Come sit down with the developers for some talk on sorcerers, chainswords, jump packs and more. It’s Eternal Crusade Q&A time!
Behaviour Interactive, the minds behind Warhammer 40,000: Eternal Crusade recently sat down and had a chat on their recurring live stream show. Unfortunately if you missed it the full video will be up Monday – but you can check their youtube channel when that goes live. For now they did put together a quick highlight video to tease us:
Senior Producer Nathan Richardsson also wrote up another State of the Crusade post which had a few interesting tid-bits of info:
Founders Access (aka closed ALPHA) is coming sooner than expected – there will be an NDA, however.
Unreal Engine 4 is the official engine of destruction that the game will be run on.
Consoles are CONFIRMED – they just aren’t sure exactly when.
There is a bunch more info, but I suggest reading the full report from Nathan himself. I know this maybe heresy to all you PC gamers out there but THQ’s Space Marine (may they rest in peace) was actually a LOT of fun on consoles. I think that had to do with the controls. In fact, I KNOW I had a much better experience playing with an Xbox controller on a PC vs a mouse and keyboard. YMMV, but using a controller actually made switching between shooting and melee a lot more seamless – and I have a feeling that is why the Close Combat in Eternal Crusade has been re-worked about a million times.
Keep in mind they are still developing this game as a PC game first and to quote Nathan, “We at Behaviour have been doing upports, downports and sideports for many years, so this does not affect our main development pipeline.” That’s good to hear!
About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.
Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of LostSouls.
With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.
While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.