So what could GW possibly change?
What Are the Problem Units?

The Leviathan is so strong because of its Dreadnought/Vehicle keyword, which allows multiple tricks to synergize with it. The Iron Hands Leviathan is already a T8 mini-Knight with a 2+/4++/6+++. That’s not a statline that’ll just roll over for anybody. But in an iron Hands list with the right gear, it becomes immortal.
Things like reducing damage by 1 from a relic called the Ironstone, halving damage taken with a 1CP Strat, and even healing an additional D3 wounds a turn with a Psychic power called Reforge. These things all stack up to make this beast unkillable.

What lists are doing now, is they are leaving the anti-armor role to characters and bringing three twin-lascannon Chappy Dreads. That gives them six nearly-untargettable lascannon shots a turn. And even if the enemy list is decked-out with Snipers, the fact that they’re T7 makes it so Eliminators can only wound on a 5+ anyway. (And for an extra punch, we’re seeing players bring the Character keyworded Contemptor Mortis Dread with two twin-lascannons for four more high AP shots.
There’s an Easy Fix to Both of These

- For the Leviathan, take away the Dreadnought keyword. That way, it can’t half damage, but will still be powerful with a damage-reducing relic/repairing.

- For the Chaplain Dreadnought, GW could simply make it something like 10+ wounds and make it so only one could be included in your entire battle forged list.
Giving it the minimum amount of wounds to be targetted would be an easy fix that would force most Iron Hands lists back to the drawing board. But if they wanted to keep the wounds exactly where they were, GW could just limit one per army, essentially.
We saw something similar, but not quite as heavy-handed as what we’re proposing with the Tau Commanders in Battlesuits in the earlier days of 8th edition. People were spamming them with fusion and it was wrecking the meta, so GW only allowed one Commander per Detachment.
We Could See These Changes in the new Forge World Book

Now with that said, the Chaplain Dreadnought is a unit that’s been out of production for a while now. And you’ll be hard-pressed to find a legitimate Forge World Chappy Dread on the web. Because of this, the Chappy Dread most definitely isn’t out of the danger zone for being thrown into Warhammer Legends. In fact, because it’s also not Primaris means it’s already got two strikes against it.
On the other hand, we could also see Forge World bring the model back and circulate it into the hobby. We just saw this recently with the Imperial Guard Gorgon, so who really knows!
What do you think GW will do to fix Iron Hands? Is there another fix you think the army needs more? Is the Chaplain Dreadnought going to get thrown into Warhammer Legends?
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