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Imperial Might: Armada Cymoon Refit Build

By Barclay Montgomery | January 17th, 2018 | Categories: Star Wars Armada, Star Wars Tactics

The Imperial majesty of the Star Destroyer cannot be denied. These heavy ships will decimate any Rebel resistance. Crush them in one swift stroke!

The Imperial Star Destroyer Cymoon 1 Refit is a long-range specialist ship that can dominate the Rebel fleet almost single-handedly. This ship has 5 red dice and 2 blue dice out of its front arc, and will benefit greatly from the Gunnery Team upgrade. This build will feature two of the Cymoon 1 Refits and will kit them out with Fleet Upgrades that will make them an unstoppable bulwark of Imperial might! 

This new title will make the Star Destroyers even harder to kill. Seventh Fleet Star Destroyer title makes it so that while defending against an attack that targets your front hull zone, you may exhaust a copy of this card on another friendly ship at range 1-4 to reduce the total damage by 1. If you keep these two Cymoon 1 Star Destroyers close together, they can tank damage more effectively. 

Since the Cymoon 1 has the Fleet Upgrade option, Shields to Maximum is a great way to further develop their defenses. At the start of the ship phase, you may spend an Engineering token or the Shields to Maximum card that will allow each friendly ship to recover 1 shield when it activates. This can get further mileage out of your shields and your Seventh Fleet upgrade reduced incoming damage. These Star Destroyers will be massive tanks!  

Intensify Firepower is another Fleet Upgrade that can go on the other Cymoon 1 that will help boost their offense. Since the Cymoon 1 has 5 red dice out of its front arc, it will need a little extra help in managing all those fickle dice. Intensify Firepower allows you to discard its card of a Concentrate Fire tokens to enable each friendly ship to change 1 die to a face hit a hit only while it is attacking. It is unfortunate that it cannot turn a die to a double hit on the red, but this can mitigate those pesky blanks that show up.

Taskmaster Grint is a new officer upgrade that can fit on either Cymoon 1, depending on your overall battle plan. After deploying fleets, choose and place 1 command token on Taskmaster Grint. When you reveal a command matching that token, you may gain a matching token without spending the command dial. This works similarly to Raymus Antilles for the Rebels, but this can help on the Shields to Maximum Cymoon to heal itself with engineering, and use your Grint Engineering token to use its Fleet Upgrade ability.

These Star Destroyers will be a destructive dynamic duo that will surely take down the Rebel fleet in one fell swoop!

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About the Author: Barclay Montgomery

I’m a weird guy wargamer and hobby enthusiast. I’m like the Thing, I can take many forms. I could be a bounty hunter looking for Rebel prey, a commander of an Imperial fleet, or the Hive Mind of the Great Devourer of Worlds.