The Halo Flashpoint Noble Team Expansion is here with six MasterCraft Resin Spartans, two UNSC Man Cannons, and a new double-mat format in the box.
The Winter Contingency has been called, and Noble Team is the expansion Halo: Flashpoint needed. The best part is that this is the first release where the game’s been built to scale beyond the starter box.
So, for anyone who bought in at the initial pre-order push or worked through the ODST expansion, Noble Team is honestly the release you’ve been waiting for. Plus, new players could even skip the starter set itself and kick off their collection here instead.
Currently, the 2026 roadmap has more queued up throughout the year, and the Noble Team pretty much sets the standard with crisp character sculpts, interactive terrain, and rules that push the game’s scale.
Overall, if you read the first look review and filed Halo: Flashpoint under “wait and see,” that wait may just be over.
Halo Flashpoint Noble Team Expansion ($89)
Updated April 28, 2026, by Rob Baer, with the latest info and order details. All prices accurate as of this edit.
- Price: $89 (£69)
- Release date: April 2026
- Status: Available now from Mantic and retail
- Retailer: Mantic Games
- Contents: 6 MasterCraft Resin Noble Team miniatures (Carter, Kat, Jun, Jorge, Emile, Noble Six), 2 UNSC Man Cannon interactive terrain pieces, 1 Noble Team Expansion booklet, 6 Character Profile Cards, 2 Special Order Reference Cards
- Key specs: Requires a Halo: Flashpoint starter set; introduces the double-mat format with 400-500 point fireteams and an 8×16 cube battlefield
Six Legendary Spartans Now In MasterCraft Resin
Mantic finally put all of Noble Team, Carter, Kat, Jun, Jorge, Emile, and Noble Six in one box. Perhaps more importantly, they did it in their MasterCraft Resin, which is great for anyone who’s been kitbashing a Carter stand-in out of starter Spartans and a spare visor, because now you can stop.
Honestly, MasterCraft was worth the upgrade on this roster specifically because every Noble Team member has a signature detail: Kat’s prosthetic, Jorge’s chaingun grip, Emile’s skull visor, and Jun’s sniper rig. Because when it comes to the starter set’s restic material, a lot of that softens in the casting. But with MasterCraft, you can still see the detail from across the table.
Game-wise, you’re also getting six Character Profile Cards and two Special Order Reference Cards in the box, so you can start playing with these models the same night!
UNSC Man Cannons Are Real Interactive Terrain
Two UNSC Man Cannons also come in the box as scenery and also appear in the new scenarios in the expansion booklet. These are, of course, the same launch pads from that fling a Spartan across the map in the Reach video game, and Mantic built the tabletop version to do the same job.
If Man Cannons broke your movement assumptions in the Halo campaign, they will do it here, too. Drop one next to a Spartan with some momentum, and things get wild. That far objective suddenly isn’t safe anymore, and the fireteam you had pinned in cover has an escape route it didn’t have a second ago.
With a Man Cannon on the board, the tabletop game starts playing closer to the video game version of Halo because you have vertical options, and activation order matters again in a way it didn’t at the starter set scale.
Double-Mat Battles Push Games Past Starter Size
The expansion booklet also introduces the double-mat format, where Fireteams run 400 to 500 points instead of the base 200, and you play across an 8-by-16 cube battlefield instead of the standard single-mat size.
Best of all, you can build a bigger map in two ways: either by combining two existing Halo: Flashpoint boards or mats, or picking up the double-size Reach neoprene mat Mantic released alongside the expansion.
At the double-mat scale, scenarios play out like missions, because the table finally has room for movement and counter-movement. Honestly, this is probably what Halo: Flashpoint always needed. Sure, the starter mat was fine for learning the game, but for anything past that, it was always going to be too cramped.
So, if your local group has been frustrated by how quickly standard games collapse into a single, crowded firefight, this format addresses that now!
Mantic Has Bundles For Starting With The Noble Team
If Noble Team is your entry point into Halo: Flashpoint, Mantic has you covered because their two new bundles pair the expansion with the rest of what you need to start playing.
- Heroes of the Reach Bundle: gets you Noble Team plus the rest of the UNSC lineup, aimed at folks who already have the starter game and just want even more Spartan minis!
- UNSC New Player Bundle: is the “skip the starter” option if you’re just getting into the game with Noble Team and want the fastest, straight-to-playing experience.
Either way, both of these come out cheaper than doing the whole “add to cart” shuffle box by box. It’s basically Mantic’s go-to play for hobbyists whenever they’ve got a headline miniature game release.
Final Thoughts On The Halo Flashpoint Noble Team Expansion
We think that Noble Team is the box that makes Mantic look serious about Halo: Flashpoint for the long haul. Between the material upgrade, the terrain in the box, and the rules’ scale-up, it all points in the same direction.
The real question is whether Mantic can match this kind of energy across the rest of 2026. But, hey, if this is how they are starting the year, they really came out swinging!
🔗 Related Reads:
- Halo: Flashpoint First Look Review
- Halo Flashpoint ODST Expansion
- Halo: Flashpoint 2026 Roadmap
- Halo Flashpoint Release Date and Pre-Order Breakdown
- Halo Flashpoint Goes Digital with a New App
- Pre-Order Halo: Flashpoint Now
What model are you painting first from the Halo Flashpoint Noble Team Expansion, and do you think the double-mat format is the right move for the game?








