The time of ending has begun. Check out the new Gathering Storm, Fall of Cadia book and see what we have to say about it!
The end times have begun in the new Gathering Storm, Fall of Cadia book. We all knew it was coming eventually and now here it is!
Close to 3/4 of the book is fluff instead of splitting it up into two separate books like we have seen in the past.
There are 6 new Fall of Cadia missions to play through while allow you to reenact the story behind the Gathering Storm.
All of the newest datasheets and formations are included in the book as you would expect.
You may also want to pick up the Empyric Storms Cards because who doesn’t like game aids laid out on the table to help everyone keep track of things.
Check out the video below for the entire First Look Review on the Gathering Storm Fall of Cadia book and the Empyric Storms Cards.
The Gathering Storm: Fall of Cadia: $50
For ten thousand years Cadia has stood firm against the horrors spewed forth by the Eye of Terror. There are no records of how many valiant souls have fallen defending the fortress worlds of the Cadian Gate – but by their sacrifice, the tide of horror stemmed. But there is no sacrifice big enough to stop what is coming.
Abaddon has unleashed the full might of his thirteenth Black Crusade and little hope remains. On Cadia itself, Ursarkar Creed and manifold Imperial forces mount a desperate defence, and they are soon to be joined by the strangest and most powerful of allies. Their arrival spurs a chain of events that will change things forever – the pylons will fall, the Eye will open, and a storm will come.
The Book
Fall of Cadia is the first book in the Gathering Storm series. A 136-page hardback narrative campaign book, it introduces the Triumvirate of the Imperium – Celestine, the Living Saint, Tech-priest of Mars Archmagos Dominus Belisarius Cawl, and Inquisitor Katarinya Greyfax of the Ordo Hereticus – and chronicles the bitter battle to protect Cadia from the grasp of Abaddon the Despoiler.
The Rules
Fall of Cadia contains a wealth of new rules content for Warhammer 40,000:
– full rules for fielding Saint Celestine, Belisarius Cawl and Inquisitor Greyfax with any army of the Imperium:
– Saint Celestine confers Act of Faith on nearby units
– Belisarius Cawl confers the Canticles of the Omnissiah on nearby units
– Inquisitor Greyfax brings 6 new Inquisition Tactical Objectives
– the Triumvirate of the Imperium – a formation bringing these three characters together;
– 6 new Ecclesiarchy Relics and 6 Arcana Mechanicum, usable by Adepta Sororitas and Cult Mechanicus forces;
– the Grand Convocation and Imperial Crusade detachments – combine Cult Mechanicus, Skitarii and Mechanicus Knights in one army, and Black Templars and Adepta Sororitas in another;
– Battlezone: Empyric Storms – rules for raging Warp Storm effects, some of which can be quite drastic: potentially removing invulnerable saves, or halving the effective range of psychic powers…
– 4 new Echoes of War missions.
Battlezone: Empyric Storm Cards: $15
As Warp storms rage across the galaxy, the armies fighting desperately in their baleful glare find themselves subject to the whims of fluctuating empyric events. Some events are empowering, and others less so – especially for those attuned to the Immaterium.
This is a set of 36 gorgeously-realised cards, detailing the Empyric Storms events from The Gathering Storm: Fall of Cadia. Usable in any games of Warhammer 40,000 featuring any army, they add psychic rules and effects to your battles.
Head over to Games Workshop to grab all the latest Warhammer 40k releases and get your game on!