
Privateer Press recently announced a new game they’ve been working on called Warcaster. After a quick look at some models and game design, they made a call for interested players to back them on Kickstarter. However, they may not have expected things to blow up as quickly as they did.
Check out the details on the game and the record-breaking speed at which they’re gaining support from fans!
What is Warcaster?
To lay the foundation of the game, Warcaster is most definitely a wargame and uses 35mm scale models. However, what adds something unique about the game is that you, the player, are technically a Warcaster sitting in what’s called a “rack”. This is basically a control center that’s allowing you to see the battlefield and control your units. You even have some cards that add the aspect of swaying the battle in your favor from your control node.
Find out More About Warcaster
While the Warcaster is not physically present on the battlefield, their presence is always felt. A Warcaster coordinates and supports their forces from a sophisticated command and control center called a rack, located aboard a massive battle carrier that transports the Warcaster’s troops and warjacks. In the game, the rack is represented by a deck of cards—the spell-like cyphers—that players customize prior to the game based on the powers and abilities they wish to wield as a Warcaster.
A Step Into Game Specs

The big things to note for the game is the size as well as how turns are played out. At only being 20-30 models, the games will look relatively small compared to 40k. However, that should make for a more tactical setting as each loss counts as more. On top of that, the game is run with alternate activations. Anyone who has played a bunch of GW’s skirmish games (i.e Necromunda, Warcry, etc.) know that rapidly swapping back and forth with your opponent keeps the game constantly interactive.

Another note to make: When your units die, they warp back into your reserves and can come in later in the game. That way, there’s no crazy attrition rate of your forces and your opponent can’t necessarily alpha-strike you out of winning.
Factions In-Game & Their Models

Why Are They Fighting?

Arcanessence is the essential energy that permeates the galaxy of Cyriss, the lifeblood of her planets, and the spirit upon which the galaxy thrives. But Arc is a limited resource, coveted for its ability to energize mechanika and power the ancient void gates that connect a thousand worlds. It is greedily harvested every day, and as a result, the galaxy is slowing dying.
Privateer Press’ Warcaster Kickstarter Is Breaking Records
From Privateer Press’ Facebook:

This should give you a decent idea of how hyped people are for this game. In case you were thinking about donating, we’ve also got some of the stretch goals of releases supporters will get as the donations continue to climb.
Find out More About Warcaster


There Are Still More Goals to Reach

This Kickstarter is funding four months of content creation and delivery for Warcaster: Neo-Mechanika. It will ship in four waves, each approximately one month apart. If at any time we are able to combine wave shipments, we will do so, and save on your shipping costs accordingly.
When we originally announced the Kickstarter a couple weeks ago, we had stated a target of our first wave delivering by June.
Find out More About Warcaster
We’ve all still got a few months to sit back and wait for these waves of releases to start hitting our doorstep. But with everything you’ve seen so far, what are your thoughts on the game?
Could this explode to be a contender with some other popular games out there? Have you already donated to the Warcaster cause?
Let us know in the comments of our Facebook Hobby Group, and make sure you enter the latest monthly giveaway for FREE today!






