
Coming from Auspex Tactics we’ve got a full look at what’s inside Saga of the Beast. Space Wolves and Orks are both sitting in the same boat as far as a need for a rules update. With that said, here’s everything Orks will be getting shortly.
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Ghazghkull’s New Stats
Spotted on Warhammer 40,000’s Facebook, we’ve got his datasheet. We saw it earlier, however now that it’s been dropped on one of GW’s official outlets we know that there won’t be any surprises…except for points.
Some key things to note about Ghaz’s new stats, however, is that GW took away his Infantry keyword, made him greater than 10 wounds, and now allows rerolls to Friendly Ork Infantry… Meaning you’ll be able to lead a Waaagh! from all different Clans.
Ghaz is 285 pts
Makari’s New Stats

Makari is 65 pts
Big Mek with Kustom Force Field is 55 pts including wargear.
Greenskinz New Stratagems
We previously saw two stratagems Klever Spanner, and Flyin ‘Eadbutt. From the rest of the list, Dreaded Death Machine looks sweet just in terms of potential, you could make it an absolute monster by the end of the game, unfortunately, it could also just die as well.


New Ork Kustom Jobs
Somewhat similarly to disciplines, Orks get Kustom Jobs! You pay 1cp per job and can have as many as you like as long as they are different. each of these provides some kind of boost to the vehicle you give it too.



Ork Powers of the Waaagh!
We saw Blood Axes: Clever Talk earlier, however of the new options, Goffs: Bull Charge is sweet. Movement powers are always nice and Bull Charge’s guarantee to never snake eyes on the charge is awesome.

Then next turn, he can shut down something like a Knight Valiant’s flamers and let the Boyz walk right into melee.
Ork Players Can Customize Their Clans- Specialist Mobs
Orks are also getting the custom rules package in Saga of the Beast with these specialist mob “Subkulturs”.
Out of this list, we’ve seen Pyromaniacs and Grot Mobs. As for the rest, Flyboyz has some potential depending on how many flyers you want to take, giving them consistent saves is a great way to save some wounds here and there that might just make the difference.


Plus, when you attack with a vehicle with the Gretchin keyword from this subkultur, you get free rerolls of 1.

That’s it for the new ork rules! Be sure to check out Auspex Tactics and subscribe for more 40k tactics related videos and content!
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Now that all these rules are out, how do you think things two factions will shape the meta? Did Orks finally get the support they deserved back in Orktober?
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