The Halo Flashpoint Noble Team Expansion is here with six MasterCraft Resin Spartans, two UNSC Man Cannons, and a new double-mat format in the box.
The Winter Contingency has been called, and Noble Team is the expansion Halo: Flashpoint needed. The best part is, this is the first release where the game’s been built to scale past the starter box.
So, for anyone who bought in at the initial pre-order push or worked through the ODST expansion, Noble Team is honestly the release you’ve been waiting for. New players could even skip the starter set and kick off their collection here instead.
Currently, the 2026 roadmap has more queued up throughout the year, and the Noble Team pretty much sets the template with premium material sculpts in character boxes, interactive terrain in core sets, and rules that push game scale.
Overall, if you read the first look review and filed Halo: Flashpoint under “wait and see,” that wait is over.
Halo Flashpoint Noble Team Expansion ($89)
Updated April 23, 2026, by Rob Baer, with the latest info and order details.
- Price: $89 (ÂŁ69)
- Release date: April 2026
- Status: Available now from Mantic and retail
- Retailer: Mantic Games
- Contents: 6 MasterCraft Resin Noble Team miniatures (Carter, Kat, Jun, Jorge, Emile, Noble Six), 2 UNSC Man Cannon interactive terrain pieces, 1 Noble Team Expansion booklet, 6 Character Profile Cards, 2 Special Order Reference Cards
- Key specs: Requires a Halo: Flashpoint starter set; introduces the double-mat format with 400-500 point fireteams and an 8Ă—16 cube battlefield
Six Legendary Spartans Now In MasterCraft Resin
Mantic finally put all of Noble Team in one box, and they did it in MasterCraft Resin. Carter, Kat, Jun, Jorge, Emile, Noble Six. That’s great for anyone who’s been kitbashing a Carter stand-in out of starter Spartans and a spare visor, because now you can stop.
Honestly, MasterCraft earns the upgrade on this roster specifically. Every Noble Team member has a signature detail: Kat’s prosthetic, Jorge’s chaingun grip, Emile’s skull visor, Jun’s sniper rig. On the starter’s restic material, a lot of that softens in the cast, but with MasterCraft, you can still see the detail from across the table.
Plus, you’re also getting six Character Profile Cards and two Special Order Reference Cards in the box, so you can start playing with these models the same night!
UNSC Man Cannons Are Real Interactive Terrain
Two UNSC Man Cannons come in the box as scenery and appear in the new scenarios in the expansion booklet. These are the same launch pads from Reach that fling a Spartan across the map in the video game, and Mantic built the tabletop version to do the same job.
If Man Cannons broke your movement assumptions in the Halo campaign, they do it here, too. Drop one next to a Spartan with some momentum, and a couple of things shift at once. The far objective suddenly isn’t safe, and the fireteam you had pinned in cover has an escape route it didn’t have a second ago.
The game starts playing closer to the video game Halo, with a Man Cannon on the board. That’s because you have vertical options, and activation order matters again in a way it didn’t at starter scale.
Double-Mat Battles Push Games Past Starter Size
The expansion booklet also introduces the double-mat format. Fireteams run 400 to 500 points instead of the base 200, and you play across an 8-by-16 cube battlefield instead of the standard single-mat size.
You can build a bigger map in two ways. Either combine two existing Halo: Flashpoint boards or mats, or pick up the double-size Reach neoprene mat Mantic released alongside the expansion.
At the double-mat scale, positioning actually starts to matter. Your opponent can cross the table in a way they couldn’t before, so bad fireteam placement may get you in trouble. Scenarios play out like missions, because the table finally has room for movement and counter-movement.
Honestly, this is the scale Halo: Flashpoint always needed. The starter mat was fine for learning the game, but for anything past that, it was always going to be too cramped.
If your local group has been frustrated by how quickly standard games collapse into a single, crowded firefight, this format addresses that.
Mantic Has Bundles For Starting With The Noble Team
If you’re coming into Halo: Flashpoint at Noble Team, Mantic already thought of you. The Heroes of the Reach Bundle pairs the expansion with the rest of the UNSC side. The UNSC New Player Bundle is the skip-the-starter option for players who want Noble Team as their entry point now.
Both bundle prices come in below the box-by-box route, which is pretty much Mantic’s standard move on a marquee release.
Final Thoughts On The Halo Flashpoint Noble Team Expansion
Noble Team is the box that makes Mantic look serious about Halo: Flashpoint for the long haul. The material upgrade, the terrain in the box, and the rules scale-up all point in the same direction.
MasterCraft Resin on the full Noble Team roster sets a new floor for premium sculpts going forward. Two UNSC Man Cannons in the core box say Mantic wants interactive terrain as part of the game. Plus, the double-mat format finally gives the game room to maneuver across a proper-sized table.
Whether Mantic can match this box across the rest of the 2026 slate is the real question, but if you ask us, they started the year strong.
đź”— Related Reads:
- Halo: Flashpoint First Look Review
- Halo Flashpoint ODST Expansion
- Halo: Flashpoint 2026 Roadmap
- Halo Flashpoint Release Date and Pre-Order Breakdown
- Halo Flashpoint Goes Digital with a New App
- Pre-Order Halo: Flashpoint Now
What are you building first with the Halo Flashpoint Noble Team Expansion, and do you think the double-mat format is the right move for Halo: Flashpoint?








