Learn from one of the best, as 40k Champ Sean Nayden breaks down how to use easy tactics to trap units in combat in Warhammer 40,000!
Sean Nayden, 40k Champ, is bringing you another awesome tactics video, detailing how to trap units in combat in Warhammer 40,000. Tri-tipping or combat locking at its core is taking three (or more) models, and forming a triangle around your opponent’s models.
At the end of the Combat Phase in Warhammer 40,000, if you have three models arranged around a single model so that no space between any of your 3 models is large enough for the base of their model to slide through, they can’t leave combat during their next turn, and can prevent your models from essentially getting shot in the Shooting Phase of the subsequent enemy turn.
No falling back for that marine above means the Guardians won’t get shot now from the Marines. This is a key of 8th Edition 40k, and can help you protect your models.


Getting your charges down with proper spacing, preventing your models from touching the bases of your selected enemy target can give you the best chances of tri-tipping. Even a poor charge distance can be salvaged once you start to pile in on your enemy targets.
Preventing your enemy from escaping your trap can keep your models from getting shot to pieces in Warhammer 40,000!
Juice has teamed up with 40k Champ Sean Nayden to bring you personalized help with your tabletop game! Check out their new Battle Brothers Tactics page for all the juicy details





