GW just gave us another teaser for the Be’lakor Armies of Renown 40k rules that are coming in Chardon book II- check it out!
Warhammer Community just unveiled some of what you will get in return for taking the new Army of Renown, the Disciples of Be’lakor. These aren’t necessarily new rules for just him, they are what your army gets if you take the restrictions when building your list. The names are very similar to his actual rules, so just know this will be what his army gets not really him on his own.
Let’s jump into some of the rules for the big guy first and then check out the Army of Renown rules!
40k Be’lakor Weapon Rules

The Piercing Strike however is great, and the stat line did seem to get changed last from +2S in his model Datasheet to +4S in the GW preview. All that aside, the main power of these attacks is that they prevent invulnerable saves! That means he might just be one of the best character killers in the game moving forward!

Psychic Powers



New Be’lakor Armies of Renown 40k Rules Revealed!

As the original Daemon Prince of Chaos Undivided, Be’lakor’s daemonic host comprises units from all four of the Dark Gods. As such, you cannot include a second Khorne Daemon unit in a Be’lakor’s Disciples army unless it includes one Tzeentch Daemon unit, one Nurgle Daemon unit, and one Slaanesh Daemon unit as well.
Now let’s check out what you gain!
Legions of Shade

This is pretty nice for a single CP when you need to get past the annoying screening units and to the vital target behind! Plus having all your troops ObSec is not something to overlook!
Locus of Shadow

While you replace the normal Locus ability, this will make your Daemons much harder to hit and hopefully keep them alive to get off the all-important charges!
Disciples of Shadows

Basically, your entire army is going to be wrapped in shadows and very hard to hit with shooting. Just remember though, this replaces their normal Legion Trait.
Will you be taking them as an Army of Renown? Do you like the advantages they receive?Â
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