There look to be a ton of rules changes coming for Idoneth Deepkin and Fyreslayers (and some NERFs) in Age of Sigmar soon!
Keep in mind even though these are good pictures, we don’t know everything in the book yet. so while you might feel the salt rising, we don’t know everything about the book yet. so who knows, maybe these actually turn out to be buffs when everything is finally revealed for third edition.
Spotted in the new Fury of the Deep battlebox reviews on YouTube are pretty high-quality pictures. These could be a little disappointing to some, but as we said, don’t get too worried yet.
Let’s check out the latest on the Idoneth Deepkin and Fyreslayers, but remember we’re looking at these rules changes (or NERFs) in a vacuum, None of this may make sense until we get the full picture of everything that may be getting updated with each faction for AoS 3.0
Warhammer Community revealed some of the new character rules too that we’ll take a look at as well.
Fury of the Deep Box: What’s the Value?
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Yet another ancient animosity reaches boiling point as bald heads meet long beards in Fury of the Deep, the next battlebox to rock the Mortal Realms.
The Auric Flamekeeper is joined by five Auric Hearthguard and five Hearthguard Berzerkers – 10 models in total who can be built either way – as well as 10 Vulkite Berzerkers. Against them is an Idoneth raiding party consisting of 10 Namarti Thralls, 10 Namarti Reavers, and a blood-thirsty Akhelian Allopex.
With 43 minis (and 2 new ones) there is a decent amount of miniatures inside the box! They say it will be released in “early 2022”, and now we know it will hit store shelves on January 22nd, 2022. Let’s get into the value!
Fury of the Deep Box Set Pricing Breakdown:
The price of the box is $170 the same as the previous Shadow and Pain box went for.
- 10x Auric Hearthguard/Auric Berzerkers $90 ($45 for a box of 5)
- Auric Flamekeeper $35 (based on most recent characters)
- Vulkite Berzerkers $60 (existing kit)
Total Fyreslayers MSRP: $185
- Akhelian Thrallmaster $35 (based on most recent characters)
- Akhelian Allopex $45
- 10 Namarti Thralls $50
- 10 Namarti Reavers $50
Total Idoneth Deepkin MSRP: $180
Total Retail Value of Fury of the Deep: $365
Value in the box: $195
So, if you break it down with a friend, you’ll be paying right around $85 a person and getting about $100 extra in value each. We are also not including the booklet inside because that should just be an added value bonus for players. So, honestly, there is solid value inside (basically the same as Shadow and Pain) and much more than the recent Shadow Throne box for 40k.
New Idoneth Deepkin Akhelian Thrallmaster AoS Rules
Unshackled from the restrictive training of the Akhelians, each Thrallmaster learns to wield an armoury of exotic weapons, swapping between styles and stances to fell the foes they face in the vast oceans of the Mortal Realms – accompanied by the Namarti warriors they’ve drilled in each deadly dance. Scoring an extra hit for each hit roll of 6 will turn your already-bloodthirsty Thralls into a combat blender, while the ability to re-roll hit rolls of 1 offers them more reliability in a pinch. If you’re on the receiving end of overwhelming force, the Way of the Vortex also increases your survivability – ideal against big monsters with a handful of powerful attacks.
This gives you some decent buffs and flexibility rules-wise for the new Akhelian Thrallmaster. Getting extra hits on 6’s is always nice, but so is re-rolling all ones. It really depends if you think you’re going to roll a lot of 1’s (you need to trust in your dice more) or think you’re on a hot streak and will get a ton of 6’s (maybe trust in your dice less…). Either are both pretty strong.
Then, if you’re getting charged, the way of the Vortex will help keep your Akhelian Thrallmaster, along with nearby forces, alive longer to strike back with these new rules.
All the New AoS Idoneth Deepkin Points Changes & Rules
The biggest change here is the Allopexes going up 40 points a model. The Thralls also went up 10 points for 10 models and the Reavers went up a whopping 55 points! We’ll have to see the whole book, but these are pretty big increases.
Idoneth Deepkin Warscrolls & Rules Changes
The wounds did go up, so the points there make some sense, other than that, most things stayed the same, but they did gain some damage on their weapons. So really, with the additions, the points do sort of make sense.
Their Bravery increased by one, they have a better to hit roll, and now they just have one attack profile with 2 attacks and an added Rend. They took away the run re-roll, but make them better at hitting units that are close. So, they did get better in some ways, but 55 points is a lot, we’ll just have to see how they perform overall now.
They got an extra Bravery and an extra inch on their blades. Other than that, they are staying basically the exact same. Still, 10 points aren’t anything crazy, so we expect them to perform about the same as they currently do.
New Fyreslayers AoS Rules For the Auric Flamemaster
Grimnir’s Grit blesses your forces with a ward – perfect for keeping near-naked duardin alive long enough to slay some aelves. If you’ve accepted the inevitability of death, Grimnir’s Wrath will instead guarantee they can furiously hit back before they die in combat.
On the smiting hand, Grimnir’s Resolve lets you throw units into melee in the combat phase – neatly avoiding the Unleash Hell command ability – and Grimnir’s Vengeance improves the Damage characteristic of your weapons, to help your little lads carve through their fishy foes.
A 6+ ward save isn’t the craziest thing ever but it can save you. The other three are all offensive and quite strong whether you want to get off a sneaky charge or just add more damage. However, no matter which one you’re going for, this will be hard to pull off. Each time you use it 6 more models have to die within 12″ of this model. So not impossible, just not the most reliable.
All the New Fyreslayers Points Changes & Rules
The biggest NERFs here are for Berzerkers as they are going up ten points for five models. Then Vulkites with shields have also gone up 10 points as well. The only deduction is the Auric Hearthguard going down by 5 points. Not that big of a deal overall honestly.
The Idoneth Deepkin also suffered a few points increases as well on their units which isn’t that much in the way of NERFs really…
Fyreslayers Warscrolls & Rules Changes
Now they have +1 bravery, and a rend added to their weapons, however, the bodyguard rule is taken out. We hope this is because their heroes will all grab a 4+ Ward save. Then on top of that, Molten Rockbolts kind of got a big hit. Now it just reduces the enemy’s move on 6’s. Before it did all kinds of stuff like extra damage, the movement went to half, and even more. So this looks to be a huge change at face value.
Pretty simple, but they cost more and have an inch smaller range on the Ward save aura.
While they got a little better on the charge, they lost their re-roll. With a smaller movement, it can be hard to always get them in range to charge, either way, it’s not giant.
This unit got hit pretty hard, with higher cost, worse attacks, and their range attack also got worse. So, while they will be getting a 6+ ward save, that doesn’t make up for all of this so far. Let’s just hope the overall rules in the book help them out!
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