Games Workshop updated all the Imperial Guard and some Chaos rules in their latest Warhammer 40k Forge World Compendium FAQ.
Imperial Guard probably has the biggest number of models from the Forge World line (outside of Horus Heresy), so it’s nice to see them getting some love and being updated to match the new codex! The majority of these are buffs; however, there is one significant NERF we’ll get into.
If you play DKoK, they are actually getting quite the upgrade with some of the changes, and finally can have more orders issued to them! Chaos Space Marines also received some changes, so we’ll check that out too.
Imperial Guard Gets Their Forge World Compendium FAQ!
Let’s take a closer look at the latest changes from Forge World:


So that means you can take much more of them, they can get orders, and you can deepstrike your Engineers for overlapping fields of fire.

So, here are some interesting things to note, it looks like nothing can access the mini-Transhuman; their tanks went back to a 3+ save (as that was taken out of the Dataslate, and nothing is said here about it), which is probably the biggest NERF!
Next up, the three tanks grabbed new datasheets.

Chaos Space Marines Changes



Click Here to Download the FAQ!
What do you think about all the changes? Will this make you try out any more Imperial Guard Forge World stuff?




